vible Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-8, 2, D:1) 16 bolts of penetration (-6, 10, D:1) a +0 club (27, 10, D:1) a +0 dagger (-23, 15, D:1) 12 arrows (13, 19, D:1) 19 bolts (-4, 20, D:1) a +0 club (-5, 23, D:1) a +0 club (29, 24, D:1) a +0 dagger (6, 31, D:1) a +0 whip of electrocution Level 2 of the Dungeon (0, 0, D:2) 24 bolts (22, 6, D:2) a +0 club (-23, 7, D:2) a +0 club (-23, 8, D:2) a +0 spear (-21, 8, D:2) a +0 whip (-2, 8, D:2) a +0 club (-19, 9, D:2) a +0 halberd (-17, 9, D:2) a +0 hunting sling (21, 10, D:2) 2 potions of degeneration (18, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, 12, D:2) a +0 club (16, 13, D:2) a +0 leather armour (17, 24, D:2) a +0 dagger (-8, 31, D:2) a +0 dagger (18, 32, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 8, D:3) a wand of cold (6) (-29, 19, D:3) a +0 club (-32, 20, D:3) a +0 flail (-28, 32, D:3) a rat corpse (-20, 38, D:3) a hobgoblin corpse