vernon Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail a +0 leather armour a +0 animal skin (1, 0, D:1) a +0 club (4, 4, D:1) a stone (5, 3, D:1) a stone (12, -9, D:1) a +0 club (13, 9, D:1) a +0 club (14, 9, D:1) a +0 dagger (21, 6, D:1) a scroll of fog (22, 5, D:1) a +0 club (24, 10, D:1) a +0 leather armour (24, 25, D:1) 27 stones (29, 25, D:1) 21 poisoned needles (37, 27, D:1) a +0 club (47, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -10, D:2) a +1 short sword of freezing (4, -4, D:2) a +0 dagger (4, -3, D:2) a +0 club (7, -5, D:2) a +1 short sword of draining (17, -32, D:2) a +0 short sword (22, -20, D:2) a +0 hand axe (24, -26, D:2) a +0 mace (26, -9, D:2) a +0 dagger (28, -27, D:2) 23 stones (29, -22, D:2) a +0 club (31, -6, D:2) a +0 dagger (34, -13, D:2) a +0 hunting sling (36, -17, D:2) a +0 robe (38, -30, D:2) a +0 hunting sling of flaming (44, -16, D:2) a scroll of immolation an uncursed ring of stealth Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a +0 club (3, 28, D:3) a cursed +0 ring mail (5, 25, D:3) a +0 club (5, 26, D:3) a +0 dagger a +0 robe (6, 15, D:3) 13 stones (6, 27, D:3) a cursed -2 hand axe a +0 falchion (7, 28, D:3) a +0 trident (10, 21, D:3) an uncursed staff of summoning (16, 5, D:3) a potion of flight (16, 18, D:3) a cursed -3 club (16, 31, D:3) a +0 dagger (19, 20, D:3) a +0 club (19, 26, D:3) a +0 short sword (20, 26, D:3) a cursed +0 short sword a +0 leather armour a +0 dagger a +0 robe (25, 18, D:3) a +0 flail a +0 leather armour (30, 26, D:3) a +0 club (32, 19, D:3) a +4 short sword (42, 2, D:3) a +0 shortbow Level 4 of the Dungeon (0, 0, D:4) 9 stones (3, 10, D:4) 13 poisoned needles (13, 8, D:4) 15 bolts (16, 25, D:4) a +0 chain mail (19, -6, D:4) the +2 leather armour of Autotheism {+Inv rN+ Regen+} It protects you from negative energy. It lets you turn invisible. It increases your rate of regeneration. (20, -6, D:4) 17 stones (22, -6, D:4) 22 stones (22, -1, D:4) 15 poisoned needles (24, 8, D:4) 27 arrows (29, 8, D:4) a +0 mace (29, 30, D:4) a +0 scale mail (30, 19, D:4) 18 stones (33, 39, D:4) a wand of flame (0/48) (34, 35, D:4) a +0 hunting sling (54, -8, D:4) a +0 hand axe Level 5 of the Dungeon (3, 10, D:5) a +0 ring mail (11, 2, D:5) a +0 robe (12, 1, D:5) a potion of flight (14, -19, D:5) a +0 leather armour (16, -19, D:5) a +0 club (17, -19, D:5) a +0 short sword (18, 29, D:5) a +0 great mace (22, -6, D:5) a +0 plate armour (27, 19, D:5) 4 large rocks (30, 16, D:5) a cursed -1 dagger a +0 dagger a +0 robe (30, 17, D:5) a +0 flail a +0 ring mail (31, -7, D:5) a +0 spear (31, 7, D:5) a +0 quarterstaff (47, 23, D:5) a +2 dagger of venom a +0 robe (47, 25, D:5) a +0 short sword (48, -12, D:5) a +0 club (48, 25, D:5) a +0 club Level 6 of the Dungeon [Shop] Hudablau's Weapon Shoppe the +6 arbalest of Dissent {penet, rElec rC+ MR+ Dex+4} (903 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 shortbow (39 gold) 24 stones (31 gold) 12 stones (15 gold) a +2 mace of holy wrath (226 gold) 19 sling bullets (123 gold) a +0 quarterstaff (52 gold) a +2 morningstar of protection (218 gold) 7 curare-tipped needles (54 gold) 12 stones (15 gold) 5 arrows (13 gold) a +0 hand axe (39 gold) (0, 0, D:6) a +2 whip of freezing a +0 robe a +0 animal skin (3, -13, D:6) a +0 glaive a +0 chain mail (3, 0, D:6) a +0 dagger a +0 war axe a cursed -2 falchion (4, -13, D:6) a +0 flail a +0 club a +0 dagger a +0 robe a +0 rapier (6, -13, D:6) a +1 dagger of protection a +0 robe (9, -44, D:6) 18 stones (24, -27, D:6) a cursed -2 dagger a +0 robe (24, -26, D:6) a +0 club a +0 chain mail a cursed -3 whip (27, -22, D:6) a +0 short sword (29, -21, D:6) a +0 ring mail (47, -49, D:6) 18 arrows (49, -48, D:6) a wand of iceblast (8/15) (50, -19, D:6) a +0 blowgun (52, -29, D:6) a +0 dagger a +0 leather armour (55, -31, D:6) 19 stones (55, 1, D:6) a potion of brilliance Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 ring mail (0, 1, D:7) a +0 short sword (0, 3, D:7) a +0 dagger a +0 robe a +2 dagger of venom a +2 robe of positive energy a +0 dagger a +0 robe (14, -15, D:7) a wand of iceblast (6/15) (15, 10, D:7) a +2 hand axe of freezing a +0 robe (16, 8, D:7) a cursed +0 halberd a +0 robe (17, 8, D:7) a +0 falchion a +2 robe of positive energy (20, 