Dungeon Sprint DCSS version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 1018855180875139712 2 void236 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Sept 16, 2023. Was an Initiate of Vehumet. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:39 (88 turns). void236 the Conjurer (Deep Elf Conjurer) Turns: 88, Time: 00:00:39 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 1/6 EV: 12 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . l - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Dazzling Flash Conj/Hex 30% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History You kill the orc! Vehumet accepts your kill. Your Conjurations skill increases to level 5! You see here a ball python corpse. There is an open door to the Storerooms (Easy) here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..#. ##########.##........... ..........s@........... +#####'#####......#..#. ).. #........... ..... ####'#####++ ###+## #.......# #.......# #.......# #...<...# #.......# You could see a scorpion. Vanquished Creatures An orc (D) A ball python (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D | Found a bloodstained altar of Trog. 51 | D | Found a shimmering blue altar of Sif Muna. 51 | D | Found a viscous altar of Jiyva. 51 | D | Found a hazy altar of Hepliaklqana. 51 | D | Found an opulent altar of Gozag. 52 | D | Found a glowing golden altar of the Shining One. 52 | D | Found a glowing silver altar of Zin. 52 | D | Found a basalt altar of Yredelemnul. 52 | D | Found a shimmering altar of Xom. 52 | D | Found an ornate altar of the Wu Jian Council. 52 | D | Found a sacrificial altar of Ru. 52 | D | Found a stormy altar of Qazlal. 52 | D | Found an iron altar of Okawaru. 52 | D | Found a sparkling altar of Nemelex Xobeh. 52 | D | Found a burning altar of Makhleb. 52 | D | Found a blossoming altar of Fedhas. 52 | D | Found a white marble altar of Elyvilon. 52 | D | Found a shadowy altar of Dithmenos. 52 | D | Found a snail-covered altar of Cheibriados. 55 | D | Found a corrupted altar of Lugonu. 55 | D | Found a radiant altar of Vehumet. 56 | D | Found an ancient bone altar of Kikubaaqudgha. 56 | D | Found a hide-covered altar of Uskayaw. 56 | D | Found a broken altar of Ashenzari. 66 | D | Became a worshipper of Vehumet 79 | D | Noticed a scorpion 81 | D | Reached skill level 5 in Conjurations 88 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_5, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 7 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 70 | 17 | 0 | 0 | 1 | 87.0 | Dungeon | 87 | 70 | 17 | 0 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts