veev Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -1, D:1) a quokka skeleton (2, 19, D:1) a +0 sling (3, 17, D:1) a +0 club (7, 19, D:1) a +0 robe (17, 7, D:1) a rat skeleton (22, -5, D:1) 3 flux baubles (23, 4, D:1) a +0 dagger (23, 14, D:1) a +0 dagger 4 stones a kobold skeleton (24, 3, D:1) a +0 dagger a goblin skeleton a ball python skeleton (24, 4, D:1) a hobgoblin skeleton (28, 6, D:1) a +0 leather armour (34, 23, D:1) a +0 long sword (36, -15, D:1) a +0 dagger (38, 10, D:1) a +0 club 3 stones (43, 1, D:1) a frilled lizard skeleton (43, 6, D:1) a rat skeleton (43, 7, D:1) a +0 dagger a frilled lizard skeleton (43, 17, D:1) a hobgoblin corpse (skeletalised by now) (44, 2, D:1) a rat skeleton (44, 7, D:1) a +0 dagger 4 stones a +0 short sword a kobold skeleton (44, 8, D:1) a rat skeleton (44, 17, D:1) a rat corpse (skeletalised by now) (45, -12, D:1) a +0 dagger (45, 1, D:1) a rat skeleton (45, 4, D:1) a frilled lizard skeleton (45, 7, D:1) a +0 club 4 stones a +0 short sword a kobold skeleton a kobold skeleton (46, -20, D:1) a +0 kite shield (46, 3, D:1) a rat skeleton (46, 6, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Qumen Taox's Weapon Boutique a +0 falchion (33 gold) a +0 short sword (33 gold) the +2 dire flail "Osueduole" {freeze, *Rage rF+ Stlth+} (370 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +2 short sword of draining (191 gold) the +1 sling of Gehenna {drain, rF+ rCorr Dex+2} (346 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 whip (27 gold) a +0 quarterstaff (55 gold) a +0 sling (16 gold) 2 stones (2 gold) a +0 sling (16 gold) [Shop] Jipoy's Assorted Antiques a phantom mirror (1120 gold) a +0 arbalest (210 gold) a +0 robe (25 gold) a Gell's gravitambourine (2/2) (1120 gold) a scarab talisman (700 gold) [Shop] Ockim's Armour Emporium a +2 ring mail of cold resistance (231 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 cloak (49 gold) [Shop] Tebul's Distillery a potion of might (48 gold) a potion of moonshine (12 gold) a potion of resistance (unknown) (120 gold) a potion of resistance (unknown) (120 gold) a potion of invisibility (96 gold) 2 potions of haste (240 gold) a potion of haste (120 gold) a potion of heal wounds (96 gold) a potion of heal wounds (96 gold) a potion of haste (120 gold) a potion of lignification (36 gold) a potion of heal wounds (96 gold) [Shop] Lulularu's Jewellery Shoppe a ring of poison resistance (220 gold) the ring of Birdsong {rElec rF+ MP+9 Slay+2} (543 gold) [ring of magical power] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of faith (unknown) (440 gold) a +6 ring of intelligence (396 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) the ring of Kajuetac {Fly rN+ MP+12 Slay+5} (828 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). an amulet of magic regeneration (unknown) (330 gold) (12, 18, D:2) a +0 club a goblin skeleton (16, 26, D:2) a +0 club a goblin skeleton (18, 12, D:2) a +0 mace a +0 leather armour an orc skeleton (19, 9, D:2) a +0 falchion (20, 9, D:2) a +0 dagger a +0 club a +0 leather armour an orc skeleton an orc skeleton (21, 30, D:2) a bat skeleton (23, 32, D:2) 5 stones (30, 5, D:2) a +0 dagger a kobold skeleton (42, 27, D:2) a +0 dagger 4 stones a kobold skeleton (44, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 4, D:2) a bat corpse (skeletalised by now) (46, 29, D:2) a human skeleton (46, 33, D:2) a +0 club Level 3 of the Dungeon [Shop] Tic Enol's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Loskoes's Antique Armour Boutique the orb of Opnubac {light, Harm ^Drain rC++ Regen+ Summ} (1035 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Summ: It increases the power of your Summonings spells. a +0 pair of boots (135 gold) a +0 robe (27 gold) the +7 scale mail "Juibimiung" {rC++ Str+2} (2031 gold) rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). a +0 ring mail (120 gold) a +0 robe (27 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) (2, -18, D:3) a frilled lizard skeleton (5, -4, D:3) a +0 dagger (10, 6, D:3) a +0 sling (12, -26, D:3) a +0 leather armour (12, 3, D:3) an amulet of the acrobat (18, -2, D:3) a rat skeleton (18, -1, D:3) an adder skeleton (19, -4, D:3) a ball python skeleton (21, 2, D:3) a +0 club (23, -24, D:3) a +2 whip of venom (24, 5, D:3) a ball python skeleton (28, -14, D:3) 2 flux baubles (38, -23, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, 35, D:4) a ball python corpse (skeletalised by