vilexx Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -5, D:1) a +0 robe (5, 4, D:1) a +0 dagger (11, -10, D:1) 3 boomerangs a +0 robe (18, 3, D:1) a +2 pair of boots (33, 28, D:1) a +0 whip (33, 32, D:1) a +2 dagger of draining (39, 0, D:1) a +0 whip (39, 12, D:1) a +0 whip (44, 35, D:1) a +0 spear (52, 16, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 club (8, -3, D:2) a +0 spear (12, -4, D:2) a +0 dagger (23, 30, D:2) a +0 robe (29, 25, D:2) a +0 short sword (38, -3, D:2) a +0 spear (39, -3, D:2) a +0 spear (40, -3, D:2) a +0 spear (40, 7, D:2) a +0 ring mail (41, -8, D:2) a +0 scale mail (41, -3, D:2) a +0 club (42, 27, D:2) a +0 dagger Level 3 of the Dungeon (11, 16, D:3) a +0 club (13, 22, D:3) a +0 dagger a +0 dagger (16, 14, D:3) a +0 dagger 2 stones (20, 28, D:3) a +0 short sword (22, 5, D:3) a +0 leather armour (22, 42, D:3) a +0 chain mail (24, 1, D:3) the +1 cloak of the Planets {Str-3 Dex+4 SInv} Str: It affects your strength (-3). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. (34, 22, D:3) a +0 war axe (35, 10, D:3) a +0 dagger (35, 12, D:3) a +0 scale mail a +0 dagger (35, 13, D:3) a +0 club (36, 13, D:3) a +0 flail 3 boomerangs (36, 22, D:3) a +0 club (37, 4, D:3) a +0 robe (43, 1, D:3) a +0 leather armour a +1 dagger of venom (44, 0, D:3) a scroll of vulnerability a +0 short sword (56, 41, D:3) a scroll of vulnerability a scroll of torment Level 4 of the Dungeon [Shop] Gukhlauh's General Store a +0 sling of freezing (47 gold) a +1 vorpal war axe (122 gold) a stone (1 gold) a potion of curing (30 gold) a book of the Dragon (460 gold) a +0 robe (7 gold) an amulet of guardian spirit (300 gold) the +4 whip of Mandamus {flame, Contam rElec rN+++ Will+} (595 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a potion of ambrosia (80 gold) a potion of brilliance (40 gold) (2, -14, D:4) a +0 rapier (3, -52, D:4) a scroll of vulnerability (22, -2, D:4) a +0 club (34, -43, D:4) a +0 short sword a +0 scale mail (34, -41, D:4) a +0 dagger a +0 sling (38, -48, D:4) a +0 trident (38, -42, D:4) a +0 short sword (38, -41, D:4) a +0 war axe a +0 scale mail (39, -47, D:4) a +0 dagger (41, -46, D:4) a +0 dagger (41, -45, D:4) a +0 club (42, -46, D:4) a +0 short sword (43, -12, D:4) a +0 flail (44, -27, D:4) a +0 dagger (44, -12, D:4) a +0 club (45, -47, D:4) a +0 whip (56, -48, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (9, 9, D:5) an adder corpse (9, 10, D:5) a hound corpse (22, -7, D:5) a scroll of identify (27, 17, D:5) a +0 short sword a stone (28, 17, D:5) a +0 whip (still there?) a +0 short sword (still there?) a stone (still there?) a +0 dagger (still there?) 12 poisoned darts (still there?) a +0 dagger (still there?) (29, 17, D:5) a +0 club 2 stones (30, 12, D:5) 6 gold pieces (34, 9, D:5) a +0 sling