Dungeon Sprint DCSS version 0.31-a0-726-g3c93526463 (webtiles) character file. Game seed: 4856486351587923069 5 void236 the Conjurer (level 1, -3/15 HPs) Began as a Gnoll Conjurer on Sept 11, 2023. Slain by a gnoll sergeant ... wielding a +1 trident of flaming (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (23 turns). void236 the Conjurer (Gnoll Conjurer) Turns: 23, Time: 00:00:25 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 80% Magic: 1/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . h - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python barely misses you. You closely miss the ball python. Your bite misses the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python completely misses you. You hit the ball python. You kill the ball python! Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! There is an open door to the Dungeon here. You see here a +0 club. h - a +0 club h - a +0 club (weapon) You open the door. A jelly, an ufetubus, an iguana and 2 gnolls come into view. A gnoll sergeant is wielding a +1 trident of flaming. The jelly quivers. There is an open door here. The helpless gnoll sergeant fails to defend itself. You hit the gnoll sergeant but do no damage. The gnoll sergeant misses you. You closely miss the gnoll sergeant. The ufetubus shouts! The gnoll sergeant hits you with a +1 trident of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you. You die... ∆ ▓+▓ ∆ ▓g▓ ∆ ▓J▓ ∆ ▓5▓ ∆ ▓l▓ ∆ ▓g▓ ∆ ▓@▓ ∆ ▓.▓ ∆ ▓.▓ ∆ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ You could see a gnoll sergeant, an iguana, a jelly, a gnoll and an ufetubus. Vanquished Creatures 2 ball pythons (D) An endoplasm (D) A bat (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 8 | D | Reached skill level 5 in Spellcasting 9 | D | Reached skill level 1 in Invocations 12 | D | Reached skill level 1 in Fighting 12 | D | Reached skill level 1 in Short Blades 12 | D | Reached skill level 1 in Long Blades 12 | D | Reached skill level 1 in Axes 12 | D | Reached skill level 1 in Maces & Flails 12 | D | Reached skill level 1 in Polearms 12 | D | Reached skill level 1 in Staves 12 | D | Reached skill level 1 in Ranged Weapons 12 | D | Reached skill level 1 in Throwing 12 | D | Reached skill level 1 in Armour 12 | D | Reached skill level 1 in Shields 12 | D | Reached skill level 1 in Unarmed Combat 12 | D | Reached skill level 1 in Evocations 20 | D | Noticed a jelly 20 | D | Noticed an iguana 20 | D | Noticed a gnoll sergeant 23 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Club || 2 Unarmed || 2 Cast: Magic Dart || 6 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts