Dungeon Crawl Stone Soup version 0.19-a0-1438-g932844a (webtiles) character file. 362 vetinari the Skirmisher (level 6, -3/41 HPs) Began as a Gargoyle Earth Elementalist on Sept 5, 2016. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (2850 turns). vetinari the Skirmisher (GrEE) Turns: 2850, Time: 00:07:38 Health: -3/41 AC: 6 Str: 11 XL: 6 Next: 66% Magic: 0/9 EV: 12 Int: 18 God: Gold: 62 SH: 0 Dex: 13 Spells: 3 memorised, 0 levels left rFire . . . SeeInvis . a - +2 mace of Dullness {freeze, Dex+3} rCold . . . Gourm + c - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ g - amulet of the gourmand (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 4 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Hand Weapons a - the +2 mace of Dullness (weapon) {freeze, Dex+3} (You found it in a sewer) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). p - a +2 hand axe of freezing (You found it on level 1 of the Dungeon) Missiles b - 25 stones (quivered) Armour c - a +0 robe (worn) Jewellery g - an amulet of the gourmand (around neck) (You found it on level 2 of the Dungeon) Wands f - a wand of iceblast (9/15) (You found it on level 2 of the Dungeon) Scrolls i - 3 scrolls of remove curse {unknown} j - 3 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions k - a potion of might o - a potion of invisibility {unknown} Books e - a book of Geomancy Comestibles d - 4 bread rations h - a meat ration l - a fruit m - a royal jelly Skills: + Level 6.2 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Transmutations - Level 5.1 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 #...... d - Lee's Rapid Deconstr Erth ###....... 67% 5 ######. f - Stone Arrow Conj/Erth ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You continue eating. x2 You finish eating. This raw flesh tastes great. Eating a chunk of flesh. You start eating the chunk of flesh. You continue eating. x2 You finish eating. This raw flesh tastes great. A scorpion comes into view. You regained 3 hp, and now have 40/41 hp. A scorpion is nearby! Unknown command. An adder comes into view. Aim: a scorpion The blast of sand hits the scorpion. You now have 8/9 mp. Aim: a scorpion The blast of sand hits the scorpion. The scorpion closely misses you. Health restored: 41 You now have 7/9 mp. Aim: a scorpion The blast of sand hits the scorpion. The scorpion closely misses you. You now have 6/9 mp. Aim: a scorpion The blast of sand hits the scorpion. The scorpion stings you but does no damage. You now have 5/9 mp. Aim: a scorpion The blast of sand hits the scorpion. Aim: a scorpion The blast of sand hits the scorpion. The scorpion barely misses you. You now have 4/9 mp. Aim: a scorpion The blast of sand hits the scorpion. The scorpion barely misses you. You now have 3/9 mp. Aim: a scorpion (moderately wounded) The blast of sand hits the scorpion. The scorpion stings you. You take 4 damage, and have 37/41 hp. You now have 2/9 mp. Aim: a scorpion (moderately wounded) The blast of sand misses the scorpion. The scorpion closely misses you. You now have 1/9 mp. Aim: a scorpion (moderately wounded) The blast of sand hits the scorpion. The scorpion stings you. You take 6 damage, and have 31/41 hp. You now have 0/9 mp. You hit the scorpion. You freeze the scorpion. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 27/41 hp. You hit the scorpion. You freeze the scorpion. The scorpion stings you but does no damage. You hit the scorpion. You freeze the scorpion. You kill the scorpion! Your Fighting skill increases to level 6! The adder is too close now for your liking. You regained 10 hp, and now have 38/41 hp. MP restored: 9 Unknown command. Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 2 Current Action: zbf Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zff Created macro '2' => 'zff'. The adder is too close now for your liking. The adder hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an adder The stone arrow hits the adder. You kill the adder! You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) o - a sedimented inky potion Health restored: 41; MP restored: 9 An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre moves out of view. You start waiting. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an ogre, wielding a giant club You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/9 mp. Aim: an ogre, wielding a giant club The stone arrow hits the ogre. You now have 3/9 mp. Aim: an ogre, wielding a giant club (moderately wounded) The stone arrow hits the ogre. You now have 0/9 mp. You sock the ogre! You freeze the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 12/41 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Your magical contamination has completely faded away. Aim: an ogre, wielding a giant club (almost dead) The stone arrow misses the ogre. The ogre hits you with a giant club!! You die... ..# #.####### ..#######.# #..#....#.# #..#....#.### #..#........########## #..................... ###..#....#.#.##.#.#### #....#....#.#O.....# #.#..##+###.#@##.#.# #.#..##............# . #.#.........#.##.#.# ..##.#..#......#.##.#.# .!..................#.# ####.#..#.....##.####.# #.#..#.....##......# #....#.....######### #.##.####### You could see an ogre. Vanquished Creatures A giant frog (Sewer) A scorpion (D:4) 2 orc wizards (D:3) A hound skeleton (D:3) A gnoll (D:3) 9 adders 2 worms 2 dart slugs (D:3) 7 giant geckos 8 orcs 2 ball pythons (Sewer) 5 bats 9 giant cockroaches 5 goblins 2 hobgoblins 3 kobolds 2 quokkas (D:3) 10 giant newts A jackal zombie (D:3) 9 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vetinari the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 112 | D:2 | Reached skill level 4 in Earth Magic 277 | D:2 | Reached XP level 2. HP: 13/15 MP: 0/5 607 | D:3 | Reached skill level 5 in Earth Magic 607 | D:3 | Reached XP level 3. HP: 14/19 MP: 1/6 676 | D:3 | Reached skill level 1 in Fighting 842 | D:2 | Reached skill level 2 in Fighting 842 | D:2 | Reached XP level 4. HP: 18/26 MP: 7/7 1071 | D:3 | Found a glowing drain. 1077 | D:3 | Reached skill level 3 in Fighting 1101 | Sewer | Entered a sewer 1297 | Sewer | Reached XP level 5. HP: 32/32 MP: 8/8 1469 | Sewer | Reached skill level 4 in Fighting 1494 | Sewer | Got a steaming mace 1496 | Sewer | Identified the +2 mace of Dullness {freeze, Dex+3} (You found it in a sewer) 1814 | D:3 | Reached skill level 5 in Fighting 1814 | D:3 | Reached XP level 6. HP: 27/40 MP: 5/9 2012 | D:3 | Learned a level 3 spell: Stone Arrow 2018 | D:3 | Learned a level 5 spell: Lee's Rapid Deconstruction 2021 | D:3 | Noticed Robin 2069 | D:4 | HP: 9/40 [orc priest/divine providence (14)] 2682 | D:4 | Reached skill level 6 in Fighting 2850 | D:4 | Slain by an ogre Vault maps used: D:1: dpeg_arrival_pond, grunt_decor_cap D:2: nicolae_overflow_hidden_temple, first_bread D:3: fedhas_altar_4, gup_sewer_entry_pipe, uniq_robin D:4: serial_shops, shop_fountains, minmay_snake_closets Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 4 5 | 5.1 Fighting | 2 3 5 6 | 6.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 25 | 87 || 112 Mace | | 27 || 27 Cast: Sandblast | 26 | 59 || 85 Stone Arrow | | 4 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 15 || 15 Armor: Robe | 26 | 76 || 102 Dodge: Dodged | 49 | 146 || 195 Vault maps used: D:1: dpeg_arrival_pond, grunt_decor_cap D:2: nicolae_overflow_hidden_temple, first_bread D:3: fedhas_altar_4, gup_sewer_entry_pipe, uniq_robin D:4: serial_shops, shop_fountains, minmay_snake_closets Sewer: sewer_frog_island_01 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 2.4 | 3.3 | 271.0 Dungeon | 77.7 | 77.6 | 0.1 | 2.9 | 3.3 | 263.0 Sewer | 22.3 | 22.4 | 0.0 | 0.7 | 3.3 | 303.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.6 Dungeon | 76.8 | 76.8 | -nan | -nan | 73.9 | 95.8 Sewer | 23.2 | 23.2 | -nan | -nan | 26.1 | 135.0 +-------+-------+-------+-------+-------+----------------------