Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 14374793430411797581 143 veev the Conjurer (level 5, -2/38 HPs) Began as a Draconian Conjurer on Feb 19, 2025. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (2238 turns). veev the Conjurer (Draconian Conjurer) Turns: 2238, Time: 00:04:58 Health: -2/38 AC: 5 Str: 10 XL: 5 Next: 4% Magic: 0/9 EV: 11 Int: 18 God: Gold: 116 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls c - a scroll of brand weapon {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions a - 3 potions of magic b - 2 potions of attraction {unknown} d - 2 potions of might {unknown} f - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the orc priest. Your tail-slap misses the orc priest. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you but does no damage. You hit the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest begins to cast a cantrip, but forgets the words! You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 flail. You die... #...............# #.#############.# #.# #.# #.# #.### #.#############..)# #.............#.#.# ##################.###.# .....................#.# ................@#.#.#.# #...............o#.#...# ...#############)#.##### .....)........)....# ...#############.### .<....# #.# .<..#+##### #.# ..........# ###.# ..........# #...# You could see an orc priest. Vanquished Creatures A jelly (D:3) Jessica (D:2) 5 adders A dart slug (D:2) 2 orcs (D:3) An endoplasm (D:2) 4 giant cockroaches 4 goblins 5 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 5 bats 6 frilled lizards 2 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | veev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 806 | D:1 | Learned a level 2 spell: Searing Ray 1061 | D:2 | Reached XP level 3. HP: 8/26 MP: 1/6 1070 | D:2 | Noticed Jessica 1196 | D:2 | Killed Jessica 1284 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2125 | D:3 | Reached XP level 5. HP: 29/38 MP: 1/9 2238 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_basic, uniq_jessica D:3: layout_rooms, kennysheep_slug_shrine, shapermc_ecumenical_altar_totnotflames, kennysheep_generic_room_16, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.8 Stealth | 2 | 2.9 Spellcasting | 3 | 3.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Tailslap | 5 | 5 || 10 Dagger | 41 | 42 || 83 Cast: Magic Dart | 48 | 40 || 88 Stab: Sleeping | 1 | || 1 Armour: Skin | 64 | 39 || 103 Dodge: Dodged | 74 | 43 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2237 | 2101 | 136 | 92 | 1638 | 3 | 745.7 | Dungeon | 2237 | 2101 | 136 | 92 | 1638 | 3 | 745.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1224 daAuts D:1: 870 daAuts D:3: 142 daAuts