verendum Level 1 of the Dungeon (0, 0, D:1) 15 arrows (0, 5, D:1) 20 arrows (8, 8, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, -26, D:2) a +0 centaur barding (2, -7, D:2) 20 stones (4, -23, D:2) a +0 trident (4, -11, D:2) 13 stones (5, 1, D:2) 14 stones (7, -8, D:2) a +0 ring mail (9, -21, D:2) a +0 whip (23, -19, D:2) 27 stones (24, 1, D:2) a +0 club (27, -32, D:2) a +0 dagger (27, 4, D:2) a +0 robe (30, -15, D:2) a stone (30, -8, D:2) 15 stones a +0 club (33, 1, D:2) 14 bolts (34, -33, D:2) a +0 short sword 5 stones (37, -5, D:2) a +0 club (41, -1, D:2) a +0 hand axe (47, -31, D:2) a +0 ring mail (50, -26, D:2) a +1 spear (51, 0, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 9, D:3) a +0 robe (7, -26, D:3) a cursed -1 whip (8, 4, D:3) a +0 mace a +0 leather armour (8, 12, D:3) a +0 leather armour a +0 vorpal flail (12, -15, D:3) 25 sling bullets (14, -8, D:3) a stone (14, -4, D:3) a stone (15, -6, D:3) a stone (16, -8, D:3) a stone (17, -5, D:3) a stone (18, -7, D:3) a stone (19, -7, D:3) 7 large rocks (26, -21, D:3) 22 stones (32, -10, D:3) 21 sling bullets Level 4 of the Dungeon (5, 31, D:4) a +2 flail of protection a +0 trident a +0 mace a +0 chain mail (9, 44, D:4) a +0 club (25, 21, D:4) a +0 flail (27, 20, D:4) 10 arrows (28, 47, D:4) a +0 pair of boots (30, 45, D:4) 21 bolts (33, 14, D:4) a +0 whip a +0 ring mail (34, 38, D:4) a +0 dagger (42, 15, D:4) a +0 quarterstaff (42, 54, D:4) a cursed +0 trident a +0 mace (43, 54, D:4) a +0 mace (43, 55, D:4) a +0 whip (44, 55, D:4) a +0 trident (49, 58, D:4) a +0 trident (55, 23, D:4) 26 sling bullets (55, 59, D:4) a +0 robe (55, 60, D:4) the +11 quarterstaff "Pillatyb" {venom, rC+ rN+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. (56, 37, D:4) a cursed -2 chain mail a +0 vorpal hand axe (58, 35, D:4) a +0 robe a +0 dagger (58, 36, D:4) a +2 hand axe of venom Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 12, D:5) a +0 robe (7, 22, D:5) 2 boomerangs (11, 38, D:5) a +0 giant club (12, 30, D:5) 28 stones (15, 8, D:5) 15 stones (18, 30, D:5) a +0 flail (19, 32, D:5) a +0 robe a +0 war axe (22, 22, D:5) 18 stones (23, 22, D:5) a cursed -3 short sword (34, 25, D:5) a +0 leather armour (39, 24, D:5) a +0 halberd (46, 11, D:5) a +0 leather armour (48, 11, D:5) a +0 flail (unseen) Level 6 of the Dungeon [Shop] Zyemowk's Assorted Antiques a +0 scimitar (104 gold) a potion of curing (78 gold) a phantom mirror (780 gold) a +1 cloak (299 gold) a scroll of fog (52 gold) a +0 quarterstaff (104 gold) (0, 0, D:6) a +0 whip (9, -10, D:6) a +0 robe a +0 dagger (10, -7, D:6) a +0 robe a +5 falchion a +0 robe a cursed +0 battleaxe (20, 12, D:6) a +0 robe a +0 dagger (22, -9, D:6) a +0 ring mail a +0 club (22, -8, D:6) a +0 ring mail a +0 hand axe (24, 11, D:6) a +0 great sword (28, 8, D:6) a +0 halberd (32, -36, D:6) a +0 dagger a +0 robe a +0 club a +0 great sword a +0 leather armour a +0 rapier a +0 leather armour (35, -29, D:6) 11 stones (42, 7, D:6) a +0 robe a +2 dagger of speed a potion of lignification (52, -1, D:6) a cursed +0 whip a +0 club Level 7 of the Dungeon [Shop] Corou's Antique Weapon Boutique the +9 long sword of Weikliy {elec, Int+4} (1865 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). the cursed +0 dagger of the Tundras {protect, rN+ Stlth+} (361 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +4 broad axe (702 gold) the +11 hand axe of Ezafij {pain, *Rage +Fly rC- Str+8} (2141 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to cold. It lets you fly. It may make you go berserk in combat. a +0 great sword (175 gold) a +0 shortbow (81 gold) the +5 fustibalus "Tifi" {venom, MR+} (1501 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. a +0 dagger (54 gold) a +0 rapier (108 gold) a +0 battleaxe (175 gold) [Shop] Dallaysi's Weapon Shoppe 14 arrows (36 gold) a +2 long sword of electrocution (269 gold) a cursed -1 morningstar (1 gold) 20 arrows (52 gold) 11 stones (14 gold) the +6 mace "Hellblazer" {flame, +Rage rF+ MR- Int+4} (742 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. 