Dungeon Crawl Stone Soup version 0.32-a0-126-g9fbf7fb75a (webtiles) character file. Game seed: 15615336026789512581 2695 vilexx the Magician (level 9, -8/67 HPs) Began as a Djinni Hedge Wizard on Feb 7, 2024. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (14 damage) ... on level 7 of the Dungeon. The game lasted 00:20:55 (6254 turns). vilexx the Magician (Djinni Hedge Wizard) Turns: 6254, Time: 00:20:56 Health: -8/67 AC: 8 Str: 9 XL: 9 Next: 96% Gold: 303 EV: 14 Int: 20 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . F - +5 woodcutter's axe rCold x . . (shield currently unavailable) rNeg + . . w - +0 leather armour {Will+} rPois ∞ i - +0 helmet "Mantic Dismay" {Bglg, Sorc} (curse) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ e - ring of Catux {rN+ AC+4} HPRegen 0.31/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons a - a +0 dagger s - a +0 short sword of freezing F - the +5 woodcutter's axe (weapon) (You found it on level 6 of the Dungeon) Missiles j - 6 javelins k - 18 poisoned darts Armour b - a +0 robe c - a +0 hat i - the cursed +0 helmet "Mantic Dismay" (worn) {Bglg, Sorc} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Sorcery: Conjurations and Alchemy. r - a +0 leather armour w - a +0 leather armour of willpower (worn) Jewellery e - the ring of Catux (left hand) {rN+ AC+4} (You found it on level 3 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. Talismans l - a maw talisman t - a blade talisman Wands z - a wand of flame (15) Scrolls d - 13 scrolls of identify {unknown} f - 2 scrolls of poison {unknown} h - a scroll of fear {unknown} n - a scroll of blinking {unknown} q - a scroll of brand weapon {unknown} u - a scroll of teleportation {unknown} v - a scroll of revelation {unknown} y - a scroll of vulnerability {unknown} A - a scroll of enchant armour {unknown} B - a scroll of enchant weapon {unknown} Potions g - 2 potions of ambrosia {unknown} m - 2 potions of degeneration {unknown} o - a potion of berserk rage {unknown} p - a potion of haste {unknown} x - a potion of curing C - 2 potions of enlightenment {unknown} D - a potion of invisibility {unknown} E - 3 potions of heal wounds {unknown} Skills: + Level 6.4 Fighting + Level 7.5 Dodging - Level 1.5 Stealth * Level 7.6 Spellcasting * Level 7.6(8.0) Conjurations * Level 7.6(8.0) Hexes Level 0.0 Charms * Level 7.6 Summonings * Level 7.6 Necromancy * Level 7.6(8.0) Translocations Level 0.0 Transmutations * Level 7.6 Fire Magic * Level 7.6 Ice Magic * Level 7.6 Air Magic * Level 7.6 Earth Magic * Level 7.6(8.0) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Blink Tloc 78% N/A 1% 2 d - Call Imp Summ 76% N/A 1% 2 e - Mephitic Cloud Conj/Alch/Air 39% N/A 1% 3 f - Sting Conj/Alch 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 78% N/A 1% 2 h - Call Canine Familiar Summ 38% N/A 1% 3 i - Teleport Other Tloc 39% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26954 Temple (1/1) D:5 Zot: 5971 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Zin The Shining One Shops: D:4 : Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, confused, chance to affect: 74%) The steam dragon looks slightly unstable. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 14/67 hp. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (noxious fumes, lightly wounded, confused, about to teleport, chance to affect: 74%) The steam dragon struggles to resist. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. The steam dragon is engulfed in noxious fumes. The steam dragon appears confused. You take 2 damage, and have 12/67 hp. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, confused, about to teleport, chance to affect: 74%) The steam dragon seems more stable. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. You take 3 damage, and have 9/67 hp. Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (noxious fumes, lightly wounded, confused, chance to affect: 74%) The steam dragon struggles to resist. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! You die... #. #. #. .. #.#. ####... ...>.# #..## .. #.<.## .... #.#..#######..... #.##.c)§§@....# .. ####☼D§.#### ..# #....##...... ##. #.