vible Level 1 of the Dungeon (0, 0, D:1) 15 bolts (17, -15, D:1) a +0 short sword (18, -47, D:1) 5 tomahawks (25, -5, D:1) a +1 short sword of venom (40, -49, D:1) a +0 whip (44, -44, D:1) a stone (47, -44, D:1) a +0 whip a stone (52, -19, D:1) a +0 short sword (54, -18, D:1) a stone (60, -17, D:1) 14 poisoned needles (67, -44, D:1) 17 stones (69, -33, D:1) 8 stones (69, -2, D:1) a stone (70, -2, D:1) 2 stones (70, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (9, 15, D:2) a +0 scythe a +0 robe (16, 16, D:2) a +0 whip (17, 16, D:2) a +0 short sword (22, 25, D:2) a +0 hand axe (23, 11, D:2) a +0 flail (28, 10, D:2) a +0 ring mail (29, -5, D:2) a +0 short sword (32, -2, D:2) a +0 short sword (36, 17, D:2) a +0 robe (43, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 24 stones (4, -17, D:3) a +0 dagger (19, -11, D:3) a +0 club (19, 10, D:3) a +0 shortbow (21, -18, D:3) a +0 club (22, -7, D:3) a +0 trident (25, -19, D:3) a +0 robe (26, -19, D:3) a +0 ring mail a +0 whip a +0 short sword (27, -19, D:3) a +0 hand axe (28, -19, D:3) a cursed +0 animal skin a +0 spear (28, -18, D:3) a +0 club a +0 club a +0 club a +0 dagger (28, -15, D:3) a +1 dagger of draining a cursed +0 animal skin (29, -19, D:3) a +0 club (32, -21, D:3) a +0 whip (33, -22, D:3) 17 bolts (35, -14, D:3) a +0 halberd (40, -1, D:3) a cursed -2 hand axe a +0 leather armour (43, 0, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 13, D:4) a +0 dagger (8, -23, D:4) 26 bolts (16, -15, D:4) a +0 mace (17, -15, D:4) a cursed -2 dagger a +0 robe (17, -14, D:4) a +1 mace of draining a +0 leather armour (18, -38, D:4) a +0 flail a +0 ring mail (19, -37, D:4) a +0 dagger a +0 robe (20, -36, D:4) a +0 trident 2 silver tomahawks (21, -15, D:4) a +0 falchion (29, -2, D:4) a +0 dagger (31, -8, D:4) a +0 shortbow (33, 3, D:4) 19 silver bolts Level 5 of the Dungeon [Shop] Luluuhorgh's Assorted Antiques a book of Maledictions (600 gold) 2 scrolls of remove curse (144 gold) a wand of polymorph (8/24) (240 gold) a +0 robe (16 gold) the +12 Mace of Variability {chaos} (1680 gold) Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. a +0 long sword (84 gold) (0, 0, D:5) a +0 club (2, 10, D:5) 18 stones (3, 8, D:5) 24 bolts (6, -17, D:5) a +0 giant club (7, -7, D:5) a +0 hand crossbow (9, 9, D:5) an uncursed staff of fire (11, -8, D:5) a +0 shortbow (14, 12, D:5) 11 stones (16, -14, D:5) a +0 club (21, 4, D:5) 14 bolts (22, -12, D:5) a +0 club a +0 dagger a +0 robe a +0 hand axe (23, -4, D:5) a +0 short sword (31, -13, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 16 stones (5, 35, D:6) a +0 scale mail (10, 19, D:6) a +0 halberd (11, 31, D:6) a +0 flail of crushing a +0 leather armour (16, 15, D:6) a +0 scale mail (27, 15, D:6) a +0 flail the +6 arbalest "Demonspawn's Foe" {velocity, rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. (42, 2, D:6) a +0 war axe (44, 3, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, -1, D:7) a +0 robe a +0 short sword (1, 0, D:7) a +0 chain mail (1, 1, D:7) a +0 short sword a +0 whip a +0 club a +0 dagger 9 stones a +0 whip