Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8648459999278185990 100 vilexx the Conjurer (level 4, -3/24 HPs) Began as a Gargoyle Conjurer on July 3, 2022. Slain by a centaur skeleton (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:24 (1643 turns). vilexx the Conjurer (Gargoyle Conjurer) Turns: 1643, Time: 00:07:25 Health: -3/24 AC: 5 Str: 11 XL: 4 Next: 73% Magic: 0/9 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 8 Spells: 1/10 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, talons 1, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of vulnerability g - 2 scrolls of torment Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.7 Spellcasting + Level 5.1 Conjurations + Level 0.5 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 62% 2d6 4% 2 c - Mephitic Cloud Conj/Pois/Air 14% N/A 26% 3 d - Ignite Poison Fire/Tmut/Pois 5% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 21% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 28% 2 Spider Form Tmut/Pois 6% N/A 43% 3 Fulminant Prism Conj/Hex 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 50% 4 Anguish Hex/Necr 2% N/A 85% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have sharp toenails. Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * The centaur skeleton misses you. The centaur skeleton kicks you. * * * LOW HITPOINT WARNING * * * You feel better. The hound completely misses you. The centaur skeleton misses you. The centaur skeleton kicks you but does no damage. The hound closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you. The hound barely misses you. The centaur skeleton barely misses you. The centaur skeleton kicks you but does no damage. You aren't carrying any items that you can evoke. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel less in control of your magic. The hound bites you but does no damage. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. The hound closely misses you. The hound bites you. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you. Found a hunting sling and a leather armour. The hound closely misses you. The centaur skeleton closely misses you. The centaur skeleton kicks you. * * * LOW HITPOINT WARNING * * * The centaur skeleton barely misses you. x2 You barely miss the hound. Your punch misses the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The centaur skeleton hits you. You die... # ..# #.#.## ..# #.....### ..# #.....@h###### ..### ......†.Z.....# ..... #...........$.# ..... #).)..........# ..... ##.....#......# #....##..$...# #.... ..###### [.#..##.# . #. You could see a hound and a centaur skeleton. Vanquished Creatures An iguana (D:4) A gnoll (D:1) An adder (D:4) A howler monkey skeleton (D:4) A dart slug (D:1) 5 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins 6 kobolds 3 quokkas (D:1) 5 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexx the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 411 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Reached XP level 3. HP: 15/19 MP: 1/7 1360 | D:1 | Learned a level 3 spell: Mephitic Cloud 1465 | D:2 | You fall into a shaft and drop 2 floors! 1473 | D:4 | Reached skill level 5 in Conjurations 1473 | D:4 | Reached XP level 4. HP: 22/24 MP: 0/9 1562 | D:4 | Learned a level 3 spell: Ignite Poison 1621 | D:4 | Noticed a lemure 1621 | D:4 | Noticed Pikel 1621 | D:4 | Noticed a lemure 1628 | D:4 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 1639 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 1639 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1643 | D:4 | HP: 1/24 [hound (5)] 1643 | D:4 | Slain by a centaur skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, st_stairs_9, minmay_misc_feat_four_crosses, minmay_quantized D:2: layout_basic, serial_bayou_ford_a D:4: wander_river, layout_loops_cross, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 22 | 12 || 34 Cast: Magic Dart | 66 | 3 || 69 Searing Ray | | 4 || 4 Use: Potion | | 4 || 4 Scroll | | 3 || 3 Armor: Robe | 9 | 15 || 24 Dodge: Dodged | 12 | 28 || 40