vible Level 1 of the Dungeon (0, 0, D:1) 17 steel sling bullets (16, 1, D:1) 10 poisoned needles (15, 5, D:1) a +0 club (22, 5, D:1) a +0 leather armour (-25, 6, D:1) a +0 club (-15, 7, D:1) 8 needles of sleeping (-8, 9, D:1) a +0 club (26, 25, D:1) a +0 hunting sling (-14, 30, D:1) a +0 robe (-4, 31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (41, 5, D:2) a +0 club a +0 hunting sling (21, 6, D:2) a +0 club (2, 7, D:2) a +0 club (29, 7, D:2) a cursed -3 short sword (33, 9, D:2) 17 poisoned bolts (16, 12, D:2) a +0 dagger (39, 15, D:2) a +0 club (-4, 16, D:2) a +0 dagger (9, 17, D:2) a +0 club (23, 17, D:2) 24 bolts (28, 19, D:2) a cursed -3 club (39, 31, D:2) a +0 hunting sling (16, 40, D:2) a +0 hand axe Level 3 of the Dungeon (3, 3, D:3) a +0 dagger a +0 animal skin (23, 7, D:3) a cursed -2 club a +0 club a +0 animal skin a +0 helmet a +2 vampiric dagger (43, 8, D:3) a +0 hand axe (19, 11, D:3) a +0 hand axe a +0 ring mail a +0 hand axe (12, 21, D:3) 9 bolts (7, 23, D:3) a +0 short sword (15, 46, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (-19, 14, D:4) a +0 mace a +0 leather armour (20, 15, D:4) a +0 robe a +0 dagger (23, 16, D:4) a +0 trident a +0 hand axe a +0 leather armour a +0 trident (23, 17, D:4) a +0 club (24, 18, D:4) 16 sling bullets (29, 24, D:4) 2 tomahawks (-18, 25, D:4) a +0 mace (-16, 25, D:4) a +0 mace (29, 25, D:4) a tomahawk a +0 flail a +0 dagger a +0 robe (30, 25, D:4) a +0 ring mail a +0 club a +0 dagger a +0 ring mail (-14, 26, D:4) a +0 mace (-13, 27, D:4) a +4 mace (-12, 27, D:4) a +0 mace (-11, 27, D:4) a +0 mace (-10, 27, D:4) a book of Beasts a +2 quarterstaff of chaos a cursed +0 cloak (-9, 28, D:4) a +0 mace (0, 44, D:4) a +0 club a +0 dagger a +0 robe (1, 44, D:4) a +0 dagger (0, 45, D:4) a +0 dagger a +0 robe (1, 45, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (1, 46, D:4) a +0 dagger a +0 robe (-6, 47, D:4) a +0 ring mail (1, 49, D:4) a +0 hand axe (-19, 53, D:4) 2 tomahawks a +2 mace of protection a +0 scale mail (-18, 54, D:4) a +0 dagger a +0 robe (-17, 54, D:4) a +0 flail 3 tomahawks (-2, 59, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Jopn's Book Shop a book of Power (630 gold) a book of Callings (420 gold) a book of Geomancy (490 gold) a book of the Warp (1260 gold) a book of Transfigurations (770 gold) a book of the Warp (1260 gold) a book of the Warp (1260 gold) a book of Conjurations (420 gold) a book of Summonings (980 gold) the Catalogue of Companions (1106 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 e - Dragon's Call Summoning 9 a book of Cantrips (280 gold) (0, 0, D:5) a +0 rapier (30, 21, D:5) 11 poisoned needles (14, 27, D:5) a +0 rapier (-3, 31, D:5) a +0 shortbow 27 arrows (5, 35, D:5) a +0 robe (60, 43, D:5) a +0 flail a +0 ring mail (5, 49, D:5) 18 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 0, D:6) a cursed -3 whip (unseen) (5, 0, D:6) a +1 antimagic hand axe (unseen) (6, 0, D:6) a +0 short sword a +0 chain mail a +0 hand axe a cursed -3 trident a +0 leather armour an orc corpse (7, 0, D:6) a +0 dagger a +0 robe (40, 31, D:6) a +0 dagger a +0 robe (41, 31, D:6) a +0 mace a gnoll corpse (skeletalised by now) (43, 31, D:6) a +0 spear a +0 hunting sling (27, 33, D:6) a +0 club an orc corpse (27, 34, D:6) a +0 leather armour an orc corpse (28, 34, D:6) the +3 ring mail of the Blacksmith {*Confuse MP+9 SInv Stlth+} It affects your magic capacity (+9). It lets you see invisible. It may confuse you when you take damage. It makes you more stealthy. a +0 club a +2 scimitar of draining a cursed +0 plate armour an orc corpse an orc corpse (40, 34, D:6) a +0 dagger a +0 robe the Ecumenical Temple