Dungeon Sprint DCSS version 0.31-a0-746-ge8284cb111 (webtiles) character file. Game seed: 1668491452631667052 77 void236 the Covert (level 4, -1/24 HPs) Began as a Vampire Enchanter on Sept 14, 2023. Slain by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:04 (166 turns). void236 the Covert (Vampire Enchanter) Turns: 166, Time: 00:02:05 Health: -1/24 AC: 2 Str: 7 XL: 4 Next: 13% Magic: 9/9 EV: 13 Int: 17 God: Gold: 18 SH: 0 Dex: 16 Spells: 1/9 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no teleportation @: engulfed, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking k - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of torment {unknown} o - 2 scrolls of identify Potions c - 2 potions of invisibility d - 2 potions of curing e - 2 potions of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage j - 2 potions of mutation {unknown} m - a potion of lignification {unknown} p - a potion of cancellation {unknown} Skills: + Level 0.1 Fighting + Level 1.3 Short Blades + Level 3.3 Dodging + Level 9.0 Stealth + Level 3.3 Spellcasting + Level 8.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 31% N/A 1% 3 b - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 c - Tukima's Dance Hex 31% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Your Hexes skill increases to level 8! You have reached level 4! You start resting. HP restored. You start resting. Magic restored. You can't go up here! Okay, then. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. Found 18 gold pieces and 2 fizzy green potions. There is an open door here. You now have 9 gold pieces. j - a fizzy green potion; k - a scroll labelled BEULUM FYODGHOCK l - a scroll labelled WULOAFF XICHANN; e - 2 potions of heal wounds (gained 1) m - a fuming cyan potion j - 2 fizzy green potions (gained 1); n - a scroll labelled HIPTIR ETUPH o - 2 scrolls of identify; d - 2 potions of curing (gained 1) p - a clear potion You now have 18 gold pieces (gained 9). There is an open door here. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#)..#### ##.# ..#......#####..# .##.......#..#..# #.##.##..†#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###..##..####...#...#### .....##..###....#.⌠.# ##..##...##.....#...# #†.##....#......#+### ..###..##.#.....# [.# #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 5 in Hexes 40 | D | Reached skill level 5 in Stealth 55 | D | Noticed a scorpion 58 | D | Killed a scorpion 59 | D | Reached skill level 8 in Stealth 59 | D | Reached XP level 2. HP: 15/15 MP: 4/6 59 | D | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 59 | D | Reached XP level 3. HP: 19/19 MP: 4/7 65 | D | Learned a level 3 spell: Confusing Touch 84 | D | Reached skill level 9 in Stealth 84 | D | Reached XP level 4. HP: 14/24 MP: 3/9 138 | D | Learned a level 2 spell: Ensorcelled Hibernation 142 | D | Learned a level 3 spell: Tukima's Dance 162 | D | Noticed a water elemental 166 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 7 8 | 8.4 Stealth | 8 9 | 9.0 Dodging | 3 | 3.3 Spellcasting | 3 | 3.3 Fighting | | 0.1 Short Blades | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | 3 || 26 Punch | 2 | || 2 Bite | 2 | || 2 Cast: Confusing Touch | 1 | || 1 Ability: Exsanguinate | 1 | || 1 Stab: Sleeping | 3 | || 3 Confused | 1 | || 1 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 152 | 12 | 51 | 12 | 1 | 164.0 | Dungeon | 164 | 152 | 12 | 51 | 12 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 164 daAuts