vible Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, 0, D:1) a +2 dagger of holy wrath (11, 3, D:1) a +0 dagger (9, 11, D:1) a +0 ring mail (19, 18, D:1) a +0 mace (38, 20, D:1) a +0 leather armour (-3, 32, D:1) a +0 hand axe (11, 39, D:1) a +0 scale mail (12, 45, D:1) a +0 club (-8, 53, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (1, 2, D:2) a +0 club (2, 5, D:2) 23 arrows (47, 7, D:2) 5 large rocks (46, 12, D:2) a +0 falchion (1, 13, D:2) a +0 ring mail (42, 17, D:2) a +0 whip (11, 18, D:2) a +0 scale mail (17, 31, D:2) a +0 mace (20, 31, D:2) a +0 club a +0 short sword a +0 spear (21, 32, D:2) a +0 spear (14, 34, D:2) a +0 scale mail (34, 36, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (skeletalised by now) (30, 4, D:3) a +0 spear (35, 4, D:3) a +0 club (17, 6, D:3) a +0 dagger (48, 6, D:3) a +0 club a hobgoblin corpse (13, 7, D:3) a poisoned needle (16, 7, D:3) 2 poisoned needles (17, 7, D:3) a bat skeleton (17, 9, D:3) a poisoned needle (53, 10, D:3) a +0 leather armour (17, 11, D:3) a +0 falchion (18, 11, D:3) a cursed -3 blowgun a +0 whip a poisoned needle (12, 12, D:3) 23 sling bullets (23, 18, D:3) a cursed +0 whip a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (10, 31, D:3) a +0 spear (23, 42, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) the cursed +0 leather armour of the Jabberwock {-Tele rF+ Str+2 SInv} It affects your strength (+2). It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it.