vible Level 1 of the Dungeon (12, 2, D:1) a +0 short sword (31, 2, D:1) 2 javelins of returning (25, 7, D:1) a +0 short sword (32, 11, D:1) a +0 dagger (25, 13, D:1) 10 poisoned needles (12, 14, D:1) a +0 ring mail (4, 15, D:1) a +0 dagger (16, 19, D:1) a +0 short sword (-7, 20, D:1) a +0 dagger (-2, 23, D:1) a +0 hand axe (21, 24, D:1) a +0 robe (-13, 26, D:1) a +0 leather armour (19, 26, D:1) a +0 club (20, 38, D:1) a +0 club 23 stones (23, 38, D:1) a stone (25, 38, D:1) a stone (26, 38, D:1) a stone (27, 38, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-14, 2, D:2) a +0 club (-10, 2, D:2) a +0 club (20, 5, D:2) a +0 club (20, 6, D:2) a stone (18, 7, D:2) 29 sling bullets (-11, 8, D:2) a +0 scale mail (20, 10, D:2) a +0 short sword (16, 16, D:2) 22 sling bullets (16, 26, D:2) a +0 robe (1, 27, D:2) a throwing net (5, 32, D:2) a +0 halberd (6, 32, D:2) a +0 spear (7, 32, D:2) a +0 halberd (8, 32, D:2) a cursed -2 club (-1, 37, D:2) 20 stones (2, 37, D:2) a +0 whip (27, 41, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of protection a +0 dagger a +0 club a +0 hunting sling a +0 dagger a cursed -2 club a +0 hunting sling 39 stones (12, 0, D:3) a +0 flail (-3, 1, D:3) a stone (-2, 1, D:3) a cursed -3 dagger a +0 mace a +0 animal skin a cursed -1 club a +0 club (24, 5, D:3) 12 bolts (6, 8, D:3) a +0 hunting sling (-14, 13, D:3) 20 stones (19, 17, D:3) 8 sling bullets (21, 18, D:3) 19 arrows of frost (-14, 26, D:3) a stone (-13, 27, D:3) 4 stones (42, 27, D:3) a +0 dagger (-10, 29, D:3) a +0 leather armour (12, 29, D:3) a +0 leather armour (37, 29, D:3) a +4 ring mail (-5, 30, D:3) a +0 club (-15, 33, D:3) a +0 mace (-16, 36, D:3) 15 sling bullets (22, 43, D:3) a stone (21, 49, D:3) a +0 morningstar a +2 short sword of freezing (20, 50, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (20, 51, D:3) a +0 club (4, 58, D:3) 11 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, 0, D:4) a +0 dagger a +0 scale mail (16, 2, D:4) a cursed +0 robe (21, 11, D:4) a +0 leather armour (20, 22, D:4) 11 poisoned needles (25, 35, D:4) a throwing net (47, 35, D:4) a book of Conjurations (25, 38, D:4) 17 stones (18, 41, D:4) 24 stones (48, 49, D:4) a +0 spear (50, 50, D:4) a +0 flail Level 5 of the Dungeon [Shop] Fomo's Assorted Antiques a scroll of enchant armour (29 gold) a potion of curing (26 gold) a wand of polymorph (13) (116 gold) a phial of floods (1160 gold) a potion of curing (26 gold) a +0 leather armour (58 gold) a +0 glaive (188 gold) a wand of flame (9) (116 gold) the +6 battleaxe "Jasigol" {flame, +Blink rF+ Str-2 Dex+4} (333 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your dexterity (+4). It protects you from fire. It lets you blink. a box of beasts (580 gold) a +0 club (29 gold) (-33, 5, D:5) a throwing net (16, 5, D:5) a +0 giant club (4, 14, D:5) a +0 giant club (-9, 23, D:5) 8 stones (3, 43, D:5) a book of Frost Level 6 of the Dungeon [Shop] Paodghodu's Weapon Shop a cursed -2 broad axe (1 gold) a cursed -3 trident (1 gold) a +0 arbalest (45 gold) a +0 rapier (40 gold) a +0 blowgun (25 gold) a +0 dagger (20 gold) a +0 hunting sling (15 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (857 gold) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. a +0 short sword (30 gold) [Shop] Jenin's General Store a +0 pair of gloves (49 gold) a wand of magic darts (42) (145 gold) 12 stones (13 gold) a +0 glaive (71 gold) a crystal ball of energy (220 