Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 797135735711023145 8 void236 the Magician (level 2, -4/21 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (253 turns). void236 the Magician (Djinni Fire Elementalist) Turns: 253, Time: 00:01:42 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 39 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. Unknown command. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence. Terence is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you but does no damage. The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence. Terence is almost dead. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence drinks a potion. Terence is healed! Your foxfire dissipates! Terence attacks as you move away! Terence hits you with a +0 short sword. The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 short sword. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Terence attacks as you move away! Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. You die... #...# #..... #...# ####....# #...### #.......# #### #.....# #.##.†... ..... #..##.####.####..# ....##............##... #......#.####.#.##.## ##..v....# #.#.##.# #..v@.#### #......# ....####@# ##.##### .##. #.# #.# # ####.#### #.# #..>....# #.# #.......# #.# #.......# #.# #.......# #†# #.......# #.# You could see Terence (ally target). Vanquished Creatures 2 ball pythons (D:2) A hobgoblin (D:2) A quokka (D:2) 2 kobolds (D:1) A rat (D:2) 7 creatures vanquished. Vanquished Creatures (others) 28 foxfires 28 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | void236 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:2 | Reached XP level 2. HP: 16/21 MP: 0/0 234 | D:2 | Noticed Terence 253 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, serial_shops, shop, minmay_small_reverse_x D:2: layout_loops_cross, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Foxfire || 19 Armour: Robe || 4 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 58 | 0 | 2 | 126.0 | Dungeon | 252 | 252 | 0 | 58 | 0 | 2 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 191 daAuts D:1: 61 daAuts