Dungeon Crawl Stone Soup version 0.31-a0-348-g810772c3d7 (webtiles) character file. Game seed: 15276643746422016472 58 vilexx the Magician (level 4, 0/33 HPs) Began as a Djinni Hedge Wizard on July 23, 2023. Slain by Terence ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (1228 turns). vilexx the Magician (Djinni Hedge Wizard) Turns: 1228, Time: 00:03:30 Health: 0/33 AC: 2 Str: 9 XL: 4 Next: 20% Gold: 54 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 28 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - a scroll of fear h - a scroll of teleportation {unknown} i - a scroll of acquirement {unknown} j - a scroll of identify {unknown} Potions d - a potion of curing f - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is heavily wounded. Your bat disappears in a puff of smoke! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You feel better. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... .........##...... #................... ###.......#........... .........#.##..†.#... #.........#.....#... #.........#.....#... #.........#.....#... #...............#... ##.$@............#... ......@.............##.. ...........##.#.....##.. .......######.#.#.####.. ....... #.#.#.# #.. ..).... ....... ... ....... ............ ####... .... .#. You could see Terence. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 3 bats 4 endoplasms 4 goblins 2 hobgoblins (D:2) 6 ball pythons 2 frilled lizards (D:1) 6 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexx the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | vilexx set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 182 | D:1 | Reached skill level 1 in Fighting 439 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 439 | D:1 | Learned a level 1 spell: Summon Small Mammal 1156 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1195 | D:2 | Noticed Terence 1228 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_rooms, serial_glass, glass_columns_a, glass_columns_c, serial_bayou_lagoon_b D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Transmutations | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Poison Magic | 3 | 3.4 Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 17 || 19 Cast: Magic Dart | 82 | 14 || 96 Slow | | 1 || 1 Summon Small Mamm | | 1 || 1 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 8 | 8 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1227 | 1177 | 50 | 41 | 919 | 2 | 613.5 | Dungeon | 1227 | 1177 | 50 | 41 | 919 | 2 | 613.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 561 daAuts