vlindergert Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -22, D:1) a +0 hunting sling (4, -20, D:1) a +0 chain mail (9, 2, D:1) a +0 ring mail (16, -5, D:1) 16 stones (17, 2, D:1) a +0 dagger (23, -10, D:1) 2 stones (23, 0, D:1) a +0 club (25, 8, D:1) 16 arrows (26, -19, D:1) a +0 club (26, -18, D:1) a +0 club (26, -9, D:1) a stone (28, -9, D:1) a +0 short sword a stone (30, 0, D:1) a cursed -2 dagger (31, -11, D:1) a +0 robe (41, 9, D:1) a +0 ring mail (41, 11, D:1) a +0 short sword (43, -12, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -6, D:2) a cursed +0 scale mail (3, 7, D:2) a +0 dagger (6, -5, D:2) a +0 helmet (12, -1, D:2) a +0 scale mail (13, 11, D:2) a cursed -3 dagger (25, -7, D:2) a +0 robe (27, 17, D:2) a +3 whip (32, 19, D:2) a stone (33, 20, D:2) a stone (35, -15, D:2) a +0 club (35, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (3, -24, D:3) 24 bolts (21, 12, D:3) a +0 club (22, 13, D:3) a +0 spear (23, 13, D:3) a +0 halberd (23, 14, D:3) a +0 spear (27, -6, D:3) a +0 leather armour (30, 21, D:3) 10 poisoned needles (38, 28, D:3) 5 needles of sleeping Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 dagger a +0 robe (2, 0, D:4) a +0 ring mail a +0 war axe (12, 11, D:4) a +2 robe a +0 dagger (12, 14, D:4) a cursed +0 short sword a +0 ring mail (13, 11, D:4) a +0 leather armour a +0 short sword (21, 21, D:4) a +0 ring mail (23, -23, D:4) a +0 ring mail (23, -9, D:4) a +0 rapier (25, 19, D:4) a +0 quarterstaff (26, -19, D:4) 24 stones (26, 12, D:4) 34 stones (40, -3, D:4) a +0 scale mail (48, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 16, D:5) a quokka corpse (skeletalised by now) (4, 0, D:5) 21 stones (9, 24, D:5) a +0 spear (10, 13, D:5) a +0 naga barding (29, 14, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 1, D:6) the cursed +2 mace "Hell-Harrower" {freeze, +Fly rC+ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (2, -2, D:6) a cursed -2 mace (2, -1, D:6) a +0 mace (22, -3, D:6) 11 sling bullets the Ecumenical Temple