10, D:7) a +0 robe (23, 2, D:7) an arrow (23, 3, D:7) 2 arrows (25, 3, D:7) an arrow (26, 5, D:7) a +0 flail a +0 scale mail a +2 flail of protection a +0 leather armour a cursed +0 leather armour (27, 3, D:7) 2 arrows (27, 5, D:7) a +0 dagger a +0 leather armour (28, 3, D:7) an arrow (30, 4, D:7) a +0 shortbow 25 arrows (34, -20, D:7) a +0 dagger a +0 robe (36, -20, D:7) a +0 whip (37, -20, D:7) a +0 war axe a +0 plate armour (39, 5, D:7) a potion of invisibility Level 8 of the Dungeon (0, 0, D:8) 8 stones (5, -19, D:8) a +0 giant spiked club (6, -27, D:8) a +0 hand axe a +0 flail a +0 leather armour (6, -24, D:8) a +0 club a cursed +0 scale mail (8, -19, D:8) a +0 dagger a +0 robe (8, 1, D:8) a +4 dagger of distortion a +0 robe (9, -19, D:8) a +0 scimitar of flaming a +0 robe a wand of lightning (2/15) (9, -13, D:8) 16 arrows (31, -14, D:8) an uncursed staff of cold (34, -28, D:8) a +0 dagger (35, -28, D:8) a stone (36, -28, D:8) a +1 dagger of draining a +0 robe (37, -28, D:8) a +0 club a +0 short sword 2 stones (37, -1, D:8) a +0 halberd (38, -1, D:8) a +0 spear (38, 13, D:8) a +0 leather armour (39, -1, D:8) a +0 whip a +0 ring mail (40, -1, D:8) a +0 flail (40, 0, D:8) a +5 hand axe of freezing (42, -13, D:8) a potion of flight (46, -24, D:8) 28 stones (47, -18, D:8) 19 stones (47, 6, D:8) a +0 giant club a cursed -3 giant club (49, -28, D:8) a wand of paralysis (8/24) Level 9 of the Dungeon (0, 0, D:9) 23 stones (3, 24, D:9) a +0 leather armour (13, 36, D:9) an uncursed staff of cold (15, 0, D:9) a +0 club (34, 3, D:9) a wand of flame (0/48) (35, 7, D:9) a +0 giant spiked club (40, 26, D:9) 15 arrows (48, 3, D:9) a scroll of fear (48, 11, D:9) 21 sling bullets (51, 21, D:9) a +0 falchion (53, 11, D:9) a scroll of immolation (59, -4, D:9) 13 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (3, 6, Lair:1) 19 bolts (4, 40, Lair:1) 18 stones (10, 16, Lair:1) 13 stones (25, 9, Lair:1) a +0 scimitar (31, -4, Lair:1) a cursed -1 blowgun (36, -6, Lair:1) a potion of brilliance (42, 41, Lair:1) 22 arrows (48, 21, Lair:1) a +0 club (49, 19, Lair:1) a +0 robe (50, 38, Lair:1) a +0 leather armour (52, -7, Lair:1) 19 stones (52, 42, Lair:1) a lamp of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (13, 10, Lair:2) a potion of degeneration a wand of slowing (30/48) an uncursed amulet of harm (17, -22, Lair:2) the +6 quick blade "Pienlita" {drain, rN+ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from negative energy. (18, 8, Lair:2) a scroll of fear (24, -41, Lair:2) a javelin (46, -16, Lair:2) a scroll of fear (55, -45, Lair:2) a plain deck of changes Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 broad axe (3, -5, Lair:3) a +0 hand axe (6, 27, Lair:3) a +3 antimagic hand axe (12, 8, Lair:3) 8 arrows (13, 3, Lair:3) a +0 chain mail (16, -4, Lair:3) a wand of flame (20/48) (18, 3, Lair:3) 15 stones (31, 19, Lair:3) a +0 leather armour (35, -14, Lair:3) 13 stones (40, -10, Lair:3) a javelin (57, -16, Lair:3) a potion of ambrosia a +0 cloak (57, -4, Lair:3) a +0 hunting sling (59, 8, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (2, 19, Lair:4) a +0 scale mail (18, 12, Lair:4) the +1 morningstar of the Saviour {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. (30, 17, Lair:4) 2 scrolls of random uselessness a potion of mutation (32, 6, Lair:4) a wand of flame (14/48) (33, -12, Lair:4) a +0 pair of boots (36, -27, Lair:4) 16 stones (37, -18, Lair:4) 13 poisoned needles (39, -24, Lair:4) a scroll of fear (44, -8, Lair:4) a +0 mace (53, -20, Lair:4) a scroll of immolation (60, -32, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, -17, Lair:5) a tomahawk (7, 22, Lair:5) a wand of lightning (5/15) (8, 8, Lair:5) a +0 demon trident (10, 19, Lair:5) a potion of brilliance (10, 22, Lair:5) a +0 helmet (20, -20, Lair:5) 2 potions of mutation (53, -15, Lair:5) a +0 dagger of freezing (53, 11, Lair:5) a javelin (58, -13, Lair:5) a wand of confusion (20/48) a wand of random effects (23/48) (59, 15, Lair:5) a +2 dire flail of draining Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog corpse {noeat} (skeletalised by now) (30, -4, Lair:6) a +0 hand axe (30, -3, Lair:6) a +0 hunting sling (40, -16, Lair:6) 24 stones (44, -8, Lair:6) 18 stones (46, -39, Lair:6) a +0 hand crossbow