vible Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 dagger (46, 0, D:1) a +0 club (19, 8, D:1) a +0 chain mail (17, 9, D:1) 22 bolts (6, 17, D:1) a +0 dagger (5, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 whip a +0 whip (1, 0, D:2) a +0 spear (-2, 1, D:2) a +0 spear (-1, 1, D:2) 23 arrows (40, 4, D:2) a +0 mace (31, 6, D:2) a +0 dagger (3, 16, D:2) a +0 dagger (-1, 17, D:2) a +0 club (30, 21, D:2) a +0 club (7, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (27, 3, D:3) a +0 short sword (14, 5, D:3) a +0 short sword (37, 5, D:3) a +0 pair of boots (-2, 6, D:3) a +0 club (17, 7, D:3) a +0 robe (2, 13, D:3) a +0 club (28, 14, D:3) a +0 dagger (-10, 25, D:3) a +0 halberd (-8, 26, D:3) a +0 whip (-10, 27, D:3) a cursed -1 spear (-9, 27, D:3) a +1 halberd of protection (5, 31, D:3) a +0 club (-14, 34, D:3) a +0 spear (35, 34, D:3) a +0 club (11, 37, D:3) a cursed -1 club (35, 37, D:3) a +0 ring mail (11, 38, D:3) a +0 long sword (-14, 41, D:3) 15 sling bullets (-1, 52, D:3) 19 sling bullets (29, 52, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 9 arrows (4, 15, D:4) a +0 whip (4, 16, D:4) a +0 spear (5, 16, D:4) a +0 halberd (4, 19, D:4) a +0 giant club (-15, 21, D:4) a +0 leather armour 3 tomahawks (-14, 21, D:4) a +0 chain mail a +0 flail (-13, 21, D:4) a +0 short sword (-14, 22, D:4) a +0 club (-13, 22, D:4) a tomahawk (-18, 25, D:4) a +0 dagger a +0 chain mail (-10, 30, D:4) a +0 chain mail (-10, 37, D:4) a +1 vampiric short sword (-26, 47, D:4) 12 arrows (-32, 49, D:4) a +2 flail of draining a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) the +5 leather armour "Eburhyemam" {*Drain rElec rF+} It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (-8, 2, D:5) a +0 giant spiked club (8, 10, D:5) a cursed -1 scimitar (-11, 13, D:5) 15 arrows (-24, 18, D:5) the +4 falchion "Newtslayer" {slice, rN+ MP+9 Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (14, 20, D:5) a cursed +0 chain mail a +1 dagger of flaming (15, 20, D:5) a +0 leather armour a +0 mace (14, 21, D:5) a +0 robe a +0 dagger (16, 31, D:5) a +0 mace a +0 ring mail (-27, 37, D:5) an ornate deck of defence (3, 39, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 3 curare-tipped needles (-39, 2, D:6) a tomahawk (-41, 4, D:6) a tomahawk (-42, 5, D:6) a tomahawk (-44, 7, D:6) an uncursed amulet of regeneration a +0 mace (-56, 13, D:6) a +0 hunting sling (-50, 13, D:6) a +0 giant spiked club (-34, 13, D:6) a +0 rapier a cursed +0 leather armour (-10, 17, D:6) a +0 dire flail (-43, 19, D:6) a +0 dagger (-43, 20, D:6) a +0 war axe (-45, 21, D:6) a +0 dagger a cursed +0 robe (-34, 27, D:6) a +0 robe (-18, 33, D:6) a +0 scythe a +0 robe (-33, 41, D:6) 17 bolts (-41, 44, D:6) a +0 giant club (-7, 51, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (-30, 1, D:7) a +0 rapier (3, 2, D:7) a +0 giant club (-34, 4, D:7) a +0 chain mail (-36, 9, D:7) a +0 trident (0, 10, D:7) a +0 animal skin (-12, 11, D:7) a +0 animal skin (-12, 12, D:7) a +0 flail (-11, 12, D:7) a +2 whip of flaming a +2 robe of fire resistance (-9, 12, D:7) a +0 club (3, 16, D:7) a +0 dagger (-18, 17, D:7) 16 arrows (-24, 18, D:7) a +0 flail a +0 short sword a +0 chain mail (-25, 19, D:7) a +0 robe a +0 dagger (-7, 27, D:7) a +0 animal skin (-20, 33, D:7) a +0 rapier (-4, 34, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 0, D:8) a +0 club (26, 0, D:8) a +0 hand axe a +0 animal skin (0, 2, D:8) a +2 dagger of freezing a cursed +0 robe (17, 4, D:8) a +0 chain mail (-28, 11, D:8) a +0 robe (5, 15, D:8) a large rock (18, 17, D:8) a +1 pair of boots (-23, 27, D:8) a +0 ring mail (8, 28, D:8) a +0 plate armour (21, 28, D:8) a +0 chain mail (2, 29, D:8) a +0 dagger a +0 robe (3, 29, D:8) a +0 hand axe (8, 29, D:8) a +0 club a +0 leather armour (-10, 37, D:8) 24 arrows (-32, 38, D:8) a cursed +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 arbalest (27, 5, Lair:1) a +0 dagger (29, 9, Lair:1) 31 bolts (27, 20, Lair:1) a +4 broad axe (26, 21, Lair:1) a wand of slowing (14) (27, 21, Lair:1) 27 stones (28, 22, Lair:1) a +4 flail of protection (18, 27, Lair:1) a +0 trident (14, 33, Lair:1) a cursed -1 flail (7, 35, Lair:1) an uncursed staff of power Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 needles of slowing (-4, 3, Lair:2) an iguana skeleton (-2, 10, Lair:2) 12 poisoned arrows a volcano (0, 0, Volcano) a +2 ring mail of fire resistance (1, 0, Volcano) 19 gold pieces (1, 1, Volcano) a +2 flail of protection (2, 1, Volcano) a potion of might (1, 2, Volcano) 15 gold pieces