veev Level 1 of the Dungeon (0, 0, D:1) a +0 flail a gnoll skeleton (4, -22, D:1) a rat skeleton (4, 9, D:1) a stone (8, 6, D:1) a +0 whip 4 stones a kobold skeleton (19, 13, D:1) a +0 short sword a stone (22, 8, D:1) a ball python skeleton (23, 9, D:1) a frilled lizard skeleton (33, 13, D:1) a +0 dagger a stone (34, -4, D:1) a rat skeleton (42, 2, D:1) 6 stones (45, 14, D:1) a bat skeleton (52, 8, D:1) a rat skeleton (58, -16, D:1) a +0 flail (64, -21, D:1) a +0 dagger (65, 5, D:1) a frilled lizard corpse (skeletalised by now) (66, -26, D:1) a +0 dagger (66, -23, D:1) 8 stones Level 2 of the Dungeon [Shop] Sayg's Weapon Emporium a +0 mace of holy wrath (74 gold) the +6 morningstar of Disharmony {drain, rElec Dex+2} (554 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +0 sling (15 gold) 2 throwing nets (60 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (712 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. a +0 short sword (30 gold) the +4 battleaxe of Precise Incision {freeze, rPois} (429 gold) rPois: It protects you from poison. 6 stones (6 gold) a +0 sling (15 gold) a +2 war axe of draining (183 gold) a +0 club (10 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (12, -13, D:2) 3 stones (35, -8, D:2) 3 curare-tipped darts (36, 9, D:2) a +0 dagger (38, 7, D:2) 4 javelins (44, -6, D:2) a +0 short sword 4 stones a kobold corpse