viktor89 Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (2, 12, D:1) a +0 mace (6, 9, D:1) a +0 club (10, -23, D:1) a +0 club (18, -19, D:1) a +0 ring mail (32, -9, D:1) 18 bolts (37, 3, D:1) a +0 club (38, -16, D:1) a +0 club (41, -19, D:1) a +0 mace (41, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 short sword (12, -25, D:2) a +0 club (16, -15, D:2) a +0 club a +0 hunting sling a +0 robe (19, 7, D:2) a +0 leather armour (24, -17, D:2) a +0 club (30, -28, D:2) 24 arrows (35, 1, D:2) a +0 club (41, -21, D:2) a +0 ring mail (45, -14, D:2) a cursed -2 dagger (45, -12, D:2) a +0 spear a +0 whip (46, -7, D:2) a +0 plate armour (46, -6, D:2) a +0 flail (51, -10, D:2) a +0 flail of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 spear (14, 2, D:3) a +0 dagger (14, 12, D:3) a +0 flail (20, -2, D:3) a +0 chain mail (25, 41, D:3) a +0 club (26, 31, D:3) a +0 club (29, 9, D:3) a +2 dagger of draining a +0 leather armour (30, 7, D:3) a +0 scale mail (35, 18, D:3) a +0 club (35, 21, D:3) a +0 plate armour a +0 flail (37, -17, D:3) a +0 hunting sling (37, 29, D:3) a +0 helmet (49, 13, D:3) a +0 flail Level 4 of the Dungeon [Shop] Erenujunt's Antique Weapon Emporium a +0 hand axe (87 gold) a +0 short sword (87 gold) a +2 spear of freezing (504 gold) a +1 glaive of venom (429 gold) a +0 shortbow (87 gold) a +0 short sword (87 gold) a +2 glaive of flaming (687 gold) the cursed +3 morningstar "Rickum" {flame, Int+4} (1003 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. a +0 war axe (101 gold) a +2 flail of holy wrath (530 gold) a +0 whip (72 gold) a +1 great mace of draining (542 gold) a +4 quarterstaff of crushing (812 gold) a +0 dire flail (116 gold) a +0 hunting sling (43 gold) a +0 shortbow (87 gold) (0, 0, D:4) a +0 chain mail (27, -13, D:4) a +0 mace (28, 8, D:4) a +0 dagger a +0 robe (28, 9, D:4) a +0 dagger a +0 hand axe (30, 4, D:4) 15 bolts (48, 6, D:4) a +0 ring mail (61, 4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (42, -5, D:5) a +0 club Level 6 of the Dungeon [Shop] Xero's Book Shop a book of Debilitation (440 gold) a book of Necromancy (330 gold) a book of Power (495 gold) a book of Misfortune (220 gold) a book of Necromancy (330 gold) a book of Alchemy (825 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Geomancy (385 gold) a book of Burglary (825 gold) a book of Changes (275 gold) (0, 43, D:6) a +0 ring mail (10, 47, D:6) a +0 long sword (13, 55, D:6) a +0 long sword (14, 54, D:6) a +0 chain mail (15, 17, D:6) a +0 robe a +2 whip of flaming (16, 11, D:6) 5 large rocks (17, 19, D:6) a +0 robe a +0 dire flail (21, 17, D:6) a +0 chain mail a +0 hand axe (33, 12, D:6) 8 javelins Level 7 of the Dungeon [Shop] Byseixec's Assorted Antiques a wand of disintegration (11) (435 gold) the +13 plate armour "Zoeg" {*Corrode rF+ Int+2 SInv} (2998 gold) It affects your intelligence (+2). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. a scroll of remove curse (87 gold) a phial of floods (1160 gold) a box of beasts (580 gold) a +0 leather armour (58 gold) an uncursed ring of poison resistance (580 gold) a +0 dagger (58 gold) a cursed amulet of inaccuracy (58 gold) an uncursed ring of magical power (580 gold) an uncursed ring of protection from fire (725 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (3056 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (0, 0, D:7) an arrow (1, 0, D:7) 2 arrows (2, 0, D:7) 11 arrows a +0 shortbow (4, 16, D:7) a +0 hand axe (4, 17, D:7) a +2 hand axe of freezing (6, 17, D:7) a +0 dagger a +0 robe (15, 11, D:7) a +0 giant club (17, 8, D:7) a +0 war axe (19, -14, D:7) a +0 giant club (26, 18, D:7) a +0 robe a +0 dagger (27, -6, D:7) a +0 hand axe (29, 28, D:7) a +0 dagger a +0 robe (48, -16, D:7) 5 javelins (49, 2, D:7) a +0 halberd (50, 2, D:7) a +0 halberd (50, 3, D:7) a +2 flail of venom (51, 4, D:7) a +0 flail (52, -12, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 8, D:8) a +1 ring mail of cold resistance (1, 17, D:8) a cursed -2 club (8, 16, D:8) a cursed -2 rapier (12, -23, D:8) a +0 giant spiked club (17, -8, D:8) a +0 robe (19, -10, D:8) a +0 whip (29, 1, D:8) a +0 quarterstaff (29, 28, D:8) a +0 helmet (36, -12, D:8) a +0 pair of gloves (36, -2, D:8) a +0 ring mail (40, -8, D:8) a +0 robe (41, 16, D:8) a cursed -1 giant club (44, 22, D:8) a +0 robe a +0 dagger a +0 club (45, 21, D:8) a +0 dagger a +0 leather armour a +0 chain mail a +0 robe a +0 war axe (56, 4, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 38, D:9) a +0 hunting sling (5, 4, D:9) a +0 spear (7, 48, D:9) a cursed +0 robe a +0 dagger (9, 48, D:9) a +0 club a +0 leather armour (10, 48, D:9) a +0 mace a +0 robe a +0 morningstar (10, 49, D:9) a +0 robe a cursed +5 dagger (12, 47, D:9) a +0 morningstar (15, 22, D:9) a yak skeleton (32, 36, D:9) 20 arrows (46, 22, D:9) a +0 club (47, 21, D:9) a +0 halberd the Ecumenical Temple