vilekko Level 1 of the Dungeon (1, -23, D:1) a cursed +0 club (6, -36, D:1) a +0 club (6, -11, D:1) a +0 club (7, -5, D:1) a +0 ring mail (9, 7, D:1) a +0 short sword (11, 10, D:1) a +0 robe (18, -24, D:1) a +0 whip (20, -40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (3, -7, D:2) a +0 dagger (3, -6, D:2) a +0 club (4, 2, D:2) a +0 ring mail (11, -32, D:2) an adder corpse (skeletalised by now) (16, -13, D:2) a +0 club (18, 3, D:2) a +0 club (20, -45, D:2) a +0 mace (20, -35, D:2) a +0 ring mail (21, -37, D:2) a +0 club a hobgoblin corpse (23, -6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, -5, D:2) a +0 club (31, -18, D:2) a +0 club (33, -20, D:2) a +0 short sword a +0 scale mail (35, -18, D:2) a +0 dagger a +0 club a +0 club a +1 dagger of holy wrath a +0 animal skin the +0 helmet of Wuruwn {+Fly rF- MR+} It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. a +0 club a +0 club (46, 1, D:2) a +0 mace (46, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, -7, D:3) a jackal corpse (12, -12, D:3) 14 poisoned needles (14, -12, D:3) an arrow (14, -11, D:3) a +0 club