Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 4786656501556181908 250 veev the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Was an Initiate of Qazlal. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:05:02 (3235 turns). veev the Conjurer (Draconian Conjurer) Turns: 3235, Time: 00:05:03 Health: 0/38 AC: 5 Str: 10 XL: 5 Next: 88% Magic: 6/9 EV: 11 Int: 18 God: Qazlal [......] Gold: 134 SH: 0 Dex: 11 Spells: 9/10 levels left rFire . . . b - staff of cold rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -13) A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Magical Staves b - a staff of cold (weapon) k - a staff of alchemy Scrolls e - a scroll of noise {unknown} g - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions c - a potion of mutation {unknown} d - a potion of haste {unknown} f - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 3.4 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Beogh Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the gnoll. The gnoll is lightly wounded. You feel very sick. The gnoll hits you with a +1 whip of venom. You are more poisoned. You hit the gnoll but do no damage. The gnoll is lightly wounded. You feel very sick. The gnoll closely misses you. You are too injured to fight recklessly! Magic courses through your body. You feel sick. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of venom (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You feel sick. The gnoll hits you with a +1 whip of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of venom (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of venom (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You die... ... ..#..# ... #.#..# # ##.###.#..# #.#.........# #.).........# ..........#..# ####...##.#..# #...##.#..## #...g@.)...# #...##.#.### ..# #... #.#.# ..# #.#########.#.### ..# #...............# ..# #####.......#...# ..# #.......###.#.### ..# #.###.#.# #.#.# ..+ #.#.# #.# You could see a gnoll. Vanquished Creatures A hound (D:2) Jessica (D:3) Natasha (thrice) (D:2) 2 gnolls (D:3) 4 adders (D:2) A ribbon worm (D:2) 6 dart slugs 2 endoplasms 4 giant cockroaches 2 goblins (D:2) 6 hobgoblins 3 jackals (D:3) 4 quokkas 5 ball pythons 3 bats 5 frilled lizards (D:1) 5 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 849 | D:1 | Found a roughly hewn altar of Beogh. 940 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/6 1007 | D:1 | Found a faded altar of an unknown god. 1802 | D:2 | Noticed Natasha 1807 | D:2 | Killed Natasha 2012 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2028 | D:2 | Noticed Natasha 2045 | D:2 | Killed Natasha 2116 | D:2 | Noticed Natasha 2320 | D:2 | Reached XP level 5. HP: 34/38 MP: 3/9 2428 | D:2 | Killed Natasha 3150 | D:3 | Found a stormy altar of Qazlal. 3173 | D:3 | Became a worshipper of Qazlal Stormbringer 3207 | D:3 | Noticed Jessica 3226 | D:3 | Killed Jessica 3235 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, serial_curves, eino_curves_03, eino_curves_01 D:2: layout_basic, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_paths, nicolae_overflow_ecumenical_swirl, nicolae_tso_besieged_by_evil, uniq_grinder, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.4 Dodging | 2 3 | 3.1 Spellcasting | 3 | 3.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Staff | 14 | 23 || 37 Tailslap | 3 | 4 || 7 Cast: Magic Dart | 73 | 86 || 159 Use: Potion | | 1 || 1 Armour: Skin | 29 | 36 || 65 Dodge: Dodged | 16 | 27 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3257 | 3107 | 150 | 188 | 2548 | 3 | 1085.7 | Dungeon | 3257 | 3107 | 150 | 188 | 2548 | 3 | 1085.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1865 daAuts D:2: 1103 daAuts D:3: 288 daAuts