gold) a +0 dagger (22 gold) 30 stones (33 gold) 7 sling bullets of frost (92 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) the cursed +0 mace "Ilaimm" {antimagic, *Corrode Str+10 Dex+2 Stlth+} (389 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+10). It affects your dexterity (+2). It may corrode your equipment when you take damage. It makes you more stealthy. It has a curse placed upon it. a wand of disintegration (15) (209 gold) 17 poisoned needles (74 gold) a +0 scale mail (44 gold) a scroll of enchant weapon (82 gold) [Shop] Herrife's Food Shoppe a slice of pizza (18 gold) 4 fruits (72 gold) a meat ration (60 gold) a beef jerky (18 gold) 3 fruits (54 gold) a bread ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) [Shop] Ximiwk's Food Emporium a bread ration (60 gold) a slice of pizza (18 gold) a beef jerky (18 gold) a slice of pizza (18 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) [Shop] Ferghikh's Gadget Shop an ornate deck of changes (200 gold) a wand of frost (25) (135 gold) a wand of magic darts (19) (63 gold) a legendary deck of wonders (260 gold) a wand of frost (26) (140 gold) a lamp of fire (400 gold) a plain deck of war (140 gold) a +5 rod of the swarm (10/10) (1000 gold) a crystal ball of energy (200 gold) a wand of frost (26) (140 gold) a plain deck of summoning (140 gold) (0, 0, D:6) a +1 chain mail of poison resistance (7, 9, D:6) a +0 whip of venom (6, 12, D:6) a +0 halberd (6, 13, D:6) a +0 whip (8, 13, D:6) a +0 chain mail (5, 14, D:6) a +0 ring mail a +0 club (6, 15, D:6) a +0 hand axe (7, 15, D:6) a cursed +0 leather armour a +0 falchion (17, 17, D:6) a +0 robe (7, 22, D:6) a +0 dagger (12, 22, D:6) a +0 rapier (13, 32, D:6) a +0 leather armour (13, 36, D:6) a +0 robe (13, 43, D:6) 21 stones (11, 51, D:6) 23 stones Level 7 of the Dungeon [Shop] Agrolipt's Antique Weapon Emporium a +0 dire flail (140 gold) a +1 morningstar of freezing (140 gold) a +2 scimitar of electrocution (140 gold) a +1 demon whip of electrocution (525 gold) a +6 battleaxe of chopping (227 gold) a +0 club (35 gold) a cursed -3 great sword (227 gold) the +7 mace "Obefeur" {crush, rPois rF+ Str+2} (280 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It protects you from poison. [Shop] Sil Egga's Antique Armour Shop a +0 robe (18 gold) a +0 pair of gloves (117 gold) a +0 chain mail (117 gold) the +1 cloak of Trial and Error {*Drain rN+ Int+4} (247 gold) It affects your intelligence (+4). It protects you from negative energy. It causes draining when unequipped. a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 leather armour (52 gold) a +0 buckler (117 gold) the +5 leather armour "Ovegehas" {Str+4} (182 gold) It affects your strength (+4). a +3 leather armour of poison resistance (52 gold) a +1 ring mail of fire resistance (104 gold) (0, 0, D:7) a +0 mace (1, 0, D:7) a +0 war axe (1, 1, D:7) a +0 club (2, 1, D:7) a +0 trident (-5, 3, D:7) a +0 leather armour (3, 3, D:7) a dwarf skeleton (1, 6, D:7) a potion of poison (4, 8, D:7) a +0 giant club a throwing net (5, 9, D:7) an orc skeleton (5, 10, D:7) an elf skeleton (0, 14, D:7) a +1 ring mail of magic resistance (7, 14, D:7) 25 bolts (14, 14, D:7) a scroll of random uselessness (6, 16, D:7) a +0 scale mail (0, 26, D:7) a +0 dagger a +0 robe a +0 short sword a scorpion corpse (0, 27, D:7) a +2 ring of intelligence a -1 war axe a +0 dagger a +0 robe (3, 28, D:7) a +0 scale mail the Ecumenical Temple