#### ####.. ## .. ## You could see a steam dragon (confused) and a centaur. Vanquished Creatures Grinder (D:3) An ice beast (D:6) An orc warrior (D:6) 5 ogres 2 centaurs 3 phantoms (D:5) 2 kobold brigands (D:6) 4 scorpions A wight (D:5) A howler monkey (D:4) 3 hounds (D:6) 8 jellies An orc priest (D:6) A gnoll bouda (D:5) 2 sleepcaps (D:6) 2 iguanas An orc wizard (D:7) 13 adders 6 gnolls (D:5) 3 shadow imps (D:6) 4 white imps 4 ufetubi (D:6) 2 dart slugs 2 ribbon worms 15 orcs 6 endoplasms 4 giant cockroaches 7 goblins 6 hobgoblins 3 jackals (D:3) A quokka (D:3) 8 ball pythons 6 bats 4 frilled lizards 6 kobolds 8 rats 147 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:5) A gnoll (D:5) An endoplasm (D:4) 4 jackals (D:5) A ball python (D:4) A kobold (D:4) 9 creatures vanquished. Vanquished Creatures (others) 2 sky beasts An orc wizard (D:7) 3 creatures vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexx the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | vilexx set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 478 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 478 | D:1 | Learned a level 1 spell: Sting 503 | D:1 | Reached skill level 1 in Fighting 1204 | D:3 | Noticed Grinder 1237 | D:3 | Paralysed by Grinder for 2 turns 1250 | D:3 | Paralysed by Grinder for 2 turns 1254 | D:3 | Killed Grinder 1255 | D:3 | Reached XP level 4. HP: 9/34 MP: 0/0 1255 | D:3 | Reached XP level 5. HP: 11/39 MP: 0/0 1255 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1255 | D:3 | Reached XP level 6. HP: 12/45 MP: 0/0 1409 | D:3 | Identified the ring of Catux {rN+ AC+4} 2072 | D:4 | Noticed Edmund 2296 | D:4 | Found Fyisseott's Self-Published Books. 2349 | D:4 | Reached XP level 7. HP: 32/50 MP: 0/0 2349 | D:4 | Learned a level 3 spell: Call Canine Familiar 3018 | D:4 | Reached skill level 5 in Spellcasting 3018 | D:4 | Reached skill level 5 in Conjurations 3018 | D:4 | Reached skill level 5 in Hexes 3018 | D:4 | Reached skill level 5 in Summonings 3018 | D:4 | Reached skill level 5 in Necromancy 3018 | D:4 | Reached skill level 5 in Translocations 3018 | D:4 | Reached skill level 5 in Fire Magic 3018 | D:4 | Reached skill level 5 in Ice Magic 3018 | D:4 | Reached skill level 5 in Air Magic 3018 | D:4 | Reached skill level 5 in Earth Magic 3018 | D:4 | Reached skill level 5 in Alchemy 3196 | D:5 | Entered Level 5 of the Dungeon 3369 | D:5 | Reached skill level 5 in Dodging 3389 | D:5 | Reached XP level 8. HP: 40/58 MP: 0/0 3876 | D:5 | Reached skill level 5 in Fighting 4015 | D:5 | Reached XP level 9. HP: 55/65 MP: 0/0 4015 | D:5 | Learned a level 3 spell: Teleport Other 4261 | D:5 | Found a staircase to the Ecumenical Temple. 4282 | Temple | Entered the Ecumenical Temple 4297 | Temple | Became a worshipper of Ashenzari the Shackled 5818 | D:6 | Found the +5 woodcutter's axe 6254 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, minmay_bisected D:2: layout_rooms D:3: layout_loops_ring, chequers_serial_rivers_marsh, kennysheep_generic_room_4, uniq_grinder D:4: minmay_razor_zed, layout_rooms, nicolae_kikubaaqudgha_miasma_corner, nicolae_custom_books, hex_medium, uniq_edmund D:5: layout_rooms, temple_green, minmay_fractal_squares_5 D:6: minmay_thinvault, layout_loops_corners, serial_demonic, serial_demonic_c, serial_demonic_e, serial_demonic_b, serial_demonic_g, serial_demonic_d, serial_demonic_c D:7: layout_rooms, nzn_wu_jian_contemplation, mainiacjoe_overflow_divided_tiny Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 2 3 5 6 | 6.4 Dodging | 3 4 5 6 7 | 7.5 Spellcasting | 4 5 6 7 | 7.6 Conjurations | 4 5 6 7 | 7.6 Hexes | 4 5 6 7 | 7.6 Summonings | 4 5 6 7 | 7.6 Necromancy | 4 5 6 7 | 7.6 Translocations | 4 5 6 7 | 7.6 Fire Magic | 4 5 6 7 | 7.6 Ice Magic | 4 5 6 7 | 7.6 Air Magic | 4 5 6 7 | 7.6 Earth Magic | 4 5 6 7 | 7.6 Alchemy | 4 5 6 7 | 7.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Battleaxe | | | 6 || 6 Short sword | | | 1 || 1 Cast: Magic Dart | 105 | 78 | 373 || 556 Sting | 8 | 2 | 1 || 11 Slow | 1 | 2 | 8 || 11 Call Imp | 1 | | 1 || 2 Mephitic Cloud | | 1 | 25 || 26 Blink | | 1 | 3 || 4 Call Canine Famil | | | 15 || 15 Ensorcelled Hiber | | | 1 || 1 Teleport Other | | | 4 || 4 Invoke: Curse Item | | | 1 || 1 Use: Potion | 2 | | || 2 Stab: Confused | | | 1 || 1 Armour: Robe | 14 | 16 | 2 || 32 Leather armour | | | 57 || 57 Dodge: Dodged | 12 | 13 | 80 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6252 | 6057 | 195 | 659 | 4238 | 8 | 781.5 | Dungeon | 6223 | 6054 | 169 | 659 | 4238 | 7 | 889.0 | Temple | 28 | 2 | 26 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1786 daAuts D:5: 1197 daAuts D:3: 1071 daAuts D:4: 978 daAuts D:2: 590 daAuts D:1: 555 daAuts D:7: 44 daAuts Temple: 28 daAuts