veev Level 1 of the Dungeon (6, 26, D:1) a +0 whip 3 stones (6, 27, D:1) a scarab talisman (7, 46, D:1) a hobgoblin corpse (skeletalised by now) (16, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 16, D:1) a bat corpse (skeletalised by now) (17, -3, D:1) a gnoll skeleton (17, 5, D:1) a gnoll skeleton (19, 38, D:1) a bat corpse (skeletalised by now) (24, 12, D:1) a frilled lizard skeleton a rat skeleton (32, 8, D:1) a +0 ring mail (42, 10, D:1) a ball python corpse (skeletalised by now) (43, 12, D:1) a hobgoblin corpse (skeletalised by now) (44, 45, D:1) a bat corpse (skeletalised by now) (46, 14, D:1) a +0 ring mail (46, 15, D:1) 3 stones (46, 16, D:1) a scroll of brand weapon (47, 14, D:1) a +0 spear (47, 15, D:1) 12 gold pieces (47, 16, D:1) 5 stones (48, 14, D:1) 15 gold pieces (48, 15, D:1) a +0 pair of gloves a scroll of teleportation (48, 16, D:1) 6 gold pieces (58, 13, D:1) a +0 ring mail (58, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (3, -24, D:2) an adder corpse (skeletalised by now) (7, -11, D:2) an adder skeleton (9, -9, D:2) a +0 dagger a +0 leather armour (9, 3, D:2) a staff of air (22, -12, D:2) a +0 short sword (22, -10, D:2) a +0 dagger a kobold skeleton (22, -3, D:2) 8 stones (23, 0, D:2) 7 stones (24, -13, D:2) a +0 leather armour (29, 6, D:2) a medusa talisman (29, 11, D:2) a +0 ring mail a +0 mace an orc skeleton a jackal skeleton a jackal skeleton a jackal skeleton (35, 10, D:2) a rat skeleton (41, -4, D:2) a rat skeleton a hobgoblin skeleton (45, -16, D:2) the +5 rapier "Hydraslayer" {drain, Fly rElec Will- SInv} Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (50, -2, D:2) the +0 leather armour "Fymaiw" {-Tele rN+ Str+2 Dex+2} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (50, -1, D:2) the +4 whip of the Mish-Mash {venom, Fly rC+ Dex+2 Stlth+} Fly: It grants you flight. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 0, D:3) 4 stones (6, -1, D:3) a +0 flail a +0 scale mail an orc skeleton (8, -17, D:3) a +0 dagger (8, 9, D:3) a quokka corpse (skeletalised by now) (9, 9, D:3) a +2 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (15, -1, D:3) a bat skeleton (15, 4, D:3) an adder skeleton (17, 12, D:3) a rat corpse (skeletalised by now) (20, 7, D:3) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 scale mail a +0 whip (20, 8, D:3) a +0 flail a +0 whip (22, -6, D:3) a +0 war axe (27, -2, D:3) a +0 dagger a +0 dagger a +0 chain mail a +0 short sword a +0 scale mail a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (32, 0, D:3) a +0 dagger (35, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, 0, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (2, 3, D:4) an inkwell talisman (25, 29, D:4) a +0 hand axe a +0 ring mail an orc skeleton (27, 36, D:4) a +0 whip a kobold skeleton (28, 25, D:4) a +0 mace (29, 23, D:4) a +0 mace (33, 44, D:4) a +0 robe (40, 20, D:4) a +0 dagger a +1 leather armour of poison resistance a +0 short sword a goblin skeleton a hound skeleton (41, 22, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (41, 27, D:4) a +0 short sword (52, 27, D:4) a +0 giant club (63, 40, D:4) a +0 dagger a +0 leather armour (64, 18, D:4) 6 stones Level 5 of the Dungeon [Shop] Letopsang's Antique Armour Emporium a +0 helmet (121 gold) a +1 robe of cold resistance (348 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) a +1 leather armour of positive energy (297 gold) a +0 ring mail (108 gold) [Shop] Feboug's Elemental Accessories a +0 rapier of electrocution (157 gold) a ring of protection from cold (unknown) (250 gold) a staff of fire (unknown) (250 gold) the Handbook of Metal (500 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Permafrost Eruption Ice/Earth 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 [Shop] Haphid's Magic Scroll Shop a scroll of blinking (114 gold) a scroll of identify (24 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of poison (48 gold) 2 scrolls of silence (unknown) (228 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of blinking (114 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of teleportation (36 gold) a scroll of poison (48 gold) [Shop] Beent's Antique Weapon Boutique a +0 sling (30 gold) a +0 short sword (60 gold) a +0 short sword (60 gold) a +0 war axe (70 gold) a +2 falchion of draining (348 gold) a +0 trident (70 gold) a +0 dagger (40 gold) a +0 hand axe (60 gold) a +3 rapier of protection (472 gold) the +7 sling of Deflation {flame, ^Drain rElec rPois rN++ Dex+3} (1342 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). [Shop] Loronik's Distillery a potion of brilliance (52 gold) a potion of heal wounds (unknown) (104 gold) a potion of curing (39 gold) a potion of heal wounds (unknown) (104 gold) a potion of attraction (unknown) (39 gold) a potion of moonshine (unknown) (13 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of curing (39 gold) [Shop] Toseutol's Distillery a potion of curing (33 gold) a potion of enlightenment (55 gold) a potion of haste (110 gold) a potion of cancellation (88 gold) a potion of mutation (88 gold) 2 potions of invisibility (unknown) (176 gold) (0, 0, D:5) a +0 robe (6, 12, D:5) a +0 hand axe (8, 0, D:5) an adder corpse (skeletalised by now) (11, 1, D:5) 9 stones (16, 20, D:5) a +0 helmet (22, 30, D:5) a hound skeleton (27, 7, D:5) a +2 dagger of venom a +3 leather armour (28, 15, D:5) a +0 ring mail (30, 4, D:5) a +0 trident (33, 15, D:5) a +0 mace (38, 24, D:5) a +0 giant club (45, -5, D:5) an iguana corpse (skeletalised by now) (45, 5, D:5) a +0 buckler (46, -12, D:5) 2 stones (48, -3, D:5) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (48, -1, D:5) a +0 short sword a +0 plate armour (49, -1, D:5) a +0 club (50, -3, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (50, -1, D:5) a +0 mace Level 6 of the Dungeon (3, 2, D:6) a +0 robe (11, 21, D:6) a +0 robe (15, 13, D:6) 2 curare-tipped darts (24, 2, D:6) a +0 flail (28, 17, D:6) 2 stones (31, 21, D:6) a +0 dagger a +0 robe (31, 22, D:6) a +0 mace (32, 21, D:6) a +0 falchion (33, 20, D:6) a +0 dagger an orc corpse (skeletalised by now) (43, 18, D:6) a +0 robe (45, 19, D:6) a +0 spear a gnoll corpse (46, 19, D:6) a +2 spear of venom a +0 ring mail a gnoll corpse (47, 22, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a potion of magic (2, -7, D:7) a +0 scale mail (3, -9, D:7) 2 javelins (8, -15, D:7) 8 gold pieces