a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 robe a +0 dagger (1, 2, D:7) 14 stones a +0 flail (1, 3, D:7) a stone a +0 ring mail a +3 dagger (1, 4, D:7) 3 stones (1, 5, D:7) a stone (1, 8, D:7) a stone (2, 8, D:7) 11 poisoned needles (7, -4, D:7) 2 stones (8, -5, D:7) a stone (19, 30, D:7) a +0 cloak (22, -12, D:7) a +0 mace 21 stones a +0 chain mail (22, 32, D:7) an uncursed staff of poison (24, -17, D:7) a +1 naga barding (24, -10, D:7) a stone (27, -7, D:7) a stone (27, 19, D:7) a plain deck of summoning (29, -17, D:7) 9 poisoned needles (29, 14, D:7) a potion of berserk rage {!q} (29, 21, D:7) a +0 flail (31, -8, D:7) a +0 whip (31, 1, D:7) 14 stones (45, -24, D:7) a +0 quarterstaff (52, -10, D:7) a book of Changes (53, -23, D:7) a +0 dagger a cursed +0 ring mail (54, 19, D:7) a +0 whip a +0 hand axe a +0 leather armour (54, 22, D:7) a +0 dagger a +0 robe (55, 18, D:7) a +0 whip (55, 21, D:7) a +0 leather armour (56, 19, D:7) a +0 dagger a +0 robe (59, -13, D:7) a +0 dagger (59, -11, D:7) 9 poisoned needles (59, -4, D:7) a cursed +0 ring mail (59, 24, D:7) a tomahawk (59, 25, D:7) a +0 leather armour a +0 club (59, 26, D:7) a +0 robe a +1 dagger of speed (59, 27, D:7) a +0 falchion 2 tomahawks a cursed +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (3, 16, D:8) 8 tomahawks (16, 1, D:8) a +0 quarterstaff (20, -16, D:8) a +0 giant club (24, 9, D:8) a +0 club (25, 8, D:8) a +0 leather armour (25, 9, D:8) a +0 robe a +0 dagger a +0 hand axe (26, 9, D:8) a +0 ring mail a +0 short sword (33, -15, D:8) a +0 giant club a +0 dire flail (36, -19, D:8) a +0 chain mail (39, -10, D:8) a +0 ring mail (44, -2, D:8) 12 stones (44, 8, D:8) a +0 leather armour 5 tomahawks (44, 9, D:8) a +0 hand axe a +0 club (45, 10, D:8) a cursed -1 dagger (46, -19, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -26, D:9) 19 arrows (6, -7, D:9) a +0 falchion (8, -5, D:9) a stone (10, -23, D:9) the +6 whip "Arbiter" {slash, rElec Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. (10, -5, D:9) a stone a +0 dagger a +0 robe (13, -29, D:9) a +0 club (13, -15, D:9) a +0 club a cursed +0 ring mail (14, -15, D:9) a +0 long sword (14, -6, D:9) a +0 whip (14, 7, D:9) a +0 hand axe (15, -15, D:9) 3 stones (15, -5, D:9) a +0 flail (17, -9, D:9) a +0 hand axe (19, -15, D:9) 2 tomahawks (20, -15, D:9) a stone (30, 18, D:9) a +0 club 3 stones (30, 19, D:9) a +0 short sword 2 stones (31, -20, D:9) 4 stones (31, 18, D:9) 3 stones (31, 19, D:9) a +0 club (32, -20, D:9) 4 stones (32, 18, D:9) 4 stones (32, 19, D:9) a +0 club (33, -20, D:9) 2 stones a cursed -1 short sword (33, 18, D:9) a stone (35, -20, D:9) 5 stones a +0 club a +4 short sword (36, -20, D:9) a +0 short sword (36, -19, D:9) a stone (36, 1, D:9) a stone (37, -8, D:9) a +0 club a +0 scale mail (37, -7, D:9) a +0 flail (37, 3, D:9) a stone (38, -20, D:9) a stone (38, -7, D:9) a cursed +0 leather armour (38, 2, D:9) a stone (39, -20, D:9) a stone (39, 2, D:9) a stone (40, 1, D:9) a stone (45, -19, D:9) an uncursed staff of poison Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 15, D:10) a cursed -3 hand axe a +0 ring mail (2, 17, D:10) a +0 leather armour a +0 plate armour a +0 dagger a +0 robe a +0 mace a cursed +0 leather armour a +0 flail a cursed +0 ring mail a +0 club a +0 long sword a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (2, 18, D:10) a +0 leather armour 3 tomahawks a +0 trident (3, 16, D:10) a tomahawk a +0 leather armour a +0 dagger a +0 robe a +0 flail (4, -1, D:10) a cursed -2 club (4, 14, D:10) a +0 short sword (4, 15, D:10) 2 tomahawks a +0 falchion a +0 scale mail (5, 0, D:10) a +0 robe a +0 dagger a +0 club a +1 vampiric dagger a +0 robe (7, 16, D:10) a +0 club a +0 leather armour (8, 17, D:10) a +0 chain mail a +0 mace a +0 dagger a +0 whip a +0 mace a +0 scale mail (8, 18, D:10) a +0 short sword (10, 9, D:10) a +0 whip a +0 flail (11, 10, D:10) a +0 flail a +0 dagger a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail (12, 10, D:10) a +0 leather armour a +0 dagger (18, -11, D:10) a cursed -2 giant club (19, -11, D:10) an uncursed ring of teleportation a +0 robe (20, -25, D:10) a +0 scale mail (27, 1, D:10) a +0 giant spiked club (29, -9, D:10) a +0 long sword (33, -17, D:10) 7 tomahawks (33, 4, D:10) a +0 robe (38, 5, D:10) 2 potions of degeneration {!q} (38, 7, D:10) a +0 club (47, 13, D:10) a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail 5 tomahawks a cursed +0 leather armour (0, 1, Orc:1) a +0 dagger a +0 scale mail a +0 flail a +0 hand axe a +0 chain mail (0, 2, Orc:1) a +0 hand axe a +0 leather armour a +0 flail (1, 2, Orc:1) a +0 short sword a +0 plate armour (3, 6, Orc:1) a scroll of random uselessness (3, 10, Orc:1) a scroll of vulnerability (4, 7, Orc:1) an ornate deck of defence (13, 9, Orc:1) a +0 dagger (17, 11, Orc:1) a +0 dagger a +0 robe (20, 7, Orc:1) a +0 short sword 4 tomahawks a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 8, Orc:1) a cursed -3 club an orc corpse (skeletalised by now) (20, 9, Orc:1) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (21, 8, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) (22, 8, Orc:1) a +0 falchion a +0 club a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 6, Orc:1) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (23, 7, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 dire flail a +0 chain mail (23, 8, Orc:1) a tomahawk Level 2 of the Orcish Mines (0, 0, Orc:2) a javelin (1, -1, Orc:2) 14 gold pieces (3, -4, Orc:2) a +0 dagger a +2 flail of protection an orc corpse (4, -4, Orc:2) a +0 dagger (still there?) a +0 long sword (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a cursed +0 scale mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 halberd (still there?) a +0 robe (still there?) a +2 war axe of electrocution (still there?) a +0 scale mail (still there?) 