Dungeon Crawl Stone Soup version 0.33-a0-769-gdcb3d5a981 (webtiles) character file. Game seed: 8568530358004845780 21 veev the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on Jan 19, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:39 (649 turns). veev the Magician (Demonspawn Hedge Wizard) Turns: 649, Time: 00:03:39 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 65% Magic: 0/6 EV: 11 Int: 14 God: Gold: 53 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of amnesia {unknown} Potions d - a potion of magic e - 2 potions of attraction {unknown} g - 2 potions of ambrosia {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 2.1 Conjurations + Level 1.2 Summonings + Level 1.4 Necromancy + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Mercury Arrow Conj/Alch 10% 2d6 21% 2 Poisonous Vapours Alch/Air 8% 1d2 22% 1 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Cause Fear Hex 1% N/A 91% 4 Olgreb's Toxic Radiance Alch 2% N/A 91% 4 Fireball Conj/Fire 2% 3d4 98% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the jackal. Your headbutt misses the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you. The hobgoblin hits you. You closely miss the jackal. The jackal is almost dead. The bat closely misses you. The jackal bites you. The jackal barely misses you. The hobgoblin hits you but does no damage. You hit the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat hits you. The hobgoblin misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The hobgoblin barely misses you. The bat closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The bat closely misses you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You headbutt the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You completely miss the hobgoblin. The hobgoblin is heavily wounded. The bat closely misses you. The hobgoblin hits you. You die... ...# # #......# #... #.####.### ..>. #. #.## ....###.####..# ..........#.# .####..#...# ##..##.##..# #...?#..#..# #!g@.#..# ##†b##..# ####...# .### ## You could see a hobgoblin and a bat. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 3 quokkas (D:1) A ball python (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 71 | D:1 | Reached skill level 1 in Translocations 246 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 649 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Dodging | 2 | 2.1 Stealth | 2 | 2.0 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.2 Necromancy | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 25 Headbutt || 3 Cast: Magic Dart || 32 Armour: Robe || 40 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 649 | 644 | 5 | 100 | 401 | 1 | 649.0 | Dungeon | 649 | 644 | 5 | 100 | 401 | 1 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts