Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 14959244414275818090 60 void236 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 12, 2022. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:08:22 (1901 turns). void236 the Conjurer (Deep Elf Conjurer) Turns: 1901, Time: 00:08:22 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 0/9 EV: 12 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of experience {unknown} e - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 3.1 Stealth + Level 3.2 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Static Discharge Conj/Air 17% 3-6/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 32% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Lightning Bolt Conj/Air 8% 1d21 67% 5 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The ball python misses you. The ball python barely misses you. The gnoll hits you from afar with a +0 halberd. The searing ray hits the ball python. You kill the ball python! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the rat. You kill the rat! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found 10 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #. #. #. #. #. ##.##### #......############# #..@.g............†. #......############) #.$....# #. #......# #. #......# ## #......# ######## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 5 ball pythons 2 bats 5 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 quokkas 2 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Found a faded altar of an unknown god. 756 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 766 | D:1 | Learned a level 2 spell: Searing Ray 1100 | D:1 | Learned a level 2 spell: Static Discharge 1131 | D:1 | Reached skill level 5 in Conjurations 1491 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 1774 | D:2 | Found Huddar Teaq's Antique Weapon Shoppe. 1901 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, nrook_uturn, minivault_5 D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Stealth | 3 | 3.1 Fighting | | 0.1 Dodging | | 2.6 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 27 Cast: Magic Dart || 27 Searing Ray || 21 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 29