Dungeon Crawl Stone Soup version 0.33-a0-608-g7e41ec5257 (webtiles) character file. Game seed: 17715750531042325641 14 veev the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Dec 29, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (687 turns). veev the Conjurer (Draconian Conjurer) Turns: 687, Time: 00:01:23 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 31% Magic: 0/5 EV: 11 Int: 18 God: Gold: 41 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Potions a - a potion of magic b - a potion of brilliance {unknown} c - a potion of might {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The quokka bites you but does no damage. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You die... #..........h.h.### #.....#.... ...#.###.#####.# #####.#.#.# #..#.# #...h†..# #.#.#.# #..#.# #.####### ####.#.#.# #..#.# #.# #.##.#.#.# ..(..# #.# #.##.#.#.# #..#.# #.# #....#.#.# #..#.# #†####################.#.# #..#.# #......hh@.............#.# ######################.#.. ########.#.# .........#.# ########.#.# #.#.# #.#.# ####.#.# #....... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 573 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 680 | D:1 | HP: 1/20 [jackal (2)] 687 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 39 Tailslap || 4 Cast: Magic Dart || 29 Use: Potion || 1 Armour: Skin || 48 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 687 | 687 | 0 | 0 | 552 | 1 | 687.0 | Dungeon | 687 | 687 | 0 | 0 | 552 | 1 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts