vilekko Level 1 of the Dungeon (8, 12, D:1) a +0 club (10, 17, D:1) a +0 dagger (14, 0, D:1) 21 sling bullets (19, -4, D:1) a +0 leather armour (38, 30, D:1) a cursed -1 whip (39, 7, D:1) 20 bolts (43, 3, D:1) a +0 spear (43, 19, D:1) a +0 short sword (47, 24, D:1) 14 bolts (49, 22, D:1) 14 arrows (51, 38, D:1) a stone (52, 33, D:1) a +0 short sword (52, 37, D:1) a stone (56, 46, D:1) a stone (57, 46, D:1) a stone (61, 46, D:1) a +0 short sword a stone Level 2 of the Dungeon (17, -43, D:2) a +0 club (33, -30, D:2) a +0 dagger (36, -38, D:2) a +0 whip (37, -38, D:2) a +0 club (43, -36, D:2) 21 arrows (51, -8, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 14, D:3) a +0 short sword (9, 11, D:3) a +0 spear (10, 6, D:3) a +0 robe (18, -3, D:3) a +0 mace (19, -13, D:3) a cursed -1 whip (21, 19, D:3) a +0 club (23, 11, D:3) a +0 club (25, -9, D:3) a +2 dagger of speed (25, -8, D:3) a cursed +0 falchion a +0 trident a +0 ring mail (25, -6, D:3) a +0 flail a cursed -2 flail a +0 leather armour (30, 16, D:3) a +0 war axe (33, 25, D:3) a cursed -1 club a +0 hunting sling of velocity Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 16, D:4) a +0 scale mail (13, 3, D:4) a +0 scale mail (14, 49, D:4) a +0 mace (17, 34, D:4) a +0 spear (21, 26, D:4) 16 poisoned needles (33, 52, D:4) a +0 leather armour a +0 club (36, 14, D:4) 17 sling bullets (38, 24, D:4) 16 sling bullets (44, 60, D:4) 12 poisoned needles (46, 56, D:4) 23 arrows (54, 57, D:4) 12 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail a +0 flail (0, 2, D:5) a +0 club a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (12, -5, D:5) 22 poisoned needles (13, 11, D:5) a +0 giant club (16, 12, D:5) the cursed +1 short sword "Demonbane" {flame, rElec rF+ Str+6 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (27, -26, D:5) a +0 dagger (28, 9, D:5) 3 tomahawks (43, 21, D:5) a +0 flail a +0 halberd (44, 21, D:5) a +0 spear Level 6 of the Dungeon (1, 20, D:6) 8 javelins (20, 1, D:6) a +0 spear (21, 0, D:6) a +0 flail (21, 1, D:6) a +0 spear (21, 14, D:6) a +0 dagger a +0 robe (22, 1, D:6) a +0 giant club (22, 14, D:6) a +0 leather armour (24, 15, D:6) a +0 flail (25, 16, D:6) a +0 flail (27, 20, D:6) 18 arrows (34, -15, D:6) a +0 long sword (35, -14, D:6) a +0 spear (38, 12, D:6) a throwing net Level 7 of the Dungeon (1, -7, D:7) a +0 ring mail (4, -2, D:7) 16 arrows (4, 2, D:7) a +0 chain mail (18, 2, D:7) a +0 ring mail (20, 35, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (21, 34, D:7) a +0 war axe a +0 scale mail (21, 35, D:7) a +0 falchion a +0 scale mail (22, 34, D:7) a wand of random effects (28/48) a +2 ring of intelligence a +0 shield a +0 flail (25, -13, D:7) 20 arrows (64, -17, D:7) a +2 hand axe of chopping Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, -6, D:8) a +0 ring mail (17, -17, D:8) a potion of agility the Ecumenical Temple