veev Level 1 of the Dungeon (0, 0, D:1) 9 stones (7, -18, D:1) a quokka skeleton (11, 2, D:1) a +0 dagger a goblin skeleton (17, -20, D:1) a +0 dagger a goblin skeleton (17, -19, D:1) a +0 dagger 5 stones (18, -18, D:1) a bat skeleton (20, -17, D:1) a bat skeleton (21, -6, D:1) a +0 dagger a quokka corpse (skeletalised by now) (22, 3, D:1) a bat skeleton (22, 8, D:1) a +0 dagger (28, -6, D:1) a jackal skeleton (39, -26, D:1) a bat corpse (skeletalised by now) (39, -11, D:1) a jackal corpse (skeletalised by now) (40, -11, D:1) a bat corpse (skeletalised by now) (43, -31, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (4, 12, D:2) a +0 dagger a +0 sling a goblin skeleton (10, 9, D:2) a +0 leather armour (12, -9, D:2) a +0 club (20, -16, D:2) a +0 partisan (20, -14, D:2) the +5 plate armour of Disguise {rF+ Dex+2 Slay+3} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (20, 11, D:2) a rat corpse (21, -17, D:2) a rat corpse (23, 8, D:2) a frilled lizard corpse (24, -4, D:2) a +0 mace (24, -2, D:2) a +0 dagger