vetinari Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 16 stones Level 4 of the Dungeon [Shop] Efaudgh's Book Shoppe a Grand Grimoire (1545 gold) a book of Geomancy (490 gold) a Young Poisoner's Handbook (560 gold) a book of Changes (350 gold) a book of Spatial Translocations (910 gold) a book of Cantrips (280 gold) a book of Burglary (1050 gold) a book of Summonings (980 gold) a book of Envenomations (1260 gold) a book of Air (490 gold) a book of the Warp (1260 gold) a book of Flames (490 gold) the Disquisition on Captivating Flames (782 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Cause Fear Hexes 4 e - Delayed Fireball Conjuration/Fire 7 a book of Ice (910 gold) (0, 0, D:4) a +0 whip (5, -23, D:4) a +0 trident (6, -15, D:4) a +0 flail (9, 1, D:4) 12 bolts (14, 4, D:4) 15 sling bullets (14, 11, D:4) 17 arrows (15, -33, D:4) a +0 club (18, -9, D:4) 17 stones (30, 1, D:4) a +0 whip a +1 spear of venom (35, 0, D:4) a +0 dagger (38, -18, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gyikush's Distillery a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of agility (44 gold) 2 potions of degeneration (22 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) 2 potions of heal wounds (110 gold) a potion of cure mutation (275 gold) a potion of curing (33 gold) a potion of cure mutation (275 gold) a potion of curing (33 gold) (0, 0, D:5) 14 stones (5, -4, D:5) a +0 leather armour (17, 2, D:5) a +0 scythe a +0 robe (28, 7, D:5) 20 stones (29, 11, D:5) a +1 flail of pain a +0 ring mail (45, -2, D:5) a +0 robe (47, 23, D:5) a +0 flail of protection (54, 18, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Niykeq's Distillery a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of cancellation (96 gold) a potion of heal wounds (60 gold) a potion of cure mutation (300 gold) a potion of cure mutation (300 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) (0, 0, D:6) a +0 mace (6, -12, D:6) a tomahawk (14, 2, D:6) a tomahawk (15, 3, D:6) a +0 hand axe (17, 3, D:6) a +0 dagger (20, -28, D:6) a +0 flail (23, -15, D:6) a +0 spear (24, -26, D:6) a +0 club a +0 leather armour (32, 8, D:6) 21 arrows a +0 shortbow (33, 0, D:6) a +0 hand axe (35, 13, D:6) a +0 plate armour (36, 0, D:6) a +0 robe a +0 dagger (42, -5, D:6) a +0 hand axe a +0 scale mail (55, -28, D:6) a +0 scale mail (58, -3, D:6) a +0 ring mail (58, 1, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (58, 2, D:6) a +1 short sword of venom a +0 dagger a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 24 stones (5, 0, D:7) a scroll of fear (6, 2, D:7) a +0 halberd (7, 2, D:7) a +0 halberd (15, -2, D:7) 16 stones (43, -3, D:7) 15 arrows (43, 6, D:7) a +0 rapier (51, -4, D:7) a +0 giant club (51, 8, D:7) a +0 trident (53, 16, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -4, D:8) a +0 rapier (21, -22, D:8) a +0 robe (27, 9, D:8) 24 bolts (27, 10, D:8) a +0 leather armour (29, -13, D:8) a +0 hand axe (unseen) (30, -13, D:8) a +0 flail (31, -12, D:8) 23 stones (31, -8, D:8) a +0 mace (32, -8, D:8) a +0 hand axe (still there?) 20 stones (still there?) (32, -7, D:8) a +0 dagger a +0 robe (33, -8, D:8) a +0 flail a +0 dagger a +0 dagger a +0 robe a scroll of teleportation 15 gold pieces (33, -7, D:8) a cursed -2 dagger a +0 robe (34, -7, D:8) a +0 hand axe a +0 ring mail (42, -11, D:8) a +0 flail (48, -4, D:8) 15 stones (50, -18, D:8) 22 stones (50, -6, D:8) a +0 chain mail (50, -4, D:8) a +0 leather armour Level 9 of the Dungeon (1, 6, D:9) a +0 giant spiked club (6, -3, D:9) a beef jerky (7, 19, D:9) 20 stones (12, -13, D:9) 17 stones (12, 0, D:9) an arrow (12, 1, D:9) an arrow (13, -3, D:9) a +0 shortbow 14 arrows (14, -12, D:9) 20 bolts (18, -13, D:9) a +0 leather armour (26, -20, D:9) a +0 dagger (42, 10, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (8, 5, D:10) a +0 war axe (11, 5, D:10) a +0 leather armour (15, 13, D:10) a stone (16, -3, D:10) a +0 spear (17, -7, D:10) 16 stones (17, -5, D:10) a +0 robe (17, 13, D:10) a +0 giant club 3 stones a +0 short sword (18, -10, D:10) a stone (18, 13, D:10) a stone (19, -10, D:10) a stone (20, 12, D:10) a stone (36, -12, D:10) 17 bolts (37, 12, D:10) a +0 war axe a +0 chain mail (37, 13, D:10) a +0 flail (38, -14, D:10) a +0 morningstar (38, 13, D:10) a +0 short sword (unseen) (43, 20, D:10) a cursed +0 club a +0 club (44, 3, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (44, 4, D:10) a +0 leather armour (unseen) (45, 5, D:10) a +0 hand axe (46, 11, D:10) a +0 dagger (49, 11, D:10) a +0 falchion (49, 12, D:10) a +0 club (51, 3, D:10) a +0 club (52, 3, D:10) a cursed +0 dagger (52, 13, D:10) a +0 club (52, 14, D:10) a +0 club (52, 17, D:10) a +0 robe (unseen) (53, 12, D:10) a +0 club (unseen) (54, 14, D:10) a +0 club (55, 9, D:10) a +0 robe (unseen) (55, 10, D:10) a +0 dagger (unseen) (56, 27, D:10) a +0 plate armour a +0 scimitar (58, 9, D:10) a +0 ring mail (60, 28, D:10) a +0 scale mail a +0 robe a +0 dagger (60, 30, D:10) a +0 morningstar (61, 24, D:10) a +0 mace (61, 29, D:10) a +0 plate armour a +0 halberd Level 11 of the Dungeon (0, 0, D:11) 17 arrows (8, 9, D:11) a +0 trident (9, -6, D:11) a cursed -2 giant club (11, 28, D:11) a +0 short sword (17, 14, D:11) a +0 dagger a +0 robe a +0 antimagic battleaxe a +0 plate armour (18, 14, D:11) a +0 hand axe a +0 mace (19, 14, D:11) a +0 dagger a +0 robe (19, 15, D:11) a +0 ring mail (20, 13, D:11) a +0 trident a cursed +0 ring mail (20, 14, D:11) a +0 dagger a +0 robe (21, 28, D:11) 9 arrows (36, 35, D:11) a +0 quarterstaff (40, 24, D:11) a +0 shortbow (40, 39, D:11) a +0 hand axe of flaming a +3 leather armour (41, 38, D:11) a cursed -1 flail a +0 club (41, 39, D:11) a +0 hand axe (47, 21, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 ring mail "Walaavek" {-Tele rC+ SInv} It protects you from cold. It lets you see invisible. It prevents most forms of teleportation. a wand of lightning (6/15) a potion of heal wounds 8 javelins (3, 21, Lair:1) 13 stones (18, 11, Lair:1) 16 bolts (29, 23, Lair:1) a +0 war axe (33, 24, Lair:1) 29 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (17, -21, Lair:2) a +0 whip (30, 6, Lair:2) 27 arrows (36, -8, Lair:2) 2 potions of mutation (48, -10, Lair:2) a +1 great sword of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (4, 40, Lair:3) a cursed +0 chain mail (10, 6, Lair:3) 15 stones (26, 57, Lair:3) 2 large rocks (30, 12, Lair:3) a book of Frost (31, 12, Lair:3) a Necronomicon a book of Death (31, 53, Lair:3) a +2 ring of dexterity (40, 46, Lair:3) a +0 demon trident of freezing (50, 4, Lair:3) a death yak skeleton (50, 14, Lair:3) 13 stones (51, 15, Lair:3) a +0 dagger of speed (57, 1, Lair:3) a komodo dragon corpse (58, 13, Lair:3) a water moccasin skeleton (59, 14, Lair:3) the +1 scale mail of the Tortoise {rElec Str-3 Dex+2 SInv} It affects your strength (-3). It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. (62, 50, Lair:3) an uncursed ring of poison resistance (67, 26, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (0, 1, Lair:4) a +0 rapier a +0 robe a +0 buckler (1, 2, Lair:4) a spiny frog corpse (skeletalised by now) (2, 1, Lair:4) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (2, 2, Lair:4) a river rat corpse (skeletalised by now) (5, 1, Lair:4) a river rat corpse (skeletalised by now) (13, -16, Lair:4) a slice of pizza (14, -23, Lair:4) an inedible chunk of flesh (15, -35, Lair:4) a scroll of enchant armour (18, -26, Lair:4) a torpor snail corpse (21, -25, Lair:4) 10 tomahawks a giant frog skeleton (24, -26, Lair:4) a river rat corpse (30, 1, Lair:4) an uncursed ring of positive energy an uncursed ring of fire (37, -11, Lair:4) 10 poisoned needles (44, -10, Lair:4) a wand of lightning (8/15) (50, -36, Lair:4) a wyvern corpse