Dungeon Crawl Stone Soup version 0.31-a0-516-gfcb59812bd (webtiles) character file. Game seed: 17217780307278869028 124 vilexx the Magician (level 5, -6/40 HPs) Began as a Djinni Hedge Wizard on Aug 10, 2023. Shot with an arrow by a centaur (11 damage) ... on level 4 of the Dungeon. The game lasted 00:07:38 (2860 turns). vilexx the Magician (Djinni Hedge Wizard) Turns: 2860, Time: 00:07:39 Health: -6/40 AC: 4 Str: 15 XL: 5 Next: 30% Gold: 124 EV: 17 Int: 20 God: SH: 0 Dex: 13 rFire + + . r - +4 short sword of the Charming Gods {distort, *Slow Fly Int+3} rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ q - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.26/turn m - +5 ring of evasion MPRegen 0.00/turn %: slow self (1%), infuse magic (-7 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, sense surroundings 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 dagger o - a +0 dagger of holy wrath r - the +4 short sword of the Charming Gods (weapon) {distort, *Slow Fly Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Fly: It grants you flight. *Slow: It may slow you when you take damage. Armour b - a +0 robe (worn) c - a +0 hat q - a +2 hat (worn) Jewellery e - a +6 ring of strength (left hand) m - a +5 ring of evasion (right hand) Scrolls d - 2 scrolls of blinking {unknown} f - a scroll of torment {unknown} i - 3 scrolls of teleportation j - a scroll of brand weapon {unknown} p - a scroll of enchant armour {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of amnesia {unknown} Potions k - 2 potions of attraction l - 2 potions of resistance n - 2 potions of degeneration Skills: + Level 3.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Slow Hex 76% N/A 2% 1 c - Blink Tloc 38% N/A 4% 2 d - Call Imp Summ 38% N/A 4% 2 e - Mephitic Cloud Conj/Pois/Air 19% N/A 9% 3 f - Kiss of Death Conj/Necr 76% 2d11 2% 1 g - Static Discharge Conj/Air 38% 2-4/arc 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You passively map a small area around you. You expend health (3 HP) to strengthen your wands. Message History The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Found a scroll of identify. The centaur shoots an arrow. The arrow hits your cerulean imp! Your cerulean imp barely misses the centaur. The centaur shoots an arrow. The arrow barely misses your cerulean imp. The arrow barely misses you. Your cerulean imp hits the centaur but does no damage. The centaur shoots an arrow. The arrow barely misses your cerulean imp. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the centaur but does no damage. Something completely misses your cerulean imp. Something misses your cerulean imp. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel a strange attunement to the structure of the dungeons. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Clearing quiver. Clearing quiver. It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... .............. , ...................# , ..........##.......# , , ##.....#### ......# , , ##.....#####.......# , ##...†.#...........# ##........# #...#, ., ..........######...#.... , ..............[.@....... , #...####.#.....###...... , , ###.* #.#.......)...... , #. #....c.........#. , .................... # #.#................. ####.....#............,., , , .........#...c........ , ...................... You could see a centaur. Vanquished Creatures Natasha (D:3) An iguana (D:3) 3 adders A worm (D:4) 3 dart slugs 2 orcs (D:3) 2 endoplasms (D:2) 3 giant cockroaches 2 goblins 2 hobgoblins 4 jackals (D:3) A quokka (D:1) 5 ball pythons 5 bats A frilled lizard (D:3) 2 kobolds (D:2) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexx the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | vilexx set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 392 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 458 | D:1 | Reached skill level 1 in Fighting 1219 | D:2 | Reached XP level 3. HP: 6/28 MP: 0/0 1219 | D:2 | Learned a level 1 spell: Kiss of Death 1478 | D:2 | Identified the +4 short sword of the Charming Gods | {distort, *Slow Fly Int+3} 2006 | D:3 | Reached XP level 4. HP: 27/33 MP: 0/0 2127 | D:3 | Noticed Natasha 2135 | D:3 | Killed Natasha 2304 | D:3 | Noticed Natasha 2385 | D:3 | Reached XP level 5. HP: 28/40 MP: 0/0 2385 | D:3 | Learned a level 2 spell: Static Discharge 2846 | D:4 | Noticed a centaur 2859 | D:4 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 2859 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2860 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_misc_feat_alley D:2: layout_basic, dk_noncrumbling_4 D:3: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, uniq_natasha D:4: layout_basic, elyvilon_altar_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.8 Conjurations | 3 | 3.8 Hexes | 3 | 3.8 Summonings | 3 | 3.8 Necromancy | 3 | 3.8 Translocations | 3 | 3.8 Transmutations | 3 | 3.8 Fire Magic | 3 | 3.8 Ice Magic | 3 | 3.8 Air Magic | 3 | 3.8 Earth Magic | 3 | 3.8 Poison Magic | 3 | 3.8 Fighting | 1 2 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 63 || 139 Call Imp | | 1 || 1 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 9 | 33 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2857 | 2746 | 111 | 32 | 2415 | 4 | 714.2 | Dungeon | 2857 | 2746 | 111 | 32 | 2415 | 4 | 714.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 932 daAuts D:3: 796 daAuts D:4: 143 daAuts