Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 8586443176202280013 247 vilexy the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Jan 31, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:10 (3076 turns). vilexy the Conjurer (Draconian Conjurer) Turns: 3076, Time: 00:06:11 Health: 0/38 AC: 5 Str: 7 (9) XL: 5 Next: 85% Magic: 0/9 EV: 11 Int: 19 (21) God: Gold: 134 SH: 2 Dex: 6 (9) Spells: 8/11 levels left rFire . . . SeeInvis . g - +2 dagger (drain) rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (0 -> -1), flying A: AC +5, unfitting armour, cold-blooded, low MP 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons c - a +0 long sword g - a +2 dagger of draining (weapon) Missiles a - 173 stones Armour f - a +0 buckler (worn) Jewellery i - an amulet of guardian spirit Scrolls b - a scroll of torment {unknown} d - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions e - 2 potions of mutation h - a potion of brilliance k - 2 potions of flight Skills: + Level 3.4 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 20% 1d4 21% 1 Dazzling Flash Conj/Hex 40% N/A 21% 3 Poisonous Vapours Pois/Air 10% N/A 30% 2 Gell's Gravitas Tloc 5% N/A 52% 3 Teleport Other Tloc 5% N/A 52% 3 Fulminant Prism Conj/Hex 10% 3d9 54% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 54% 4 Olgreb's Toxic Radiance Pois 5% N/A 89% 4 Dispersal Tloc 2% N/A 100% 6 Chain Lightning Conj/Air 10% 3d13 100% 9 Fire Storm Conj/Fire 10% 8d3 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your magical capacity is low. (-10% MP) Message History You feel very sick. The water moccasin bites you but does no damage. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel less energetic. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm quivers. The water moccasin bites you but does no damage. The water moccasin misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. You feel your intelligence returning. Your Conjurations skill increases to level 5! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# ##. #######.########## #.. #................# ##. # ........########.# ## #( ..####### #.### # ..# ######...#### #.#.. #............ ......#########.######.#### #...J...@.....# #.# ...#..########### #.#### #. #..... # ###### You could see an endoplasm. Vanquished Creatures A water moccasin (D:3) Natasha (D:3) 6 gnolls An adder (D:2) A dart slug (D:3) 3 bats An endoplasm (D:1) 2 giant cockroaches 8 goblins 7 hobgoblins 5 quokkas 4 ball pythons 3 frilled lizards 4 kobolds 4 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 883 | D:1 | Learned a level 2 spell: Searing Ray 1523 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1876 | D:2 | Found a faded altar of an unknown god. 1876 | D:2 | Noticed a shining eye 2026 | D:2 | Noticed a shining eye 2032 | D:2 | Noticed a golden eye 2114 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/8 2191 | D:2 | Found Tiuriod's Assorted Antiques. 2716 | D:2 | Noticed a golden eye 2801 | D:3 | Noticed Natasha 2807 | D:3 | Killed Natasha 2808 | D:3 | Reached XP level 5. HP: 33/38 MP: 1/9 3045 | D:3 | Noticed a water moccasin 3070 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3073 | D:3 | Killed a water moccasin 3074 | D:3 | Reached skill level 5 in Conjurations 3074 | D:3 | HP: 1/38 [poisoned by a water moccasin] 3076 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_stone, hellmonk_ecumenical_altar_watching_god D:3: layout_loops_ring, minmay_divided_ellipse, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.4 Stealth | 2 | 2.0 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Tailslap | 2 | 1 || 3 Punch | 1 | || 1 Long sword | 2 | || 2 Dagger | 4 | 10 || 14 Cast: Magic Dart | 67 | 29 || 96 Searing Ray | 1 | 5 || 6 Use: Potion | | 4 || 4 Armor: Skin | 9 | 8 || 17 Dodge: Dodged | 14 | 23 || 37 Block: Buckler | 1 | 5 || 6