Dungeon Crawl Stone Soup version 0.33-a0-608-g7e41ec5257 (webtiles) character file. Game seed: 8532959381841709644 81 veev the Ducker (level 4, -4/31 HPs) Began as a Djinni Conjurer on Dec 29, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1542 turns). veev the Ducker (Djinni Conjurer) Turns: 1542, Time: 00:03:39 Health: -4/31 AC: 5 Str: 6 XL: 4 Next: 68% Gold: 91 EV: 12 Int: 20 God: SH: 0 Dex: 13 rFire + + . m - +2 dagger (flame) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak {Stlth+} rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons m - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) i - a +0 cloak of stealth (worn) Magical Staves d - a staff of fire Scrolls b - a scroll of enchant armour {unknown} c - a scroll of immolation e - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} l - a scroll of torment {unknown} n - a scroll of blinking {unknown} Potions f - a potion of mutation h - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} o - a potion of enlightenment Skills: + Level 0.1 Short Blades + Level 3.6 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 e - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) Message History There is an open door here. Found a helmet. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 4 stones. Something hits you! You hit something but do no damage. You hear some strange, mumbled words. You are confused. Something hits you! You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something completely misses you. You bump into the rock wall. You feel less confused. Something barely misses you. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Something barely misses you. It was a potion of enlightenment. You feel more buoyant. A rat comes into view. Something hits you! You die... .... #.#.#........ ....#+####### #.#.##....... ............# #.#.......... ....[.......####.####....... #..........'....# #....... #..........###### #....... ####+#...### #....... #.#...# #....... #.###@# ######## #...........# ######## .....##.......r ........ .....########.# #....... .....# #....... .....# #....... . #....... #....... +....... You could see a rat (asleep). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 ball pythons 6 bats 5 endoplasms 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 3 jackals (D:2) 4 kobolds 5 quokkas 2 frilled lizards 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Djinni Conjurer began the quest for the Orb. 0 | D:1 | veev set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 316 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 316 | D:1 | Learned a level 1 spell: Sandblast 1020 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1348 | D:2 | Found a blossoming altar of Fedhas. 1528 | D:2 | Noticed Sigmund 1538 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1542 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a D:2: layout_basic, basic_altar, mrwooster_statue_mirror, st_stairs_5, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.6 Short Blades | | 0.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 8 || 8 Cast: Magic Dart | 74 | 34 || 108 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1540 | 1474 | 66 | 224 | 1038 | 2 | 770.0 | Dungeon | 1540 | 1474 | 66 | 224 | 1038 | 2 | 770.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 754 daAuts