vim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -8, D:1) a +0 trident (11, -29, D:1) a +1 whip of electrocution 4 stones (12, -28, D:1) a +0 club (18, -17, D:1) a +0 dagger (25, 10, D:1) a +0 club 5 stones (32, 1, D:1) 25 stones (33, -19, D:1) a +0 short sword (45, -14, D:1) a +0 club (45, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -20, D:2) an adder corpse (skeletalised by now) (3, 13, D:2) 25 bolts (5, -9, D:2) a quokka corpse (skeletalised by now) (17, 0, D:2) a +0 flail a +0 ring mail (18, 7, D:2) a +0 scale mail (21, -23, D:2) a +0 club (25, 4, D:2) a +0 short sword (26, -11, D:2) a +0 club (26, 3, D:2) a +0 dagger (39, 13, D:2) a +0 dagger a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -14, D:3) a ball python corpse (12, -3, D:3) 24 bolts