Dungeon Crawl Stone Soup version 0.33-a0-659-ga5f79bb512 (webtiles) character file. Game seed: 15580108362464904963 38 veev the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Jan 12, 2025. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1177 turns). veev the Magician (Djinni Conjurer) Turns: 1177, Time: 00:01:49 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 124 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . f - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of torment {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of heal wounds {unknown} i - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 e - Kiss of Death Conj/Necr 68% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The adder barely misses you. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The adder barely misses you. Terence hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The adder bites you. The adder misses you. Terence looks irritated. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The adder bites you but does no damage. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......................(.>##.#.~P♣ ##########.####..######.......~~♣ #.......# ##.......)~ .# #.###...# #.##.#..~P .# #.# #...#######.##.#..P. # #.####.................. #.##.......####.####.... ###..#### #.# #.#.# #.@#######.######.# #S@................ ....#######..#####.# #.#....#####..#####.# ...................... .##...##.#####..##..... . ... . #............ #... ###..##(#####.# #..##.##..... You could see Terence and an adder. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:2) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 kobolds 7 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Djinni Conjurer began the quest for the Orb. 0 | D:1 | veev set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 639 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 639 | D:1 | Learned a level 1 spell: Kiss of Death 996 | D:2 | Found Sayg's Weapon Emporium. 1061 | D:2 | Found a faded altar of an unknown god. 1168 | D:2 | Noticed Terence 1177 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, minmay_stone_trees_small D:2: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_pond_e, basic_altar, serial_shops, shop, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 58 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1176 | 1148 | 28 | 0 | 1024 | 2 | 588.0 | Dungeon | 1176 | 1148 | 28 | 0 | 1024 | 2 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 308 daAuts