Dungeon Crawl Stone Soup version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 15462535059213356302 2 vilexx the Stinger (level 1, -4/15 HPs) Began as a Djinni Hedge Wizard on Sept 4, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (40 turns). vilexx the Stinger (Djinni Hedge Wizard) Turns: 40, Time: 00:00:46 Health: -4/15 AC: 2 Str: 9 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Transmutations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Slow Hex 40% N/A 6% 1 c - Blink Tloc 20% N/A 10% 2 d - Call Imp Summ 20% N/A 10% 2 e - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5959 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you but does no damage. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You take 1 damage, and have 11/15 hp. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 3/15 hp. MASSIVE DAMAGE!! Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You take 2 damage, and have 1/15 hp. You don't have enough health to cast this spell. You don't have enough health to cast this spell. You don't have enough health to cast this spell. Unknown command. You aren't carrying any potions. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The rat closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ## ... #.. #+# .. #.# #####.###### ##'## ......J@...#####...### #####.r..#.†.'.'.<.'.+ #......#####...### #.#..(... ##'## #.#.####... #.# #.#.# .#. #+# # #.# # #.# You could see an endoplasm and a rat. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexx the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | vilexx set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 6 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 29 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 29 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts