vible Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (46, 4, D:1) a +0 dagger (36, 6, D:1) a +0 hunting sling (38, 18, D:1) a +0 ring mail (32, 21, D:1) a +0 club (38, 25, D:1) 16 bolts (43, 33, D:1) a +1 mace of protection Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (12, 0, D:2) a +0 short sword (-1, 10, D:2) a +0 club (16, 10, D:2) a +0 trident (8, 11, D:2) a +0 robe (-17, 12, D:2) a +0 spear (-16, 12, D:2) a +0 dagger a +0 leather armour a +0 flail (-16, 13, D:2) a +0 club a +0 club (9, 16, D:2) a +0 dagger (-29, 23, D:2) a +0 hand axe (4, 26, D:2) a +0 hand axe of electrocution (-8, 28, D:2) a +0 mace a +0 scale mail Level 3 of the Dungeon (-47, 4, D:3) a +0 robe (-50, 8, D:3) a +0 chain mail (-59, 9, D:3) a +0 club (-60, 14, D:3) a +0 dagger (-59, 15, D:3) a +0 mace a +0 leather armour (-33, 17, D:3) a +1 short sword of freezing (-29, 17, D:3) a +0 club (-46, 29, D:3) a +0 ring mail (-54, 30, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Fytoj's Antique Weapon Shop a +0 short sword (78 gold) the cursed +1 scythe "Iliyjokh" {antimagic, +Inv} (208 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It lets you turn invisible. It has a curse placed upon it. a +0 hand crossbow of velocity (91 gold) a +0 hand axe (78 gold) a +0 mace (78 gold) a +0 hand axe (78 gold) the cursed +0 shortbow of the Ancient Planets {venom, *Contam +Blink rF+++ Int-5} (208 gold) It poisons the ammo it fires. It affects your intelligence (-5). It renders you almost immune to fire. It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 hand axe (78 gold) a +0 hand axe of flaming (78 gold) (0, 0, D:4) a +0 ring mail (20, 8, D:4) a +0 whip (24, 10, D:4) 5 poisoned needles (44, 12, D:4) the +1 mace of the Salmon {drain, Dex+8} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). (5, 14, D:4) a +0 dagger (29, 16, D:4) a +0 dagger a +0 leather armour (19, 19, D:4) a +0 leather armour (42, 20, D:4) a +0 flail of crushing (21, 22, D:4) a +2 whip of draining (31, 25, D:4) a +0 mace (25, 28, D:4) a +0 ring mail (25, 29, D:4) a +0 dagger a +0 robe (44, 30, D:4) a +0 hand axe (49, 30, D:4) a +0 short sword (25, 31, D:4) a +2 dagger of electrocution a +0 flail (43, 31, D:4) a +0 dagger (-2, 35, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, 0, D:5) a +0 flail (33, 4, D:5) a +0 hunting sling (33, 6, D:5) the +7 trident "Spiderbane" {flame, rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. (1, 8, D:5) a +0 spear (2, 8, D:5) a +0 shield a +0 ring mail a +0 spear (32, 18, D:5) a +0 hand axe (3, 19, D:5) a cursed -2 hand axe a +0 scale mail (4, 19, D:5) a +0 flail (6, 19, D:5) a +0 robe (20, 19, D:5) a +0 ring mail 4 tomahawks of returning (3, 20, D:5) a +0 dagger a +0 robe (22, 20, D:5) a +0 robe a +0 dagger (31, 20, D:5) a +0 club (3, 21, D:5) a +0 club a +0 leather armour (4, 21, D:5) a +0 dagger a +0 robe (22, 21, D:5) a cursed +0 ring mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 4 tomahawks (41, 9, D:6) a +0 chain mail a +0 scale mail a +2 quarterstaff of chaos a +0 cloak (38, 10, D:6) a +0 mace (14, 13, D:6) a +0 quarterstaff (33, 16, D:6) a +0 scale mail (8, 23, D:6) 18 arrows (23, 25, D:6) a +0 whip (40, 28, D:6) a +0 flail (16, 39, D:6) 14 bolts (6, 40, D:6) 9 poisoned arrows Level 7 of the Dungeon [Shop] Ruerionn's Armour Shoppe a +2 robe of fire resistance (265 gold) a +2 plate armour of fire resistance (600 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 chain mail (67 gold) (0, 0, D:7) a +1 mace a +0 robe (1, 0, D:7) a cursed +3 scimitar a cursed +0 robe a cursed +0 long sword a +0 robe (14, 1, D:7) a +0 scimitar a +0 robe a cursed +0 scimitar a +0 robe (19, 2, D:7) a +0 ring mail (19, 9, D:7) a +0 dagger a +0 robe (20, 9, D:7) a cursed +2 long sword a +2 robe of positive energy (21, 9, D:7) a +0 flail a +0 robe (4, 10, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (3, 12, D:7) a +0 trident 5 tomahawks (10, 15, D:7) a +0 ring mail (-10, 18, D:7) a +0 animal skin (-24, 25, D:7) a +0 animal skin (-19, 28, D:7) a +2 whip of flaming a +0 robe (-3, 33, D:7) a +0 dagger a +0 robe a +0 mace a cursed +0 robe a +0 flail a +0 robe (10, 33, D:7) a +0 ring mail (-3, 34, D:7) a +3 dire flail a +0 robe (-12, 35, D:7) a +1 falchion of freezing a +1 robe of positive energy (-16, 39, D:7) a +0 animal skin Level 8 of the Dungeon (-25, 2, D:8) an arrow (-23, 2, D:8) an arrow (-22, 2, D:8) a +0 shortbow a +0 shortbow 26 arrows (-21, 3, D:8) 2 arrows (-39, 4, D:8) a +0 cloak a +0 dagger (-21, 4, D:8) an arrow (-55, 6, D:8) a +0 shield (-36, 6, D:8) a +0 short sword (-55, 10, D:8) a +0 halberd (-55, 11, D:8) a +0 spear (-57, 12, D:8) a +0 spear (-43, 15, D:8) a +0 leather armour (-12, 17, D:8) a +0 robe a +1 robe of cold resistance a +0 dagger a +0 dagger of speed a +0 dagger a +0 robe (-58, 26, D:8) a +0 shortbow of velocity 12 arrows (-55, 29, D:8) an arrow (-52, 32, D:8) an arrow (-27, 34, D:8) 9 arrows of flame (-43, 36, D:8) a +0 quarterstaff (-22, 41, D:8) a cursed +0 leather armour (-50, 47, D:8) a +1 shortbow of flaming 15 arrows (-48, 48, D:8) 2 arrows (-47, 48, D:8) an arrow (-46, 48, D:8) an arrow (-45, 48, D:8) an arrow Level 9 of the Dungeon [Shop] Bodiduol's Antique Armour Boutique a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +2 chain mail of cold resistance (108 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 chain mail of magic resistance (108 gold) (0, 0, D:9) a +0 robe (5, 1, D:9) the +5 battleaxe "Xuvitt" {drain, *Corrode rF+++ Int+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It renders you almost immune to fire. It may corrode your equipment when you take damage. It makes you more stealthy. a +0 war axe (-31, 5, D:9) a plain deck of wonders (-2, 6, D:9) a wand of fire (3) a wand of flame (24) a wand of slowing (2) a wand of draining (10) 5 potions of poison a wand of cold (8) 3 potions of ambrosia a potion of mutation a wand of paralysis (2) a wand of slowing (13) (19, 6, D:9) a cursed +2 war axe of freezing a +0 robe (21, 11, D:9) a +1 falchion a +0 robe (16, 12, D:9) a +0 robe (13, 15, D:9) a +0 robe (-33, 22, D:9) a +0 plate armour (26, 30, D:9) a +0 chain mail (27, 30, D:9) a +0 war axe (-15, 31, D:9) a potion of poison (28, 34, D:9) 4 large rocks (25, 36, D:9) a +0 quarterstaff (28, 36, D:9) a large rock (-19, 38, D:9) a +0 dagger a +0 robe (-17, 38, D:9) a +0 dagger (31, 38, D:9) a +0 long sword (-17, 39, D:9) a +0 war axe (6, 39, D:9) a +0 scimitar of holy wrath (-2, 41, D:9) a cursed +3 long sword a +0 robe (25, 41, D:9) a +0 robe (-26, 48, D:9) a disc of storms (19, 48, D:9) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (-28, 3, Lair:1) 21 arrows (-6, 14, Lair:1) a +0 pair of gloves (-58, 18, Lair:1) a box of beasts (-56, 18, Lair:1) a cursed -1 hand crossbow (-19, 21, Lair:1) 26 arrows (-55, 25, Lair:1) a book of Minor Magic (-42, 25, Lair:1) a +0 ring mail (-50, 28, Lair:1) 8 arrows (-33, 43, Lair:1) a +0 spear (-30, 44, Lair:1) an uncursed staff of power (-4, 44, Lair:1) a wand of flame (28) (-3, 45, Lair:1) 28 arrows (-7, 46, Lair:1) a +0 scale mail (-48, 47, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (-18, 4, Lair:2) a +0 ring mail (-46, 16, Lair:2) a book of Summonings (-57, 43, Lair:2) a +0 trident (-57, 44, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 scrolls of random uselessness (-2, 4, Lair:3) 5 tomahawks (11, 5, Lair:3) a +0 dagger a +0 robe (3, 16, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (-14, 20, Lair:4) a +0 long sword (41, 22, Lair:4) a +0 ring mail (-11, 25, Lair:4) a +0 ring mail (40, 26, Lair:4) a +0 plate armour (17, 30, Lair:4) a scroll of random uselessness (20, 30, Lair:4) a wand of slowing (28) (13, 40, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (-21, 4, Lair:5) a wand of cold (1) (-20, 5, Lair:5) 15 arrows (-11, 6, Lair:5) a +0 robe (-22, 17, Lair:5) a +0 short sword (-22, 39, Lair:5) 17 arrows (-24, 40, Lair:5) 12 bolts (-1, 40, Lair:5) a +0 centaur barding Level 6 of the Lair of Beasts (0, 0, Lair:6) a fire drake corpse (-13, 1, Lair:6) a porcupine corpse (5, 3, Lair:6) a river rat corpse (6, 3, Lair:6) a river rat corpse (5, 6, Lair:6) a river rat corpse (7, 6, Lair:6) a basilisk corpse (5, 10, Lair:6) 3 inedible chunks of flesh (4, 18, Lair:6) a +0 ring mail (-8, 20, Lair:6) a +0 hand axe (-24, 22, Lair:6) a scroll of identify (12, 22, Lair:6) an elephant skeleton (16, 30, Lair:6) 22 gold pieces