18 stones (23 gold) a +3 fustibalus of flaming (572 gold) a cursed +0 long sword (6 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 giant spiked club (24 gold) a +0 great sword (84 gold) 20 arrows (52 gold) [Shop] Tiaw's Book Shoppe a book of Conjurations (420 gold) a book of the Tempests (980 gold) a book of the Sky (910 gold) a book of Geomancy (490 gold) the Almanac of the Entourage (2959 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Call Canine Familiar Summoning 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Summon Forest Summoning/Translocation 5 no e - Malign Gateway Summoning/Translocation 7 no a book of Minor Magic (280 gold) a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) a book of Necromancy (420 gold) [Shop] Ruehia's Magic Scroll Shop a scroll of fear (45 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) [Shop] Haoxt's Magic Scroll Boutique a scroll of torment (120 gold) 2 scrolls of immolation (112 gold) a scroll of blinking (120 gold) a scroll of remove curse (48 gold) a scroll of acquirement (832 gold) a scroll of noise (16 gold) a scroll of fear (56 gold) a scroll of fear (56 gold) (0, 0, D:7) 28 bolts (14, -15, D:7) a +0 ring mail a +0 trident (15, -12, D:7) a +2 halberd of venom (16, -26, D:7) 11 arrows (23, 1, D:7) a +0 hand axe a cursed +0 animal skin (23, 2, D:7) a cursed +0 leather armour 4 boomerangs a +0 hand axe (26, -29, D:7) a +0 dagger (27, -2, D:7) a +0 robe a +3 scimitar (29, -32, D:7) a +0 robe (29, -2, D:7) a +0 chain mail (34, -28, D:7) 13 arrows a +0 shortbow (34, 15, D:7) 15 arrows a +0 shortbow (34, 16, D:7) an arrow (35, -28, D:7) a +0 robe a cursed +0 long sword (35, -26, D:7) 13 arrows a +1 vorpal shortbow (35, 17, D:7) a +0 short sword (47, -21, D:7) a cursed +0 giant club Level 8 of the Dungeon (4, -6, D:8) a +0 leather armour (4, 6, D:8) 7 javelins (10, 18, D:8) an arrow a +0 robe a +2 short sword (11, 18, D:8) an arrow (13, -13, D:8) 21 stones (14, 17, D:8) an arrow (15, 17, D:8) 2 arrows (15, 19, D:8) a +0 flail (18, 1, D:8) a +0 war axe a +0 scale mail 3 boomerangs a +0 chain mail a +0 mace 26 stones (19, -10, D:8) a +0 robe a +2 whip of flaming (19, 1, D:8) a stone (21, 11, D:8) a cursed -2 whip (21, 22, D:8) a +0 leather armour a +0 whip (23, 20, D:8) an arrow (28, 10, D:8) a +1 hand axe of electrocution a +2 robe of cold resistance a +4 dagger of chaos (29, 15, D:8) 14 sling bullets (29, 26, D:8) a +0 robe a +1 battleaxe of freezing a +0 robe a +0 dagger 2 arrows a +0 vorpal mace (30, -4, D:8) a +0 club (30, 26, D:8) a +0 robe a +0 trident (33, -8, D:8) a +0 troll leather armour (38, 8, D:8) 23 arrows a +0 shortbow (38, 11, D:8) 2 arrows (38, 12, D:8) an arrow (42, -23, D:8) a +0 scimitar a +0 robe (42, -20, D:8) a +0 short sword a +0 leather armour (45, -11, D:8) a +0 dagger (unseen) (45, -9, D:8) a +1 cloak (47, 4, D:8) a +2 helmet (51, -9, D:8) a scarf of repulsion Level 9 of the Dungeon (0, 0, D:9) 21 bolts (0, 11, D:9) a +0 hand axe (0, 12, D:9) a +0 whip of venom (0, 13, D:9) a +0 dire flail a +0 chain mail (0, 14, D:9) a +0 mace (0, 16, D:9) 23 stones (4, -23, D:9) a +0 hand axe (15, -38, D:9) a throwing net (17, -35, D:9) a +0 mace a +2 ring mail of fire resistance 2 potions of lignification (18, -21, D:9) 8 sling bullets (18, -7, D:9) 27 sling bullets (24, -22, D:9) a cursed +0 leather armour (35, 0, D:9) a ration (37, -15, D:9) a +0 shortbow 22 arrows (38, -1, D:9) 23 stones (39, -33, D:9) a ration (40, -32, D:9) 18 gold pieces (52, -7, D:9) a +0 robe a +2 spear (52, -6, D:9) a +0 robe a +4 mace a +0 robe a +2 short sword (55, -4, D:9) an uncursed ring of see invisible a +1 leather armour of magic resistance a +0 club (57, -5, D:9) a +0 club (59, -4, D:9) 3 datura-tipped darts Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, 3, D:10) a +0 halberd a throwing net (2, 3, D:10) a +0 spear (2, 4, D:10) a +0 whip (2, 20, D:10) an arrow (3, 22, D:10) a +0 shortbow 24 arrows (15, 13, D:10) a +0 short sword (19, 9, D:10) 23 stones (20, 27, D:10) 2 boomerangs (23, 23, D:10) a +0 giant club (25, -11, D:10) a cursed +2 flail a +0 robe a cursed +3 short sword of freezing a +0 robe (26, 3, D:10) a cursed +0 flail a +0 robe (39, 27, D:10) 24 arrows (42, -2, D:10) a book of Minor Magic (47, 36, D:10) a +0 vorpal war axe (51, -8, D:10) an arrow (52, -8, D:10) a +0 shortbow 15 arrows (54, -8, D:10) an arrow (55, -8, D:10) 2 arrows (58, -7, D:10) 2 arrows (59, -12, D:10) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a yak skeleton a yak skeleton (14, 2, D:12) 4 atropa-tipped darts Level 13 of the Dungeon (0, 0, D:13) a +2 great mace of protection (1, 2, D:13) a stone (3, 3, D:13) a +0 shortbow 14 arrows (5, 6, D:13) a stone (25, -33, D:13) a +0 lajatang (29, -27, D:13) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hand axe of draining (3, 11, Lair:1) a +1 vorpal falchion (4, 6, Lair:1) a +0 hand crossbow (10, 6, Lair:1) 4 javelins