Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 5906980218112976630 6501 vilexy the Destroyer (level 11, -2/64 HPs) Began as a Gargoyle Conjurer on Feb 21, 2022. Was an Initiate of Gozag. Slain by a two-headed ogre (11 damage) ... on level 10 of the Dungeon. The game lasted 00:36:28 (12067 turns). vilexy the Destroyer (Gargoyle Conjurer) Turns: 12067, Time: 00:36:29 Health: -2/64 AC: 16 Str: 18 XL: 11 Next: 0% Magic: 23/23 EV: 11 Int: 22 God: Gozag Gold: 243 SH: 0 Dex: 8 Spells: 12/26 levels left rFire . . . SeeInvis . q - +8 hand crossbow of Supply {elec, Will+ rCorr Stlth+} rCold + . . Faith . (no shield) rNeg + + . Spirit . w - +1 robe {rC+} rPois ∞ Reflect . L - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . H - +2 pair of gloves Will ++... e - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.20/turn l - +6 ring of strength MPRegen 0.18/turn N - ring of positive energy @: flying, very slightly contaminated, hasted, very quick A: sickness immunity, AC +8, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, strong-willed 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 1225 gold pieces. You paid 982 gold pieces to Gozag. Inventory: Hand Weapons b - a +1 whip of electrocution c - a +2 vampiric whip d - a +0 whip i - a +2 short sword of speed q - the +8 hand crossbow of Supply (weapon) {elec, Will+ rCorr Stlth+} (You found it on level 4 of the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. I - a +3 vorpal scimitar P - a +4 shortbow Missiles g - 274 stones r - 50 bolts (quivered ammo) u - 2 throwing nets z - 2 boomerangs Q - 28 arrows Armour a - a +0 robe e - a +0 pair of boots (worn) f - a +0 tower shield w - a +1 robe of cold resistance (worn) G - a +0 buckler H - a +2 pair of gloves (worn) L - a +0 helmet (worn) Jewellery l - a +6 ring of strength (left hand) B - a ring of resist corrosion M - a ring of fire N - a ring of positive energy (right hand) Wands D - a wand of paralysis (5) Scrolls h - a scroll of enchant weapon {unknown} j - 4 scrolls of noise n - 2 scrolls of vulnerability s - 3 scrolls of amnesia t - 2 scrolls of teleportation x - 2 scrolls of enchant armour {unknown} y - a scroll of fog {unknown} A - 2 scrolls of magic mapping O - 2 scrolls of identify R - a scroll of torment {unknown} Potions k - a potion of attraction m - a potion of invisibility o - 3 potions of haste p - a potion of berserk rage {unknown} v - a potion of mutation C - a potion of cancellation {unknown} E - 3 potions of lignification F - a potion of flight J - a potion of curing K - 2 potions of brilliance Skills: + Level 5.8 Fighting - Level 5.1 Crossbows - Level 1.5 Dodging - Level 2.1 Stealth + Level 5.8 Shields + Level 8.4 Spellcasting + Level 10.3 Conjurations - Level 1.7 Hexes - Level 4.5 Ice Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 17% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 9% 4 e - Ozocubu's Armour Ice 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% N/A 1% 2 Dazzling Flash Conj/Hex 70% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 46% N/A 3% 2 Sticky Flame Conj/Fire 32% 2d5 9% 4 Portal Projectile Hex/Tloc 26% N/A 16% 3 Call Canine Familiar Summ 9% N/A 22% 3 Spider Form Tmut/Pois 9% N/A 22% 3 Summon Ice Beast Ice/Summ 19% N/A 28% 4 Anguish Hex/Necr 6% N/A 45% 4 Leda's Liquefaction Hex/Erth 6% N/A 45% 4 Animate Dead Necr 4% N/A 56% 4 Dispel Undead Necr 9% 3d8 56% 4 Summon Mana Viper Hex/Summ 13% N/A 80% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 89% 5 Death Channel Necr 4% N/A 100% 6 Monstrous Menagerie Summ 4% N/A 100% 7 Ozocubu's Refrigeration Ice 14% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:1 ! Annotations: D:5 2 transporters, 2 runed translucent doors, Miritol's ghost, novice PaDe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +8) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are strong-willed. (Will+) Message History The two-headed ogre hits you with a +0 giant spiked club! The wight closely misses you. The yak closely misses you. The wight hits you with a +5 hand axe. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. The wight barely misses you. The yak gores you but does no damage. The wight closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are blasted with magical energy! The wight hits you with a +0 dagger. The wight closely misses you. The yak closely misses you. The wight hits you with a +5 hand axe. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you but does no damage. [a] - 242 gold - curing and magic [b] - 480 gold - haste, heal wounds and berserk rage [c] - 644 gold - heal wounds, magic and haste Purchase which effect? You no longer have enough gold to petition Gozag for potion effects. You no longer have enough gold to fund merchants seeking to open stores in the dungeon. You feel much better. Magic courses through your body. You feel yourself speed up. A centaur comes into view. The wight barely misses you. The wight hits you but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * The wight hits you with a +5 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. $ .........###.... ..........#..... ................ $ ................ ................ $ ......z.Y....... .......OzY...... ......