vlad Level 1 of the Dungeon (0, 0, D:1) a +0 club (33, 3, D:1) a +0 hunting sling (27, 6, D:1) 25 bolts (38, 8, D:1) a +0 ring mail (39, 8, D:1) a +0 leather armour (7, 14, D:1) a cursed +0 club (36, 18, D:1) a stone (35, 20, D:1) a stone (36, 20, D:1) a +0 dagger (58, 21, D:1) a +0 leather armour (33, 23, D:1) 3 stones (15, 25, D:1) a +0 robe (16, 25, D:1) a +0 club (24, 28, D:1) a +0 leather armour (26, 30, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (-6, 2, D:2) 5 stones a +0 club (0, 2, D:2) 15 arrows of frost (-3, 5, D:2) a +2 dagger of speed (21, 16, D:2) a +0 war axe (-18, 35, D:2) 6 poisoned needles (-6, 38, D:2) 23 stones (-5, 44, D:2) a +0 club a +0 short sword (-19, 45, D:2) a +0 short sword (-6, 46, D:2) a +0 club (16, 47, D:2) a stone (14, 48, D:2) a stone (12, 49, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (-3, 3, D:3) a +0 robe (9, 4, D:3) 4 stones (25, 7, D:3) a +0 club (27, 13, D:3) a +0 club (26, 15, D:3) a +0 flail of protection (26, 17, D:3) a +0 whip (30, 20, D:3) 24 stones (-6, 23, D:3) a +0 club (11, 27, D:3) 9 stones (3, 29, D:3) a +0 scale mail (29, 30, D:3) 16 arrows (-5, 31, D:3) 11 stones a +0 hunting sling (-4, 31, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +1 antimagic dagger (27, 31, D:3) a +0 trident a +0 chain mail (-3, 32, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (2, 0, D:4) a +0 spear (13, 11, D:4) a +0 robe a +0 dagger (13, 13, D:4) a +0 mace (13, 14, D:4) a +0 club (-14, 15, D:4) a +0 short sword (22, 15, D:4) a +0 club (7, 16, D:4) a +0 robe a +1 dagger of venom a +0 club (-25, 19, D:4) a +0 ring mail (3, 19, D:4) a +0 quarterstaff (-3, 23, D:4) a +0 club (-3, 24, D:4) a +0 trident (0, 24, D:4) a +0 club (-2, 25, D:4) a +0 dagger a +0 robe (3, 25, D:4) a +0 dagger a +0 robe (-30, 32, D:4) a +0 short sword (-4, 32, D:4) a +0 falchion (6, 35, D:4) the +7 spear of Summer {pierce, rF+ rN+ MP-9} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your magic capacity (-9). a +0 whip (-26, 36, D:4) a +0 flail a +0 leather armour (-18, 41, D:4) a cursed -3 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (31, 10, D:5) a +0 blowgun 17 poisoned needles 4 stones (31, 11, D:5) a +0 dagger (32, 11, D:5) a stone (31, 12, D:5) a stone (31, 14, D:5) a +0 club a +0 hunting sling 11 stones (27, 15, D:5) the -6 cloak "Ojoonwem" {rPois MP+9 Str-4 Stlth+} It affects your strength (-4). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. (9, 16, D:5) a +0 mace (39, 22, D:5) 33 stones (27, 28, D:5) a giant gecko corpse (skeletalised by now) (39, 29, D:5) a +0 flail (41, 29, D:5) a +0 scale mail (39, 30, D:5) a +0 chain mail (39, 31, D:5) a +0 dagger a +0 robe (40, 31, D:5) a +0 leather armour (52, 35, D:5) a +0 leather armour (57, 36, D:5) a +0 hand axe (22, 41, D:5) a cursed +0 pair of boots (28, 42, D:5) a +0 flail (43, 42, D:5) a cursed -2 dagger (53, 46, D:5) a +0 dagger of speed (7, 48, D:5) 14 poisoned needles (22, 49, D:5) a scroll of noise (55, 52, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 17 stones (3, 3, D:6) 7 bolts of flame (15, 3, D:6) 16 gold pieces (13, 5, D:6) a hound corpse