3 javelins (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword of electrocution (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) the orc corpse of Urug (still there?) (4, 0, Orc:2) 19 gold pieces (5, -4, Orc:2) a +0 dagger (unseen) (8, -1, Orc:2) 15 gold pieces (9, 2, Orc:2) 21 gold pieces (12, -1, Orc:2) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (3, 28, Lair:1) a +0 long sword (15, -17, Lair:1) a +0 shortbow (15, 25, Lair:1) 15 stones (16, 22, Lair:1) 17 stones (19, 23, Lair:1) 2 potions of haste {!q} (20, 19, Lair:1) 24 arrows (30, 8, Lair:1) a +0 broad axe (43, 20, Lair:1) a +0 falchion (45, 3, Lair:1) a +0 long sword (61, 25, Lair:1) 22 stones (68, 7, Lair:1) 17 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (18, -27, Lair:2) 21 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (8, 42, Lair:3) 15 stones (19, -3, Lair:3) a +0 flail (24, 29, Lair:3) 17 stones (36, 45, Lair:3) a potion of degeneration (40, 39, Lair:3) a scroll of random uselessness (41, 18, Lair:3) a plain deck of summoning (46, 39, Lair:3) a cursed -3 flail (48, 16, Lair:3) a +0 robe (51, 43, Lair:3) 11 stones (53, -3, Lair:3) a cursed -3 mace (57, 7, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 arrows (5, 14, Lair:4) a +0 leather armour (5, 31, Lair:4) an arrow (9, 15, Lair:4) 19 stones (16, 1, Lair:4) 6 arrows of flame (17, 29, Lair:4) 17 stones (20, -3, Lair:4) a potion of degeneration (30, 35, Lair:4) a wand of slowing (21/48) (32, 12, Lair:4) 8 stones (44, -10, Lair:4) 23 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 sling bullets (3, 22, Lair:5) 21 bolts (11, -31, Lair:5) a +0 rapier (18, -39, Lair:5) a +0 chain mail (19, 12, Lair:5) a potion of degeneration (23, 9, Lair:5) a +0 leather armour (34, -24, Lair:5) a potion of degeneration (38, 11, Lair:5) a stone of tremors (41, -26, Lair:5) a wand of lightning (14/15) a +0 ring mail a +0 rod of inaccuracy (9/9) {!a} Level 6 of the Lair of Beasts (0, 0, Lair:6) the +3 rapier of Winter {elec, *Drain rN++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from negative energy. It causes draining when unequipped. (4, 7, Lair:6) a +0 flail (11, 8, Lair:6) a wand of iceblast (4/15) (36, 45, Lair:6) a +0 robe (44, 47, Lair:6) a +0 rapier (55, 43, Lair:6) 21 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 leather armour (3, 24, Lair:7) a +0 robe (9, 12, Lair:7) a wand of slowing (39/48) (16, 4, Lair:7) 31 stones (20, 30, Lair:7) 19 stones (23, 24, Lair:7) a scroll of random uselessness (35, -6, Lair:7) a +0 pair of gloves of archery Level 8 of the Lair of Beasts (0, 0, Lair:8) 23 stones (8, 0, Lair:8) a +0 buckler (18, 18, Lair:8) a wand of lightning (7/15) (20, -1, Lair:8) a +0 scale mail (34, 2, Lair:8) a wand of flame (28/48) (39, -9, Lair:8) a +0 falchion (41, 12, Lair:8) a wand of random effects (32/48) (42, 36, Lair:8) a stone of tremors (44, -17, Lair:8) a +0 halberd of flaming a +1 chain mail of fire resistance (50, 13, Lair:8) 3 curare-tipped needles (51, 8, Lair:8) a Grand Grimoire (52, 33, Lair:8) a +0 chain mail (63, -12, Lair:8) the cursed +1 whip of Trial by Ordeal {flame, MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, -11, Lair:8) a cursed staff of earth (65, -10, Lair:8) 6 scrolls of noise {!r} a scroll of torment {!r!r} an uncursed amulet of guardian spirit (65, -9, Lair:8) 21 stones (66, 7, Lair:8) 15 stones (67, -8, Lair:8) a +1 pair of gloves of strength (69, -24, Lair:8) a troll hide