vible Level 1 of the Dungeon (5, -10, D:1) a +0 robe (10, -34, D:1) a +0 club (17, -6, D:1) 5 large rocks (19, -28, D:1) a bread ration {!e} (20, -18, D:1) a +0 dagger (25, -17, D:1) a +0 dagger (27, -22, D:1) a potion of heal wounds (34, -32, D:1) a potion of ambrosia (39, -14, D:1) a +0 leather armour (40, -4, D:1) a +0 dagger (42, -22, D:1) a +0 ring mail (43, -20, D:1) a +3 whip (48, -4, D:1) a +2 dagger of pain (60, 2, D:1) a +0 whip (62, -33, D:1) a +0 club (68, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 14, D:2) a giant gecko corpse (skeletalised by now) (14, 32, D:2) a +0 club (16, -3, D:2) a potion of lignification (20, 11, D:2) 2 fruits (21, -8, D:2) a jackal corpse (37, 32, D:2) a bat corpse (skeletalised by now) (39, -14, D:2) a rat corpse (40, -7, D:2) a +0 whip (41, 4, D:2) a +0 dagger (50, -5, D:2) a +0 club a hobgoblin corpse (skeletalised by now)