vible Level 1 of the Dungeon (0, 0, D:1) a +0 club (-13, 5, D:1) a +0 club (-12, 10, D:1) 20 arrows Level 2 of the Dungeon (9, 11, D:2) a -2 scale mail (28, 13, D:2) a wand of random effects (21) (28, 21, D:2) a cursed -1 club (10, 25, D:2) a +0 dagger of venom (6, 27, D:2) a scroll of teleportation (7, 29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (22, 5, D:3) a +0 club (-12, 10, D:3) a +0 club (-22, 13, D:3) a +0 club (17, 17, D:3) a +0 robe (22, 17, D:3) a +0 ring mail (14, 18, D:3) a +0 dagger a +0 club (-8, 19, D:3) a +0 chain mail (-5, 19, D:3) a +0 ring mail a +0 leather armour a +0 robe a +0 flail (-1, 20, D:3) a +0 club (-6, 22, D:3) a +0 dagger a +0 robe (0, 26, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 arrows (35, 5, D:4) a +0 mace (36, 6, D:4) a +0 giant club (30, 9, D:4) a +0 dagger a +0 ring mail (7, 10, D:4) a +0 hand axe a +0 leather armour (11, 11, D:4) a +0 rapier a +0 leather armour (37, 16, D:4) 17 arrows (-4, 18, D:4) a +0 robe (-2, 20, D:4) a +0 flail a +0 whip a +0 short sword (17, 21, D:4) the +2 hand axe of Dithmenos's Scorn {holy, rElec rC+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It lets you see invisible. (43, 24, D:4) a +0 animal skin (46, 24, D:4) a cursed +0 chain mail a cursed +0 flail (45, 26, D:4) the +7 dagger of the Coward {elec, *Noise rPois rN+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It may make noises in combat. (17, 27, D:4) a +0 spear (19, 29, D:4) a +0 dagger a +0 robe (17, 30, D:4) a +0 dagger (45, 32, D:4) 3 large rocks (42, 39, D:4) a scroll of random uselessness (21, 40, D:4) a +0 naga barding (30, 40, D:4) a +0 animal skin a +0 robe a +2 whip of flaming (17, 49, D:4) a scroll of teleportation (34, 49, D:4) 11 poisoned needles (-9, 56, D:4) a +1 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (-3, 1, D:5) a +0 trident (-3, 2, D:5) a +0 leather armour (-33, 7, D:5) a +0 mace (-31, 12, D:5) a +4 quarterstaff of chaos (-39, 15, D:5) a +0 chain mail (-31, 17, D:5) a +0 mace (-22, 17, D:5) an arrow (-33, 18, D:5) a +0 mace (-30, 18, D:5) a +0 mace (-22, 18, D:5) an arrow (-23, 20, D:5) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 shortbow 10 arrows (-23, 22, D:5) a +0 dagger a +0 leather armour (-35, 26, D:5) a +0 dagger (5, 26, D:5) 3 scrolls of teleportation (-23, 28, D:5) a +0 dagger a +0 robe (-22, 28, D:5) a +0 hand axe (-22, 29, D:5) a +0 flail (12, 31, D:5) a +0 rapier (-15, 32, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (40, 3, D:6) a +0 robe (42, 3, D:6) a +0 flail a +0 robe (20, 4, D:6) a +1 shortbow of freezing 23 arrows (33, 7, D:6) 2 potions of poison (26, 13, D:6) a +0 trident (25, 21, D:6) a +0 morningstar (34, 21, D:6) 9 bolts (20, 26, D:6) a +0 club (9, 31, D:6) a +0 whip (42, 36, D:6) a +0 battleaxe a +0 robe (44, 36, D:6) a +2 scythe of distortion a +0 robe a +0 hand axe (33, 47, D:6) a +0 club a +0 scale mail a +0 dagger a +0 robe (34, 47, D:6) a +0 club (34, 48, D:6) a +0 short sword (2, 62, D:6) a +0 cloak (6, 62, D:6) a +0 ring mail Level 7 of the Dungeon (10, 0, D:7) a +0 dagger (1, 2, D:7) a +0 leather armour (1, 3, D:7) a +0 robe a +0 ring mail a +0 dagger a +0 club a +0 hand axe (-18, 4, D:7) a +3 shortbow (-1, 5, D:7) a +0 robe a cursed +0 mace (4, 6, D:7) a +0 robe a cursed +2 halberd (-11, 9, D:7) a +0 hand axe (-7, 10, D:7) a scroll of teleportation (-20, 12, D:7) a +0 giant spiked club (11, 12, D:7) 2 tomahawks (-6, 17, D:7) a +0 dagger (-3, 20, D:7) a +0 giant spiked club (-12, 25, D:7) a +0 giant club (-20, 26, D:7) a +0 short sword (-16, 30, D:7) a +0 robe a +0 dagger a +0 whip a +0 dagger a +0 robe (-18, 31, D:7) an arrow (-16, 31, D:7) an arrow (-15, 31, D:7) 8 arrows a +0 shortbow (-17, 32, D:7) a +0 dagger a +0 leather armour a +0 club (-16, 32, D:7) a +0 flail (-21, 33, D:7) a +3 hunting sling (-19, 42, D:7) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 leather armour (0, 1, D:10) 4 tomahawks (0, 2, D:10) a +0 dagger a cursed +0 robe (1, 2, D:10) a tomahawk a +0 flail a +0 dagger a +0 robe (47, 2, D:10) 24 stones (45, 3, D:10) a large rock