Dungeon Crawl Stone Soup version 0.33-a0-604-g491c9d3d12 (webtiles) character file. Game seed: 4620507789996449831 32 veev the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 27, 2024. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (1855 turns). veev the Conjurer (Draconian Conjurer) Turns: 1855, Time: 00:02:51 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 10% Magic: 0/6 EV: 16 Int: 18 God: Gold: 148 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . g - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.24/turn j - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Jewellery b - a ring of protection from fire (left hand) j - a +5 ring of evasion (right hand) Scrolls c - a scroll of revelation {unknown} d - a scroll of immolation {unknown} f - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions a - 2 potions of magic e - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Soul Splinter Necr 4% N/A 19% 1 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Construct Spike Launche Frge 2% 2d3 26% 2 Grave Claw Necr 2% 2d7 26% 2 Launch Clockwork Bee Frge 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Airstrike Air 0% 2d(1-17) 87% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 87% 4 Forge Lightning Spire Air/Frge 1% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Grinder (asleep, 100% to hit) The searing ray hits Grinder! Grinder is lightly wounded. Grinder shouts! (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is lightly wounded. You stop channelling your searing ray. Grinder hits you. You closely miss Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Hey, I wasn't done torturing you yet!" # .# #.### ####....# #..@5...# #.##....# # ....# ....# .>.... ....### ....+ [...# You could see Grinder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:2) A giant cockroach (D:2) 3 goblins (D:1) 3 hobgoblins 2 quokkas (D:2) 2 ball pythons 3 frilled lizards 3 kobolds 2 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 481 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1493 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1845 | D:2 | Learned a level 2 spell: Searing Ray 1850 | D:3 | Noticed Grinder 1855 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_basic D:3: layout_basic, dolorous_overflow_abandoned_chaos_spawn_temple, nicolae_elyvilon_peaceful_grove, kennysheep_nub, uniq_robin, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 3 Tailslap || 2 Cast: Magic Dart || 49 Searing Ray || 2 Use: Scroll || 1 Armour: Skin || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1853 | 1796 | 57 | 0 | 1664 | 3 | 617.7 | Dungeon | 1853 | 1796 | 57 | 0 | 1664 | 3 | 617.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 950 daAuts D:1: 898 daAuts D:3: 4 daAuts