now) (4, 34, D:4) a +0 club a kobold corpse (skeletalised by now) (5, 4, D:4) a jackal corpse (skeletalised by now) (5, 23, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (8, 13, D:4) a +0 robe (16, 23, D:4) 5 stones (24, 39, D:4) a +0 club (34, 2, D:4) a +0 whip a kobold skeleton (37, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (38, 1, D:4) 5 stones (38, 47, D:4) a +0 dagger Level 5 of the Dungeon (6, 11, D:5) a +6 ring of intelligence (17, 13, D:5) an iguana corpse (skeletalised by now) (18, 38, D:5) a +0 whip (24, 24, D:5) a maw talisman (29, 12, D:5) a +0 spear a gnoll skeleton (31, 6, D:5) a +0 robe (33, 27, D:5) a jackal corpse (skeletalised by now) (34, 13, D:5) a +0 club (34, 14, D:5) a +0 whip (35, 29, D:5) a jackal corpse (skeletalised by now) (35, 31, D:5) a jackal corpse (skeletalised by now) (36, 19, D:5) a +0 spear a gnoll skeleton (38, 37, D:5) 2 stones a +0 club (42, -8, D:5) a +0 scimitar a +0 robe (42, -3, D:5) a +0 spear a +0 robe a +0 falchion a +0 robe a +0 dagger a +0 robe (43, -1, D:5) a +0 flail a +0 robe (43, 48, D:5) 7 stones (51, -4, D:5) 8 stones (52, 11, D:5) a +0 flail (57, 24, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Innic's Weapon Shoppe the +3 falchion "Finolin" {vamp, *Noise Dex+6} (441 gold) *Noise: It may make a loud noise when swung. Dex+6: It affects your dexterity (+6). a +4 great mace of protection (374 gold) 5 stones (5 gold) a +0 glaive (110 gold) a +0 quarterstaff (55 gold) a +0 mace (33 gold) a +0 spear (33 gold) (2, 3, D:6) the rimehorn talisman "Sitsup" {Str+3 Dex+5 Stlth+} [rimehorn talisman] Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (21, 25, D:6) an iguana skeleton (22, 25, D:6) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (29, 19, D:6) a hound skeleton (32, -9, D:6) a +0 ring mail a +0 dagger (46, 3, D:6) a +0 long sword a +0 robe (47, 23, D:6) an iguana skeleton (49, -8, D:6) a +0 giant spiked club (55, -12, D:6) a +0 whip of freezing an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a water moccasin skeleton (37, 17, D:7) a +0 scale mail (40, -14, D:7) a +0 sling (42, 42, D:7) a troll skeleton (50, 29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, -20, D:8) an inkwell talisman (7, -4, D:8) a +0 trident (8, -15, D:8) a basilisk skeleton (12, -17, D:8) a +0 orcbow (13, -3, D:8) a howler monkey skeleton (13, -2, D:8) a +0 club a +0 club an orc skeleton a howler monkey skeleton (13, -1, D:8) a +0 leather armour a +0 flail a +0 falchion an orc skeleton (17, 15, D:8) a book of the Wilderness (19, 2, D:8) a black bear skeleton (24, -19, D:8) a basilisk skeleton (24, -18, D:8) a basilisk skeleton (29, -8, D:8) a +0 scale mail (29, 7, D:8) a +0 robe a +0 heavy morningstar (35, -1, D:8) a +0 glaive (38, -9, D:8) a +0 ring mail a +0 whip an orc skeleton (38, 14, D:8) a +0 robe a +0 battleaxe (39, -9, D:8) a +0 flail (39, -8, D:8) a +0 leather armour a +0 club a +0 dagger an orc skeleton an orc skeleton (39, 31, D:8) a +0 plate armour (40, 3, D:8) a +0 robe a +1 trident of distortion a +0 orcbow a water moccasin skeleton (45, 11, D:8) a +0 scimitar (49, -11, D:8) a +0 halberd (50, -3, D:8) a +0 robe a +4 short sword (52, 4, D:8) a water moccasin skeleton (54, 6, D:8) a +0 robe a +0 flail (63, 9, D:8) 4 stones Level 9 of the Dungeon (9, 4, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (13, 5, D:9) a potion of ambrosia (18, 7, D:9) a book of Winter (18, 8, D:9) a lightning rod (4/4) (19, 8, D:9) the ring of Diashreheo {rElec rF- rC+ Str+2 Int-3 Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Ice: It increases the power of your Ice spells. (unseen) (27, 3, D:9) a +0 war axe (37, 22, D:9) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (1, -1, Lair:1) a black mamba corpse (skeletalised by now) (3, 9, Lair:1) a +0 sling (4, -9, Lair:1) a +0 rapier (4, -7, Lair:1) a yak corpse (skeletalised by now) (4, -5, Lair:1) a yak corpse (skeletalised by now) (5, -7, Lair:1) a komodo dragon corpse (skeletalised by now) (6, -7, Lair:1) a yak corpse (skeletalised by now) (6, -6, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (3, -1, Lair:2) a +0 partisan (5, 0, Lair:2) a +0 scimitar of flaming (still there?) a ring of poison resistance (still there?) the octopode corpse of Erica (still there?) (5, 1, Lair:2) a swamp worm corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (1, -1, Lair:3) a water moccasin skeleton (2, -7, Lair:3) a +0 dagger (2, -1, Lair:3) a +0 short sword