vible Level 1 of the Dungeon (0, 0, D:1) 29 stones (1, 11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (1, 22, D:1) a bat corpse (skeletalised by now) (10, 2, D:1) a potion of ambrosia (12, 20, D:1) a rat corpse (skeletalised by now) (22, 16, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (23, 30, D:1) a stone (25, 26, D:1) a stone (26, 24, D:1) a +0 club 23 stones a potion of lignification a hobgoblin corpse (28, 6, D:1) a +0 club (28, 32, D:1) a +0 short sword (28, 36, D:1) a +0 club (41, 24, D:1) a +0 club (42, 39, D:1) 14 bolts of frost (45, 32, D:1) a cursed -2 club (53, 32, D:1) a potion of agility (57, 30, D:1) a potion of degeneration (59, 31, D:1) a bread ration Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 5, D:2) a +0 club (14, -9, D:2) a +0 club (19, -3, D:2) a +0 hand axe (26, 30, D:2) a +0 war axe (32, 27, D:2) a potion of heal wounds (34, 28, D:2) a +0 club (43, -5, D:2) a sling bullet (45, -5, D:2) a sling bullet (46, -5, D:2) a +0 spear (unseen) (47, -4, D:2) a sling bullet (47, -3, D:2) 4 gold pieces (47, -1, D:2) 22 sling bullets (47, 20, D:2) a bread ration (48, -3, D:2) a sling bullet (49, 0, D:2) a scroll of identify (50, -2, D:2) a sling bullet (50, -1, D:2) a sling bullet