Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11069625652790613317 1391 vilexy the Conjurer (level 8, -1/45 HPs) Began as a Gargoyle Conjurer on Feb 17, 2022. Slain by a wraith (5 damage) ... on level 6 of the Dungeon. The game lasted 00:20:32 (6952 turns). vilexy the Conjurer (Gargoyle Conjurer) Turns: 6952, Time: 00:20:32 Health: -1/45 AC: 10 Str: 16 XL: 8 Next: 68% Magic: 6/15 EV: 11 Int: 22 God: Gold: 878 SH: 9 Dex: 12 Spells: 1/17 levels left rFire . . . SeeInvis + o - +5 morningstar of Voipil {flame, rPois rC+ Dex+4} rCold + . . Faith . n - +0 buckler rNeg + . . Spirit . C - +0 robe "Nupihuam" {rElec Will+ Str+6} rPois ∞ Reflect + g - +0 helmet {SInv} rElec + Harm . (no cloak) rCorr . Rampage . u - +0 pair of gloves Will +.... (no boots) Stlth ++........ e - amulet of reflection HPRegen 0.15/turn h - +4 ring of slaying MPRegen 0.14/turn (no ring) @: slowed, very slow A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 1112 gold pieces. You spent 234 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger o - the +5 morningstar of Voipil (weapon) {flame, rPois rC+ Dex+4} (You bought it in a shop on level 1 of the Dungeon) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. Missiles s - 205 stones Armour a - a +0 robe g - a +0 helmet of see invisible (worn) n - a +0 buckler (worn) t - the +3 leather armour "Yhyp" {Str+7} (You found it on level 2 of the Dungeon) Str: It affects your strength (+7). u - a +0 pair of gloves (worn) C - the +0 robe "Nupihuam" (worn) {rElec Will+ Str+6} (You found it on level 4 of the Dungeon) Str: It affects your strength (+6). rElec: It insulates you from electricity. Will: It increases your willpower. Jewellery e - an amulet of reflection (around neck) h - a +4 ring of slaying (left hand) Wands d - a wand of flame (14) i - a wand of paralysis (6) Scrolls b - a scroll of fog f - a scroll of teleportation j - 3 scrolls of fear k - a scroll of noise {unknown} p - a scroll of magic mapping {unknown} w - a scroll of summoning {unknown} y - 2 scrolls of blinking {unknown} D - a scroll of brand weapon {unknown} Potions l - a potion of might m - a potion of flight q - 2 potions of curing {unknown} r - a potion of brilliance {unknown} v - a potion of mutation {unknown} x - 3 potions of degeneration {unknown} z - a potion of ambrosia {unknown} A - 2 potions of berserk rage {unknown} B - a potion of resistance {unknown} Skills: + Level 2.9 Fighting - Level 0.1 Short Blades - Level 4.0 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.6 Shields * Level 5.1 Spellcasting * Level 7.8 Conjurations + Level 2.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 26% 4 e - Iskenderun's Battles Conj 40% 2d9 14% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 4% 1 Static Discharge Conj/Air 22% N/A 4% 2 Dazzling Flash Conj/Hex 54% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 12% 2 Confusing Touch Hex 15% N/A 16% 3 Passwall Tmut/Erth 4% N/A 21% 2 Swiftness Air 5% N/A 36% 3 Vampiric Draining Necr 5% 2d6 36% 3 Fireball Conj/Fire 11% 3d7 58% 5 Conjure Ball Lightning Conj/Air 11% 3x3d6 99% 6 Orb of Destruction Conj 20% 9d8 99% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Okay, then. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower (76% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 trident. The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc wizard hits you but does no damage. The orc priest looks satisfied for a moment. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The wraith closely misses you. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. The wraith closely misses you. The orc warrior hits you from afar with a +0 halberd! You block the wraith's attack. You block the orc warrior's attack. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The orc warrior hits you from afar with a +0 halberd! The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. There is an escape hatch in the ceiling here. The wraith hits you. You die... #.. #.... ##. ###....## #####.. #.#.....#.##...... ##.....#.#.#....... #>....##........... ........#.#....... ##.....#...#.....>. #.@....##.......... #.W................ #.oo...........>... #..........(....... ##.o...........###.# #.........##...# #.. #.......####........ ##.......##.....##.. ..........###.#...... You could see a wraith, an orc warrior, an orc priest and an orc. Vanquished Creatures A wyvern (D:5) An acid dragon (D:4) An ice beast (D:6) 3 necrophages A water moccasin zombie (D:5) 3 scorpions A howler monkey (D:4) A bullfrog skeleton (D:5) 5 hounds An orc priest (D:4) Ijyb (D:3) 2 iguanas (D:6) 2 orc wizards (D:6) 5 adders 4 gnolls (D:4) A shadow imp (D:5) A white imp (D:5) 2 worms 8 orcs 8 endoplasms A giant cockroach (D:1) 6 goblins 6 hobgoblins 4 jackals (D:1) 5 quokkas 6 ball pythons 7 bats 6 frilled lizards 7 kobolds 5 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexy the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 638 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 902 | D:1 | Found Feuruam's Antique Weapon Shoppe. 906 | D:1 | Reached skill level 5 in Conjurations 1179 | D:1 | Learned a level 2 spell: Searing Ray 1504 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1738 | D:2 | Found a faded altar of an unknown god. 1781 | D:2 | Identified 3 scrolls of acquirement 1781 | D:2 | Acquired 784 gold pieces 1843 | D:1 | Bought a transparent morningstar for 234 gold pieces 1843 | D:1 | Identified the +5 morningstar of Voipil {flame, rPois rC+ | Dex+4} (You bought it in a shop on level 1 of the Dungeon) 2247 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 2303 | D:2 | Identified the +3 leather armour "Yhyp" {Str+7} 2485 | D:3 | Noticed a necrophage 2543 | D:2 | Killed a necrophage 2544 | D:2 | Reached XP level 5. HP: 11/28 MP: 2/9 2725 | D:2 | Acquired a book of the Spheres 2732 | D:2 | Acquired a +0 helmet of see invisible 2866 | D:3 | Learned a level 4 spell: Fulminant Prism 3329 | D:3 | Noticed Ijyb 3347 | D:3 | Killed Ijyb 3348 | D:3 | Reached skill level 6 in Conjurations 3576 | D:3 | Noticed a necrophage 3582 | D:3 | Killed a necrophage 3583 | D:3 | Reached skill level 1 in Shields 3583 | D:3 | Reached XP level 6. HP: 33/33 MP: 2/10 4358 | D:4 | Reached XP level 7. HP: 37/37 MP: 4/12 4441 | D:4 | Identified the +0 robe "Nupihuam" {rElec Will+ Str+6} 4547 | D:4 | Found an opulent altar of Gozag. 4938 | D:5 | Entered Level 5 of the Dungeon 5069 | D:5 | Reached skill level 1 in Fighting 5148 | D:5 | Reached skill level 1 in Hexes 5309 | D:5 | Found a radiant altar of Vehumet. 5439 | D:4 | Reached skill level 7 in Conjurations 5439 | D:4 | Reached XP level 8. HP: 21/44 MP: 3/14 5712 | D:5 | Noticed a wyvern 5764 | D:5 | Killed a wyvern 6017 | D:5 | Found a staircase to the Ecumenical Temple. 6052 | Temple | Entered the Ecumenical Temple 6416 | D:5 | Found a glowing golden altar of the Shining One. 6506 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6512 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 6576 | D:6 | Found a hide-covered altar of Uskayaw. 6701 | D:6 | Reached skill level 5 in Spellcasting 6882 | D:6 | Got the Guide on Confrontation and Companions 6932 | D:6 | Noticed a wraith 6952 | D:6 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_rooms, serial_curves, eino_curves_04, eino_curves_02, eino_curves_04, hellmonk_ecumenical_altar_heavens_door D:3: layout_rooms, guppyfry_early_lair_pool, uniq_ijyb D:4: layout_basic, mainiacjoe_overflow_cross_hatched, chequers_serial_rivers_micro_a D:5: layout_loops_ring, mainiacjoe_overflow_paths, nicolae_overflow_hidden_temple, minmay_temple_entry_drinking_statues D:6: layout_cave_pools, overflow_temple_1_default Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.8 Armour | 2 3 4 | 4.0 Spellcasting | 3 4 5 | 5.1 Shields | 1 2 3 | 3.6 Fighting | 1 2 | 2.9 Hexes | 1 2 | 2.3 Short Blades | | 0.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 13 | | || 13 Morningstar | | 2 | 2 || 4 Cast: Magic Dart | 72 | 52 | 37 || 161 Searing Ray | 2 | 14 | 29 || 45 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 8 | || 9 Potion | | | 2 || 2 Armor: Robe | 5 | 1 | 17 || 23 Leather armour | | 1 | || 1 Dodge: Dodged | 10 | 11 | 20 || 41 Block: Other | 1 | | || 1 Reflection | 1 | | || 1 Buckler | | 4 | 21 || 25