Dungeon Sprint DCSS version 0.31-a0-746-ge8284cb111 (webtiles) character file. Game seed: 3504222105372864164 0 void236 the Vexing (level 1, 0/12 (15) HPs) Began as a Formicid Hexslinger on Sept 14, 2023. Slain by a necrophage (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (8 turns). void236 the Vexing (Formicid Hexslinger) Turns: 8, Time: 00:00:38 HP: 0/12 (15) AC: 2 Str: 12 XL: 1 Next: 0% MP: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, void236 the Formicid Hexslinger. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 necrophages come into view. Found 243 gold pieces. You close the door. A necrophage opens the door. The necrophage attacks as it pursues you! The necrophage barely misses you. There is a staircase leading out of the dungeon here. Okay, then. Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (59% to hit) You shoot a sling bullet. The sling bullet closely misses the necrophage. The sling bullet hits the necrophage. The necrophage is lightly damaged. The necrophage hits you. You feel drained. You don't know any spells. You shoot a sling bullet. The sling bullet hits the necrophage but does no damage. The necrophage barely misses you. You shoot a sling bullet. The sling bullet closely misses the necrophage. The sling bullet hits the necrophage! The necrophage is moderately damaged. The necrophage misses you. The necrophage barely misses you. x2 You shoot a sling bullet. The sling bullet hits the necrophage! The necrophage is moderately damaged. The necrophage hits you but does no damage. The necrophage hits you. You feel drained. The necrophage hits you! Ouch! That really hurt! You feel drained. The necrophage hits you. You die... { {{ { { # { #+# .## ##n##...# +@nn'$# { ##n##...# { #+# .##{ { # { {{ { You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 8 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Sling || 4 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts