Dungeon Crawl Stone Soup version 0.19-a0-1111-gcceb26a (webtiles) character file. 1 vetinari the Grave Robber (level 1, -1/10 HPs) Began as a Tengu Necromancer on Aug 11, 2016. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (150 turns). vetinari the Grave Robber (Tengu Necromancer) Turns: 150, Time: 00:00:30 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, vetinari the Tengu Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? You see here 23 stones. A ball python comes into view. Unknown command. You don't know that spell. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zff Created macro '1' => 'zff'. Aim: a ball python (resting, chance to defeat MR: 92%) The ball python hisses angrily. The ball python writhes in agony! You take 1 damage, and have 9/10 hp. You now have 3/4 mp. Aim: a ball python (moderately wounded, chance to defeat MR: 92%) The ball python barely resists. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You take 2 damage, and have 7/10 hp. You now have 2/4 mp. You barely miss the ball python. Your kick misses the ball python. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 6/10 hp. You hit the ball python. You kill the ball python! You see here a robe. An ooze comes into view. You regained 3 hp, and now have 9/10 hp. MP restored: 4 An ooze is nearby! Unknown command. Unknown command. You start resting. Health restored: 10 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a dagger. Aim: a goblin, wielding a dagger (resting, chance to defeat MR: 92%) The goblin shouts! The goblin writhes in agony! You take 1 damage, and have 9/10 hp. You now have 3/4 mp. You closely miss the goblin. Your kick misses the goblin. You peck the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse Aim: an ooze (hasn't noticed you, chance to defeat MR: 72%) The ooze quivers. The ooze struggles to resist. You take 1 damage, and have 8/10 hp. You now have 2/4 mp. Aim: an ooze (chance to defeat MR: 72%) The ooze writhes in agony! You take 1 damage, and have 7/10 hp. You now have 1/4 mp. Aim: an ooze (moderately wounded, chance to defeat MR: 72%) The ooze writhes in agony! You take 1 damage, and have 6/10 hp. You now have 0/4 mp. You hit the ooze. You claw the ooze, but do no damage. You peck the ooze. The ooze hits you but does no damage. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/10 hp. Unknown command. You hit the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! Unknown command. The ooze hits you. You die... ..## ...# ## #..# . #.. #. #.. # .##.. #.# .......##.# #.##....@# ##...(..J)# ......###.#####. ................. ####.##.########. #.# #.[ #.# #.# ..... #.# #.# ##≈≈≈≈ #.# #.# #≈≈≈≈≈ You could see an ooze. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vetinari the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 149 | D:1 | HP: 1/10 [ooze (3)] 150 | D:1 | Slain by an ooze Vault maps used: D:1: dpeg_arrival_pond, minmay_splitting_lines Action || total -------------------------++------- Melee: Unarmed || 6 Peck || 2 Kick || 1 Cast: Pain || 6 Armor: Robe || 1 Dodge: Dodged || 1 Vault maps used: D:1: dpeg_arrival_pond, minmay_splitting_lines Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.9 | 7.3 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.9 | 7.3 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------