vible Level 1 of the Dungeon (0, 4, D:1) a +0 club (-27, 9, D:1) 22 arrows (-17, 11, D:1) a +0 ring mail (-44, 12, D:1) a +0 leather armour (-59, 19, D:1) a +0 robe (-22, 25, D:1) 7 poisoned needles (-43, 27, D:1) a +0 hand axe (-14, 27, D:1) a +0 club (-9, 32, D:1) a +0 club (-51, 41, D:1) a +0 club (-31, 42, D:1) a +0 club (-8, 43, D:1) a +0 robe (2, 45, D:1) a +0 club (-20, 51, D:1) a +0 leather armour Level 2 of the Dungeon (-13, 5, D:2) 15 arrows (5, 5, D:2) a +0 mace (-4, 14, D:2) a +0 club (-3, 19, D:2) a +0 club (-14, 22, D:2) a +1 robe (18, 23, D:2) 17 arrows (-1, 24, D:2) 4 silver bolts Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (-2, 1, D:3) the +0 rapier of Bask {pierce, rN+ MP+9 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). a +0 dagger of venom a +1 dagger of electrocution (-1, 2, D:3) a +0 falchion (-1, 3, D:3) a +0 flail (1, 3, D:3) a +0 club (-1, 4, D:3) a cursed +0 club (23, 4, D:3) 2 tomahawks a +0 hand axe (24, 5, D:3) a +0 club (25, 5, D:3) a tomahawk (26, 5, D:3) a tomahawk (-2, 7, D:3) a +0 dagger (25, 7, D:3) a +0 short sword (14, 14, D:3) a +0 trident (11, 15, D:3) a +0 robe (8, 17, D:3) a +0 shield (-10, 20, D:3) a +0 dagger a +2 hunting sling of velocity (-8, 20, D:3) a +0 short sword (-13, 22, D:3) a stone (-11, 24, D:3) a stone (-7, 26, D:3) a +4 ring of intelligence (12, 29, D:3) 18 stones (-17, 30, D:3) a +0 short sword (37, 30, D:3) a +0 dagger (27, 31, D:3) a +0 short sword a +0 buckler (-17, 32, D:3) a stone (-17, 35, D:3) a stone (-16, 35, D:3) a stone (14, 35, D:3) a +0 club (28, 36, D:3) 16 bolts (28, 41, D:3) a +0 falchion Level 4 of the Dungeon (-8, 5, D:4) a +0 whip (-58, 13, D:4) 12 poisoned arrows (-4, 21, D:4) a +0 short sword (-42, 23, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (-27, 23, D:4) a +0 leather armour (-7, 23, D:4) a +0 dagger (-42, 25, D:4) a +2 whip of electrocution a +2 robe of magic resistance (-42, 26, D:4) a +0 dagger a +0 robe (-19, 27, D:4) a +0 giant spiked club (-4, 29, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club (1, 0, D:5) a +0 spear (4, 4, D:5) 15 arrows (-32, 5, D:5) 2 tomahawks (15, 20, D:5) a cursed -1 trident (2, 33, D:5) a +0 trident a +0 robe a +0 leather armour 3 tomahawks a +0 hand axe (3, 36, D:5) a tomahawk a +0 robe a +0 dagger (-19, 48, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (-6, 7, D:6) a +0 ring mail (15, 14, D:6) a +0 scale mail (-1, 16, D:6) a +0 flail (17, 24, D:6) 29 arrows (-10, 27, D:6) 28 stones (-14, 36, D:6) a +0 dagger a +0 trident a +0 chain mail (-16, 37, D:6) a +0 club a +0 leather armour (-14, 37, D:6) a +0 dagger a +0 leather armour a +0 flail (0, 45, D:6) a +0 leather armour a +3 dire flail of crushing (4, 47, D:6) 20 stones (10, 47, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a jackal corpse (-28, 4, D:7) 26 stones (-30, 6, D:7) a +0 pair of boots (-42, 7, D:7) a +0 whip a +0 ring mail (-42, 8, D:7) a +0 dagger a +0 leather armour (-44, 11, D:7) 31 stones (-26, 16, D:7) 4 arrows of flame (-4, 16, D:7) 2 throwing nets (-6, 27, D:7) an arrow (-8, 28, D:7) a +0 shortbow 17 arrows (-22, 35, D:7) a +0 dagger an orc corpse