virginmara Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (16, 6, D:1) a stone (18, 0, D:1) 3 stones (24, -4, D:1) a +0 club (52, 41, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones (1, 1, D:2) a +0 short sword (4, 27, D:2) a stone (10, 26, D:2) a stone (18, -1, D:2) a +0 ring mail (22, 34, D:2) a +0 dagger (23, 20, D:2) a +0 leather armour (24, 8, D:2) 18 arrows (26, -10, D:2) a +0 ring mail (32, 0, D:2) 2 stones (33, -13, D:2) 15 stones (37, 0, D:2) a +0 leather armour (40, -20, D:2) 16 stones (42, 16, D:2) a +0 halberd (46, 23, D:2) a +0 club (50, 23, D:2) a +0 club (54, 18, D:2) a +0 club (56, 19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (22, 18, D:3) a +0 hand axe a +0 club (33, 21, D:3) 18 stones (44, 34, D:3) a +0 ring mail Level 4 of the Dungeon (20, 8, D:4) a +0 club (22, 4, D:4) a +0 ring mail (25, -9, D:4) a +0 ring mail (27, -13, D:4) a +0 dagger a +0 robe (34, -13, D:4) a +0 club (36, 3, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail (1, -2, D:5) a +0 hand axe (5, -2, D:5) a +0 dagger a +0 robe (24, 48, D:5) a +0 robe (35, 45, D:5) 25 stones (45, 53, D:5) a +0 robe (54, 51, D:5) 17 bolts Level 6 of the Dungeon [Shop] Gukus's Armour Shoppe a +0 scale mail (44 gold) a +0 robe (7 gold) a +2 scale mail of fire resistance (231 gold) a +0 helmet (49 gold) a +1 ring mail of cold resistance (176 gold) a +0 shield (49 gold) a +2 leather armour of poison resistance (176 gold) a +0 plate armour (253 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) a cursed +0 pair of boots (16 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) (0, 0, D:6) a +0 ring mail (0, 10, D:6) a +0 giant club (1, -1, D:6) a +0 leather armour (8, 7, D:6) 18 arrows (22, 54, D:6) 8 poisoned needles (36, 4, D:6) a +0 war axe (43, 28, D:6) a +0 giant spiked club (46, 46, D:6) a +0 long sword (47, 24, D:6) a +0 shield (51, 52, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Rorasun's Assorted Antiques a +0 blowgun (47 gold) a phial of floods (760 gold) a +0 dagger (38 gold) a phial of floods (760 gold) a +0 robe (13 gold) a scroll of remove curse (57 gold) (5, -6, D:7) a +0 war axe (6, 17, D:7) 20 stones (9, -25, D:7) 13 stones (17, -10, D:7) a +0 ring mail (21, -3, D:7) the +2 leather armour "Ewecusim" {-Tele rElec rC+ Str-3 Slay+4} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (45, 8, D:7) a +0 giant club (50, 10, D:7) a throwing net (51, 9, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Rebiul's Weapon Shop the +6 quarterstaff of Termination {vamp, rElec MR+ Int+2} (723 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. 26 stones (28 gold) a +0 long sword (38 gold) 16 arrows (35 gold) a +0 blowgun (27 gold) a +2 vampiric spear (231 gold) a +0 hunting sling (16 gold) 18 bolts (39 gold) (2, -19, D:8) a +0 club a +0 leather armour (3, -18, D:8) a +0 whip a +0 morningstar a +0 dagger a +0 robe a +0 flail a +0 chain mail (9, -16, D:8) a cursed -1 short sword (9, -4, D:8) a +0 giant club (10, -16, D:8) a +0 short sword a stone (10, -15, D:8) a poisoned needle a stone (11, -16, D:8) a +0 blowgun (11, -15, D:8) a +0 dagger a +0 club (11, -14, D:8) a cursed -2 short sword 2 stones (16, 6, D:8) a cursed -2 hand axe a +0 ring mail (16, 7, D:8) a +0 short sword 3 exploding tomahawks (17, 7, D:8) a +0 trident (18, 7, D:8) a +0 falchion (20, -10, D:8) 2 throwing nets (20, 7, D:8) a +0 club a +0 ring mail (20, 26, D:8) a +0 whip (27, 16, D:8) a +0 flail a +0 club a +0 flail (32, 20, D:8) 21 stones (40, -28, D:8) 2 arrows (40, -26, D:8) a +0 robe (43, -28, D:8) an arrow (43, -17, D:8) 18 bolts (47, -28, D:8) a +0 shortbow 21 arrows (54, -29, D:8) a +0 quarterstaff (55, 8, D:8) an arrow (60, 11, D:8) a +0 shortbow 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +0 dagger a +0 robe (4, 2, D:9) 20 arrows (8, 17, D:9) a +0 falchion (9, 43, D:9) a +0 flail a +0 leather armour (9, 64, D:9) a +0 dagger a +0 robe (10, 43, D:9) a +1 flail of protection a cursed +0 ring mail (10, 44, D:9) a cursed +0 hand axe a +0 chain mail a +0 mace a +3 leather armour (17, 40, D:9) 22 stones (19, 7, D:9) a +0 hand axe (24, 50, D:9) a +0 shortbow 18 arrows (26, 50, D:9) an arrow (26, 52, D:9) an arrow (34, 51, D:9) a -1 spear 30 stones a +0 animal skin (39, 27, D:9) a +0 short sword a +0 cloak (41, 27, D:9) a +0 robe a +0 leather armour a +0 cloak a +1 arbalest of freezing a +0 falchion a +0 short sword (46, 62, D:9) 12 bolts (47, 17, D:9) a +0 quarterstaff a +0 hunting sling a +1 leather armour of magic resistance (49, 33, D:9) a +0 trident a +0 plate armour (50, 14, D:9) a +0 giant club a +0 giant spiked club (50, 31, D:9) a +2 dagger of speed a +0 robe (51, 16, D:9) a +0 spear (51, 33, D:9) a +0 dagger a cursed +0 robe (51, 34, D:9) a +0 dagger a cursed +0 robe (52, 18, D:9) a +0 rapier (60, 49, D:9) a +0 dagger a +0 robe (64, 43, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +4 scale mail of fire resistance (2, 0, D:10) a +0 war axe a cursed +0 leather armour an orc corpse (3, 0, D:10) a +0 hand axe of venom a +0 plate armour an orc corpse (3, 1, D:10) a +0 robe (5, 27, D:10) a +0 ring mail (11, 7, D:10) a +0 falchion (15, 9, D:10) a book of Power (20, -1, D:10) a bullfrog corpse (32, 1, D:10) a +0 flail (35, 16, D:10) a +0 giant spiked club (35, 28, D:10) 19 arrows (36, 16, D:10) a +0 giant club (37, 0, D:10) 22 bolts (50, 9, D:10) a cursed -1 club (51, 8, D:10) a +0 dagger a +0 robe (53, 7, D:10) a +0 hand axe a cursed +0 ring mail (57, -7, D:10) 19 arrows Level 11 of the Dungeon [Shop] Xarphaho's General Store the ring "Vawuz" {+Inv MR+ MP+9 Str+4 SInv} (678 gold) [ring of magical power] It affects your strength (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It lets you turn invisible. a scroll of amnesia (45 gold) 13 poisoned needles (67 gold) a +2 rapier of freezing (249 gold) a potion of curing (39 gold) a wand of confusion (29/48) (301 gold) a potion of curing (39 gold) a +1 centaur barding (390 gold) 21 stones (27 gold) a cursed +0 broad axe (13 gold) a royal jelly (26 gold) a wand of lightning (6/15) (130 gold) (0, 0, D:11) a +0 trident (1, 0, D:11) a +0 plate armour (18, -12, D:11) a +0 dagger of venom the Ecumenical Temple