veev Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 6 stones a kobold skeleton (3, -10, D:1) a rat skeleton (4, -15, D:1) a frilled lizard corpse (skeletalised by now) (5, -6, D:1) a hobgoblin skeleton (8, -3, D:1) a +0 ring mail (12, -1, D:1) a +0 whip (13, -21, D:1) a ball python skeleton (13, -19, D:1) a rat skeleton (29, -7, D:1) 7 stones (30, -16, D:1) a rat skeleton (33, 10, D:1) a bat corpse (skeletalised by now) (35, -7, D:1) a +0 dagger (40, -11, D:1) a +0 dagger Level 2 of the Dungeon (1, 5, D:2) an adder corpse (skeletalised by now) (4, 2, D:2) a +0 dagger (6, -9, D:2) a +0 leather armour (18, -10, D:2) a serpent talisman (29, 10, D:2) a +0 whip 5 stones (30, 27, D:2) a +0 spear (40, -19, D:2) an adder skeleton (41, 16, D:2) a ball python skeleton (42, 13, D:2) 5 stones (44, 29, D:2) a rat corpse (skeletalised by now) (45, 13, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, 29, D:3) a +0 whip 2 stones a kobold skeleton (12, 6, D:3) 4 stones (16, 4, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (16, 9, D:3) the +8 quarterstaff of Demonkind {pain, *Noise rPois rN+++ rCorr} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (16, 46, D:3) 4 curare-tipped darts (20, 43, D:3) a +0 club (32, 47, D:3) a +0 war axe a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (33, 47, D:3) a +0 flail an orc corpse (skeletalised by now) (39, 14, D:3) a +0 ring mail (43, 40, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 30, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, -7, D:4) 4 stones (2, -1, D:4) 7 gold pieces a +0 dagger a +0 dagger a kobold corpse a goblin corpse a jackal corpse (6, -1, D:4) a book of Spectacle (7, -2, D:4) a jackal corpse